• Senior, polyvalent C/C++ software developer
• Experienced Java developer
• Broad knowledge of algorithms and techniques used in industrial 3D game development
• Broad knowledge of 3D engine programming
• Real-time rendering / graphics
• Hands on experiences in designing and building multi-core and massively parallelized (as in GPGPU) software
• Experienced in designing and implementing digital signal and image processing
(DSP) algorithms on various platforms, including PC and embedded platforms
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