Devising the visual style and directing the production of all visual material throughout the development.
Creating full game environments in Unity with lighting, modelling art assets and designing vehicles.
Coordinating with team and project manager, making sure project tasks are completed in time.
Guiding developers for special effects, shaders and physics. Assigning tasks to design team.
Implementing new Unity plugins in production pipeline. Editing music and sound effects.
Optimizing 3D models and environments.