Master, Imersion on Online Games
2007 2009
Activities and Societies: This research aims to study the online games from the concept of coupling of Humberto Maturana. And at the same time aims to trace the relationship between the idea of coupling and the narrative forms that build that games. The use of the concept of the coupling will consider the different types of immersion and interactivity produced as strategies narratives that emerge through different types of coupling.
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