This document provides an introduction to object-oriented programming concepts including classes, objects, relationships between classes and objects, and modeling with UML diagrams. It discusses key OOP concepts like encapsulation, inheritance, and polymorphism. It also explains the object-oriented development life cycle including analysis, design, and implementation phases. Specific examples of class diagrams are provided for a library management system to illustrate class relationships and modeling.
The document discusses object-oriented design and analysis. It covers key aspects of the design phase including identifying classes, class responsibilities, and relationships between classes. The purposes of the design phase are to gather information for implementation, reduce implementation time and cost, and be the most time-consuming phase. Results of design include text descriptions and diagrams depicting relationships, usage scenarios, and state changes. The document also discusses translating analysis concepts into design, including understanding quality attributes, constraints, and requirements.
The document provides information on Unified Modeling Language (UML) and its various diagrams used for modeling software systems. It discusses the background and benefits of object-oriented modeling. It then describes UML as a modeling language comprising various diagram types to capture different views of a system, including structural, behavioral, implementation and user views. Specific diagram types covered include use case diagrams, class diagrams, sequence diagrams, and object diagrams. Examples are provided for each diagram type to illustrate their elements and notation.
The document discusses the differences between software analysis and design. It provides details on:
- Analysis focuses on clarifying requirements and exploring the problem domain to identify concepts and analysis classes.
- Design starts with exploring the solution domain to formulate the system design using tools like class and object diagrams.
- Key outcomes of analysis include requirement specifications while design outcomes include low-level system design documentation.
- Analysis involves system analysts and end users while design involves system architects and developers.
The document discusses UML (Unified Modeling Language) and object-oriented software development. It describes the software development life cycle and various modeling techniques used in UML, including use case diagrams, class diagrams, sequence diagrams, and collaboration diagrams. It explains key UML concepts such as classes, objects, attributes, operations, actors, and relationships. The benefits of visual modeling and UML are also summarized.
This document discusses object-oriented concepts and modeling. It begins by listing three textbooks on these topics. It then provides an overview of object-oriented concepts like objects, classes, inheritance, polymorphism, and encapsulation. It describes the stages of object-oriented analysis, design and implementation. It discusses the three main models used in object-oriented modeling: class models, state models, and interaction models. Finally, it covers object-oriented themes like abstraction, encapsulation, and polymorphism and the purposes of modeling.
The document discusses software architecture, including definitions, principles, patterns, and modeling techniques. It defines architecture as the structure of a system comprising software elements and relationships. Some key principles discussed are single responsibility, open/closed, and dependency inversion. Common patterns like MVC, layered, and multitier architectures are explained. The document also introduces Unified Modeling Language (UML) for modeling systems using diagrams like class, component, and package diagrams.
UML (Unified Modeling Language) is a standard language for modeling software systems using mainly graphical diagrams. It includes diagrams for use cases, class structure, object interaction, state machines, activities, components and deployment. UML aims to provide a standard way to visualize a system's architectural design which can be understood by all stakeholders and serves as input for the implementation.
The document discusses various modeling techniques used to model complex software systems, including UML diagrams. It describes different types of UML diagrams like class diagrams, object diagrams, sequence diagrams, and collaboration diagrams. It explains concepts like classes, associations, generalizations, aggregations, and interfaces. It provides examples of how these diagrams can be used to model different types of relationships between classes and objects.
The document discusses the Unified Modeling Language (UML) which is a general-purpose modeling language used to visualize, specify, construct, and document software systems. UML uses graphical notation to represent the design of software projects including concepts like use case diagrams, class diagrams, sequence diagrams, and more. It provides a standard way to visualize a system from different perspectives including structural and behavioral views.
Object-oriented modeling and design.pdfSHIVAM691605
油
Person
Patient: Person
Treats: Association
- assistant: Person
- patient: Person
Role names for a ternary association
Generalization
Generalization is a taxonomic relationship
between a more general class and a more
specific subclass.
The general class is called a superclass and
the specific class is called a subclass.
The subclass inherits all the attributes and
operations of the superclass.
The subclass may add its own attributes and
operations.
Person
name
age
address
Employee
salary
department
Student
marks
Student
Employee
Generalization
Object Modeling Guidelines
Model real
Detailed description and introduction to UML(Unified Modeling Language).Structural and behavioral modeling.Class Diagram, Object Diagram.Notation for building all kinds of UML diagrams.
The object-oriented class is, in general, the most utilized element in programming and modeling. It is employed throughout the software development process, from early domain analysis phases to later maintenance phases. A class diagram typically uses elements of graph theory, e.g., boxes, ovals, lines. Many researchers have examined the class diagram layout from different perspectives, including visibility, juxtaposability, and aesthetics. While software systems can be incredibly complex, class diagrams represent a very broad picture of the system as a whole. The key to understanding of such complexity is use of tools such as diagrams at various levels of representation. This paper develops a more elaborate diagrammatic description of the class diagram that includes flows of attributes, thus providing a basic representation for specifying behavior and control instead of merely listing methods.
This document provides an outline for a lecture on software design and architecture. It discusses key concepts like classes and objects, visibility, class diagrams, sequence diagrams, and design patterns. The document also includes disclaimers about the source of the material and its intended educational use.
Introduction to OO concepts, UML Use Case Diagram-Include Extend and Generalization, Class
Diagram-Aggregation and Composition, Object Diagram-Component Diagram-Sequence and
Collaboration diagram-Deployment diagram-Activity diagram-Package diagram-Design with
examples of UML diagrams
Software Engineering and Project Management - Introduction, Modeling Concepts...Prakhyath Rai
油
Introduction, Modeling Concepts and Class Modeling: What is Object orientation? What is OO development? OO Themes; Evidence for usefulness of OO development; OO modeling history. Modeling
as Design technique: Modeling, abstraction, The Three models. Class Modeling: Object and Class Concept, Link and associations concepts, Generalization and Inheritance, A sample class model, Navigation of class models, and UML diagrams
Building the Analysis Models: Requirement Analysis, Analysis Model Approaches, Data modeling Concepts, Object Oriented Analysis, Scenario-Based Modeling, Flow-Oriented Modeling, class Based Modeling, Creating a Behavioral Model.
UML is a general-purpose modeling language that provides a standard way to visualize the design of a system. It uses diagrams to depict the structure and behavior of a system, including class diagrams, sequence diagrams, activity diagrams, use case diagrams, and others. UML has evolved over time with new versions and standards, starting in 1997, to improve its modeling capabilities and make diagrams more effective.
The document describes an admission process management system that aims to automate and computerize the student admission process. It discusses how the current manual system is costly, time-consuming, and difficult to use, while the proposed automated system would be more feasible in terms of cost, time, and effort. The system would use modern technologies like ASP.NET and SQL Server and require only a single operator, reducing costs. It also provides an attractive user interface to make the system easy for operators and users to work with, with fast response times.
The document discusses design using the Unified Modeling Language (UML). It describes the basic building blocks of UML including things, relationships, and diagrams. It explains the different types of things like structural things (classes, objects, interfaces), behavioral things (interactions, state machines), and grouping and annotational things. It also discusses the common relationships in UML like dependency, association, generalization, and realization. Finally, it lists the nine most common UML diagrams used for modeling systems, including class diagrams, object diagrams, and use case diagrams.
The document provides an introduction to the Unified Modeling Language (UML). It discusses the key principles of modeling and an overview of UML. The UML is a standard language for writing software blueprints and can be used to visualize, specify, construct, and document software systems. The UML has building blocks like classes, objects, use cases and relationships. It consists of diagrams like class diagrams, sequence diagrams, and state machine diagrams. The UML addresses multiple views of a system including use case, design, interaction and implementation views.
The document discusses object oriented system design concepts including use case diagrams, class diagrams, and object diagrams. It provides descriptions and examples of the key elements of each, including actors, use cases, classes, objects, relationships, system boundaries, and more. It explains that use case diagrams depict user interactions, class diagrams model system structure, and object diagrams represent instances of classes at a point in time.
The document discusses various modeling techniques used to model complex software systems, including UML diagrams. It describes different types of UML diagrams like class diagrams, object diagrams, sequence diagrams, and collaboration diagrams. It explains concepts like classes, associations, generalizations, aggregations, and interfaces. It provides examples of how these diagrams can be used to model different types of relationships between classes and objects.
The document discusses the Unified Modeling Language (UML) which is a general-purpose modeling language used to visualize, specify, construct, and document software systems. UML uses graphical notation to represent the design of software projects including concepts like use case diagrams, class diagrams, sequence diagrams, and more. It provides a standard way to visualize a system from different perspectives including structural and behavioral views.
Object-oriented modeling and design.pdfSHIVAM691605
油
Person
Patient: Person
Treats: Association
- assistant: Person
- patient: Person
Role names for a ternary association
Generalization
Generalization is a taxonomic relationship
between a more general class and a more
specific subclass.
The general class is called a superclass and
the specific class is called a subclass.
The subclass inherits all the attributes and
operations of the superclass.
The subclass may add its own attributes and
operations.
Person
name
age
address
Employee
salary
department
Student
marks
Student
Employee
Generalization
Object Modeling Guidelines
Model real
Detailed description and introduction to UML(Unified Modeling Language).Structural and behavioral modeling.Class Diagram, Object Diagram.Notation for building all kinds of UML diagrams.
The object-oriented class is, in general, the most utilized element in programming and modeling. It is employed throughout the software development process, from early domain analysis phases to later maintenance phases. A class diagram typically uses elements of graph theory, e.g., boxes, ovals, lines. Many researchers have examined the class diagram layout from different perspectives, including visibility, juxtaposability, and aesthetics. While software systems can be incredibly complex, class diagrams represent a very broad picture of the system as a whole. The key to understanding of such complexity is use of tools such as diagrams at various levels of representation. This paper develops a more elaborate diagrammatic description of the class diagram that includes flows of attributes, thus providing a basic representation for specifying behavior and control instead of merely listing methods.
This document provides an outline for a lecture on software design and architecture. It discusses key concepts like classes and objects, visibility, class diagrams, sequence diagrams, and design patterns. The document also includes disclaimers about the source of the material and its intended educational use.
Introduction to OO concepts, UML Use Case Diagram-Include Extend and Generalization, Class
Diagram-Aggregation and Composition, Object Diagram-Component Diagram-Sequence and
Collaboration diagram-Deployment diagram-Activity diagram-Package diagram-Design with
examples of UML diagrams
Software Engineering and Project Management - Introduction, Modeling Concepts...Prakhyath Rai
油
Introduction, Modeling Concepts and Class Modeling: What is Object orientation? What is OO development? OO Themes; Evidence for usefulness of OO development; OO modeling history. Modeling
as Design technique: Modeling, abstraction, The Three models. Class Modeling: Object and Class Concept, Link and associations concepts, Generalization and Inheritance, A sample class model, Navigation of class models, and UML diagrams
Building the Analysis Models: Requirement Analysis, Analysis Model Approaches, Data modeling Concepts, Object Oriented Analysis, Scenario-Based Modeling, Flow-Oriented Modeling, class Based Modeling, Creating a Behavioral Model.
UML is a general-purpose modeling language that provides a standard way to visualize the design of a system. It uses diagrams to depict the structure and behavior of a system, including class diagrams, sequence diagrams, activity diagrams, use case diagrams, and others. UML has evolved over time with new versions and standards, starting in 1997, to improve its modeling capabilities and make diagrams more effective.
The document describes an admission process management system that aims to automate and computerize the student admission process. It discusses how the current manual system is costly, time-consuming, and difficult to use, while the proposed automated system would be more feasible in terms of cost, time, and effort. The system would use modern technologies like ASP.NET and SQL Server and require only a single operator, reducing costs. It also provides an attractive user interface to make the system easy for operators and users to work with, with fast response times.
The document discusses design using the Unified Modeling Language (UML). It describes the basic building blocks of UML including things, relationships, and diagrams. It explains the different types of things like structural things (classes, objects, interfaces), behavioral things (interactions, state machines), and grouping and annotational things. It also discusses the common relationships in UML like dependency, association, generalization, and realization. Finally, it lists the nine most common UML diagrams used for modeling systems, including class diagrams, object diagrams, and use case diagrams.
The document provides an introduction to the Unified Modeling Language (UML). It discusses the key principles of modeling and an overview of UML. The UML is a standard language for writing software blueprints and can be used to visualize, specify, construct, and document software systems. The UML has building blocks like classes, objects, use cases and relationships. It consists of diagrams like class diagrams, sequence diagrams, and state machine diagrams. The UML addresses multiple views of a system including use case, design, interaction and implementation views.
The document discusses object oriented system design concepts including use case diagrams, class diagrams, and object diagrams. It provides descriptions and examples of the key elements of each, including actors, use cases, classes, objects, relationships, system boundaries, and more. It explains that use case diagrams depict user interactions, class diagrams model system structure, and object diagrams represent instances of classes at a point in time.
Barbara Bianco
Project Manager and Project Architect, with extensive experience in managing and developing complex projects from concept to completion. Since September 2023, she has been working as a Project Manager at MAB Arquitectura, overseeing all project phases, from concept design to construction, with a strong focus on artistic direction and interdisciplinary coordination.
Previously, she worked at Progetto CMR for eight years (2015-2023), taking on roles of increasing responsibility: initially as a Project Architect, and later as Head of Research & Development and Competition Area (2020-2023).
She graduated in Architecture from the University of Genoa and obtained a Level II Masters in Digital Architecture and Integrated Design from the INArch Institute in Rome, earning the MAD Award. In 2009, she won First Prize at Urban Promo Giovani with the project "From Urbanity to Humanity", a redevelopment plan for the Maddalena district of Genoa focused on the visual and perceptive rediscovery of the city.
Experience & Projects
Barbara has developed projects for major clients across various sectors (banking, insurance, real estate, corporate), overseeing both the technical and aesthetic aspects while coordinating multidisciplinary teams. Notable projects include:
The Sign Business District for Covivio, Milan
New L'Or辿al Headquarters in Milan, Romolo area
Redevelopment of Via C. Colombo in Rome for Prelios, now the PWC headquarters
Interior design for Spark One & Spark Two, two office buildings in the Santa Giulia district, Milan (Spark One: 53,000 m族) for In.Town-Lendlease
She has also worked on international projects such as:
International Specialized Hospital of Uganda (ISHU) Kampala
Palazzo Milano, a residential building in Taiwan for Chonghong Construction
Chua Lang Street Building, a hotel in Hanoi
Manjiangwan Masterplan, a resort in China
Key Skills
鏝 Integrated design: managing and developing projects from concept to completion
鏝 Artistic direction: ensuring aesthetic quality and design consistency
鏝 Project management: coordinating clients, designers, and multidisciplinary consultants
鏝 Software proficiency: AutoCAD, Photoshop, InDesign, Office Suite
鏝 Languages: Advanced English, Basic French
鏝 Leadership & problem-solving: ability to lead teams and manage complex processes in dynamic environments
Software is often designed with security as an afterthought, leading to vulnerabilities that can be exploited by attackers. This has become a critical issue as our reliance on software continues to grow.
Increasing number and sophistication of attacks (CERT vulnerability reports rising).
Software security is the practice of protecting applications from unauthorized access, modification, and destruction.
Secure software development practices.
Executives (E)
Project Managers (M)
Technical Leaders (L)
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2. Module 2: Object-Oriented Programming Constructs
Class, Object
relationships among classes- association, dependency (use, call), aggregation, grouping,
generalisation
relationships among objects - instantiation, links
meta-class
Modelling with UML Class and Sequence Diagrams
3. OOP Design
Object-oriented programming (OOP) is a computer programming model
that organizes software design around data, or objects, rather than
functions and logic. An object can be defined as a data field that has
unique attributes and behavior.
Is OOP used in software development?
Object Oriented programming (OOP) is a programming paradigm that
relies on the concept of classes and objects.
It is used to structure a software program into simple, reusable pieces of
code blueprints (usually called classes), which are used to create individual
instances of objects.
4. Object Oriented System Development Life Cycle
It consists of three macro processes
Object Oriented Analysis (OOA)
Object oriented design (OOD)
Object oriented Implementation (OOI)
Object-Oriented Analysis(OOA)
This phase concerns with determining the system requirements and to
understand the system requirements build a use-case model.
A use-case is a scenario to describe the interaction between user and
computer system. This model represents the user needs or user view of
system.
5. Object-Oriented Design
The objective of this phase is to design and refine the classes,
attributes, methods, and structures that are identified during the
analysis phase, user interface, and data access.
This phase also identifies and defines the additional classes or objects
that support implementation of the requirement
Object Oriented Implementation
Prototyping
Prototyping enables to fully understand how easy or difficult it will be
to implement some of the features of the system.
6. Implementation
It uses either Component-Based Development (CBD) or Rapid
Application Development (RAD)
Incremental Testing
Software development and all of its activities including testing are an
iterative process.
Therefore, it can be a costly affair if we wait to test a product only
after its complete development.
Here incremental testing comes into picture wherein the product is
tested during various stages of its development.
7. Class Diagram Relationships
Class diagrams are the main building blocks of object-oriented modeling so it
is important that you understand the various class diagram relationships and
how they affect your solution.
Classes are interrelated to each other in specific ways. In particular,
relationships in class diagrams include different types of logical connections.
The following are such types of logical connections that are possible in UML
8. Association
Association - One of the most common in class diagram relationships
It is a broad term that encompasses just about any logical connection or
relationship between classes. For example, passenger and airline may be
linked as above.
9. Directed Association
refers to a directional relationship represented by a line with an
arrowhead. The arrowhead depicts a container-contained directional
flow.
10. Aggregation
refers to the formation of a particular class as a result of one class being
aggregated or built as a collection.
For example, the class library is made up of one or more books, among
other materials.
In aggregation, the contained classes are not strongly dependent on the
lifecycle of the container. In the same example, books will remain so even
when the library is dissolved.
To show aggregation in a diagram, draw a line from the parent class to the
child class with a diamond shape near the parent class.
11. Composition
A composition association relationship represents a wholepart relationship and is a
form of aggregation.
A composition association relationship specifies that the lifetime of the part classifier is
dependent on the lifetime of the whole classifier.
In a composition association relationship, data usually flows in only one direction (that
is, from the whole classifier to the part classifier).
For example, a composition association relationship connects a Student class with a
Schedule class, which means that if you remove the student, the schedule is also
removed.
12. Dependency
Using a dependency relationship in UML, one can relate how various
things inside a particular system are dependent on each other.
Dependency is used to describe the relationship between various
elements in UML that are dependent upon each other
14. Generalization
It is also called a parent-child relationship. In generalization, one element is
a specialization of another general component. It may be substituted for it. It
is mostly used to represent inheritance.
To show inheritance in a UML diagram, a solid line from the child class to
the parent class is drawn using an unfilled arrowhead
15. When to Draw Class Diagram?
Most of the UML diagrams can not be mapped directly with any
object-oriented programming languages except class diagrams. In
other words, class diagram ideally can have one to one mapping to
UML class diagrams. Besides, class diagrams are useful in the
following situations:
Describing the static view of the system.
Modeling the collaboration among the elements of the static view.
Describing the functionalities performed by the system.
Construction of software applications using object oriented languages.
Performing code forward engineering for the target systems
Classifying classes or components as library for future reuse
16. What are the Class Diagrams?
Class diagrams are the main building block in object-oriented
modeling. They are used to show the different objects in a system,
their attributes, their operations and the relationships among them.
The following figure is an example of a Simple class diagram with
attributes and operations
17. In the example, a class called loan account is depicted. Classes in class
diagrams are represented by boxes that are partitioned into three:
The top partition contains the name of the class.
The middle part contains the classs attributes.
The bottom partition shows the possible operations that are associated with
the class.
The example shows how a class can encapsulate all the relevant data of a
particular object in a very systematic and clear way. A class diagram is a
collection of classes similar to the one above.
18. Class Diagram For LMS(Library Management
System)
Class Diagram for Library Management System simply describes structure of
Library Management System class, attributes, methods or operations,
relationship among objects.
Classes of Library Management System :
Library Management System class
It manages all operations of Library Management System. It is central part of
organization for which software is being designed.
User Class
It manages all operations of user.
Librarian Class It manages all operations of Librarian.
Book Class
It manages all operations of books. It is basic building block of system.
19. Account Class
It manages all operations of account.
Library database Class
It manages all operations of library database.
Staff Class
It manages all operations of staff.
Student Class
It manages all operations of student.
20. Attributes of Library Management System :
Library Management System Attributes
UserType, Username, Password
User Attributes
Name, Id
Librarian Attributes
Name, Id, Password, SearchString
Book Attributes
Title, Author, ISBN, Publication
Account Attributes
no_borrowed_books, no_reserved_books, no_returned_books, no_lost_books fine_amount
Library database Attributes
List_of_books
Staff Class Attributes
Dept
Student Class Attributes
Class
21. Methods of Library Management System :
Library Management System Methods
Login(), Register(), Logout()
User Methods
Verify(), CheckAccount(), get_book_info()
Librarian Methods
Verify_librarian(), Search()
Book Methods
Show_duedt(), Reservation_status(), Feedback(), Book_request(), Renew_info()
Account Methods
Calculate_fine()
Library database Methods
Add(), Delete(), Update(), Display(), Search()