The document provides guidance on creating storyboards, which are a series of sketches that visualize the shots and progression of a film or video project, helping filmmakers experiment with different visual concepts before filming and ensure their vision is effectively communicated. Storyboards should include sketches of the visual elements in each shot along with notes on camera movements, transitions, dialogue, and sounds to fully layout the flow and technical aspects of the project. Following the guidelines in the document, like keeping sketches simple and numbering shots, allows one to efficiently create storyboards that clearly convey the intended story.
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Brilliant storyboard
1. Objectives Outcomes
To understand how a Class discussion and
storyboard is important in notes
a narrative
To recognise the features
of moving images and Drawing storyboards
camera techniques
To understand how
tension is built within a
moving image
2. Storyboards
Storyboarding is the process of
producing sketches of the shots of
your script.
The end result looks like comic book of your film
(without the speech bubbles).
3. Storyboards are used primarily in film
making to design individual shots before
filming.
They are also common in comic strip,
animation, TV commercials, and
multimedia design, but can be used for
many other sorts of projects.
6. Why do them?
It helps you think about how your
film is going to look.
Pictures communicate better than
words
It allows you to experiment quickly
and cheaply, testing out different
versions of how a scene may look
and play on camera.
10. A storyboard should contain:
a sketch of the visual aspect of the screen,
information which will be present,
descriptions of animations,
interactions (e.g. dialog boxes),
sounds,
and any other media.
12. Showing Movement
To illustrate movement - whether
its movement within the frame
(actors walking) or the frame
moving itself (camera panning etc.)
story board artists often use
arrows.
13. 1. Suppose the camera is tracking in, following a bad guy's
footsteps. Draw in an arrow pointing into shot to show the
camera's movement.
2. Now the hero's head is pulled back by one of the bad guy's
goons. Use an arrow to show the movement of the head
being turned.
3. What about a zoom in? From each corner draw in arrows
pointing to the centre, draw in a new smaller frame to
show the end of the zoom.
Generally use thick white arrows to show camera
moves and thin black arrows to show objects moving.
14. The Floating Frame
There are two options:
1. Illustrate one shot using more than
one storyboard frame showing the
key stages of the shot's movement
across a number of frames
or
2. Draw out the entire scene (e.g.. the
horizon of a city) and place a frame
on it with an arrow indicating the
direction of movement.
15. Transitions
The storyboard can also include
transitions in your film.
Write these in the gaps between
the frames e.g.. DISSOLVE TO :
16. A quick way of producing a
Storyboard
1. Keep the area you have to draw
small.
2. Copy up a set of storyboard
sheets
3. Sketch in pencil
4. Scribble down short notes
5. Number your shots
23. Here are a few quick methods for producing storyboards.
Keep the area you have to draw small. It allows you to draw much faster.
The pictures become more like doodles than works of art.
Remember the point is to get an idea of how things will look on screen.
Ridley Scott (Blade Runner, Thelma and Louise) is famous for his Ridleygrams
rough, almost indecipherable sketches that outline what he has in mind.
Use storyboard sheets like the one that has been handed to you!
Sketch in pencil so you can make changes easily, then ink in them in for a professional finish.
Scribble down short notes about what's happening in shot (e.g.. BOB enters) what characters are saying
("Is this it? Is this how...") or sound effects (Roll of THUNDER), camera movement (Zoom in) etc.
Number your shots so that they can be quickly referred to on the shot list and during editing.
Get your pencils acting!
24. Guidelines for preparing a Storyboard
Decide what is to be shown
List the visuals in a logical order
Sketch the main elements and what will be in each
shot
Describe the type of shot, e.g. LS, CU
If possible give a rough idea of the length of each
shot
Explain what sound or dialogue is going on at the
same time, e.g music, speech etc.
If someone else is involved in the shooting then
make sure that they too can understand the
storyboard.