I have 12 years of experience in the Video Game industry, in addition to 10 years in the CGI animation industry. I have worked on a wide range of games, such as Sports, Racing, Fighting, and 3rd-person shooters. I have a deep understanding of game production methodologies, from traditional waterfall to Agile.
My creative background lets me drive games to a high quality, in both Art and Game design. I have worked as a Project Manager and Creative Driver in several disciplines, working on Environments, Level Design, Characters, Animation and VFX, as well as defining and delivering Game Features to Quality.
I also understand how to build strong teams, keep people motivated, and encourage ...
We’ve updated our privacy policy so that we are compliant with changing global privacy regulations and to provide you with insight into the limited ways in which we use your data.
You can read the details below. By accepting, you agree to the updated privacy policy.