I am a co-founder of Skywatch Innovation, a startup company based in Taiwan. Our current focus is on cloud-based surveillance product and applications.
Before funding Skywatch, I worked for two years in SDI Corporation as a Director responsible for software and medical engineering research and development. During my tenure at Nokia Research Center Palo Alto, my research focus was in computational photography, augmented reality, and user interfaces. Before Nokia, I worked in Nvidia as a 3D Graphics Architect between 2002-2006 and was the shader architecture lead for several GPUs, including GeForce 6600, GeForce 7800 and Sony Playstation 3 RSX. While working at Intel Corporation during ...