Veteran game designer with extensive experience in AAA game design and development for multiple genres and platforms, with a consistent track record of success that includes some of the best games ever made (X-Wing series.) Have developed and taught dozens of graduate and undergraduate courses and directed dozens of student game projects. Experienced in all areas of game and story design, as well as significant expertise in audio design and agile development. A regular speaker and guest lecturer at industry conferences. Published author of articles and essays about game development, as well as strategy guides.