Andrés has been with Electronic Arts for 2 years, as part of the Business Operations team. He is currently heading up the effort to use data analytics to provide top-down forecasting of infrastructure needs. Andrés built an internal cost allocation engine, a tool that automatically distributes costs to our business partners. Andres also built an internal data ecosystem.
Andrés began his career at Sony PlayStation as a Business Intelligence Analyst. At Sony, Andrés supported a variety of teams and projects globally.
Andrés graduated with a Bachelor of Science in Business Administration Information Technology from Alliant International University.