Invited keynote talk "The Intelligent Web: Shaping Behavior at the Intersection of Health, Wealth, & Choice" at Amplify: Business Innovation and Thought Leadership, Australia 2013.
Abstract and video at: http://cognitivecomputing.wordpress.com/2013/06/04/the-intelligent-web-shaping-behavior-at-the-intersection-of-health-wealth-choice/
2. The Business of Breakthroughs速
laser printing EthernetPC workstation
Alto
WYSIWYG, GUI
corporate
ethnography
multi-beam
laser diodes
ubiquitous
computing
collaborative
filtering
AI/ model-based
systems
content-centric
networking
socio-cognitive
computing
cleantech printed & flexible
electronics
content-centric
networkingincorporated 2002
founded 1970
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3. What people say
Margaret Mead
what people do
and what people say they do
are entirely different things.
New models
for business
Human behavior
and context
Leading
technology
and know-how
Breakthrough Triangle
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4. Big Idea #1
Innovation isnt about technology,
its about people.
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New models
for business
Human behavior
and context
Leading
technology
and know-how
5. ASC: Augmented Social Cognition
Social
Computing
Cognitive
Science
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11. Breakthrough Opportunity
50% of factors related to
personal health are due
to lifestyle.*
Sources: *CDC **Hartman PARC | Ashwin Ram | 12
68% of adults are actively
trying to prevent at least 1
major chronic illness.**
12. How do people get healthcare info?
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16. Health 1.0 Health 2.0
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A recent survey from health-care research firm
National Research found that 96% of the nearly
23,000 consumers it surveyed use Facebook to
gather information about health care, with 28%
using YouTube and 22% using Twitter. Hospitals,
health-care providers and private insurers also are
seeing social media as a tool to engage consumers.
NPR Marketplace calls it the biggest threat to
healthcare portals like WebMD.
17. 2a) Social
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Information
Engagement
Behavior
Change
Push
Interact
Influence
19. 2b) Mobile
For the first time in history
more smartphones and
tablets will be sold than
PCs worldwide
Source: Deloitte Canada, 2011
A smartphone in 2011
has as much compute power
as a laptop in 2001
Source: C. Arthur, Guardian UK, 2011
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21. PARC | Ashwin Ram | 22
The consumer is the CEO
of their own health.
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Convergence
22. Big Idea #2
Health Healthcare.
Empower the consumer to be CEO
of their own health.
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23. Portals Social Mobile ?
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Information
Engagement
Behavior
Change
Push
Interact
Influence
24. How do you change behavior?
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You dont.
You get the user to do it.
Youre not the CEO.
25. PARC | Ashwin Ram | 26
Social
Portals Social Mobile
Mobile
Diet
Preferences Knowledge
User Model
Models
26. Improved
Outcomes
& Lifestyle
Adoption
Achievable
Goals
Fun
Peer
Support
In The
Moment
Easy,
Natural
Proper Goal Setting
Social Sciences
Ethnography
Underlying Science
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Goal
Outcome-goal Behavior-goal
Food-goal Activity-goal
Lose 40 lbs
Path-goal
Duration-goal
Eat breakfast
Every day
Exercise 5 days/
week for 5 weeks
(+H <habit-name>
goal: <what it achieves>
cues: <location, time, people,
preceding-action, thoughts/mood>
knowledge: <relevant knowledge/ability>
actions: <behavior-spec>)
(+H-parameters <habit-name>
dif鍖culty: 隆
expectancy: <P>
cost: <C>
successes: s
failures: f)
log(odds(success(Habiti ,Personj )))
= match(c, j)
c
+ 慮ikwjk + rikwjk
k
+ 留 log(t) + vf sfi
f
+ pf sfi
f
k
f (慮i
,w j ,ij ) = 慮0ij +慮i1wi1 ++慮iT wjT
27. Fittle
TM
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A team social network with personal coach
to engage consumers and change behaviors
to improve health outcomes and reduce
healthcare costs
at scale (millions of people).
personal
model
mobile
coach
social
team
Patent pending
fittle.org
28. How It Works
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2. Join Team
1. Download App
3. Pick Program
4. Execute Program
5. Earn Reward
6. Advance
Smart agent (iWell)
Set goals and plan with a coach
Social support (HealthSense)
Achieve goals with friends
Visualization (Gamification)
Track progress and earn rewards
Get nudges from system and social team
Report your activity
Track individual and team progress
Set your personalized goal
Find teams you are interested in
Visualize your achievement
Get prize when team succeeds
Branded diet & exercise programs
Move to next level
User Challenges
*not yet approached
32. Education:
Whats the problem?
34
Access
More than one-third of the
worlds population is under 20.
By 2006, 100 million qualified to
enter a university will have no
place to go.
To meet this staggering
demand, a major university
needs to be created each week.
Sir John Daniel (1996)
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33. 88% of high school dropouts
have passing grades.
Gates Foundation study
Silent Epidemic (2006)
60% find video lectures
boring.
60% read less when using
e-textbooks.
Engagement
47% of dropouts say classes are
not interesting.
The Hard Problem in Education
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37. Big Idea #3
Health : Healthcare
:: Learning : Education
Focus on the human problem,
not the institutional problem.
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38. Financial Markets:
Whats the problem?
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Big data
New security threats
New commerce platforms
New customer channels
Engagement?
39. Financial Markets:
The same problem
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Information
Engagement
Behavior
Change
Push
Interact
Influence
40. BHAG Big Hairy Audacious Goal
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Learning
Models
Mobile
Social
for millions
Financial Health
Models
Mobile
Social
for millions
Health Lifestyle
Models
Mobile
Social
for millions
Fittle OpenStudy