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Game Design Fundamentals: The Formal Elements

4 years ago • 4083 Views

Influence Without Authority

5 years ago • 1031 Views

Make the Complex Clear with Maps and Models

5 years ago • 1257 Views

It's complicated

6 years ago • 1013 Views

Reboot Your Team

6 years ago • 1469 Views

Design Strategies for Understanding

6 years ago • 11307 Views

Visual Thinking Stanford Continuing Studies

6 years ago • 1334 Views

Lecture 010 Polishing the UI

6 years ago • 860 Views

WIAD Boston

6 years ago • 1975 Views

Lean Teams are Learning Teams

6 years ago • 1630 Views

Game Design Fundamentals Megadeck

6 years ago • 3382 Views

Visual Thinking: Working with Pictures

7 years ago • 1544 Views

Design the team you need to succeed

7 years ago • 3517 Views

Class5 Business Design

7 years ago • 1113 Views

Class 6 Identifying and Validating Assumptions

7 years ago • 1496 Views

Making the Complex Clear

7 years ago • 3058 Views

Teaching Game Design to Teach Interaction Design

7 years ago • 2998 Views

The Creative Entrepreneur: Stanford Class2 Needfinding

7 years ago • 838 Views