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PRESENTED
BY
STORYTELLING
TIPS FOR VIDEO PRODUCTION
ABOUT FINKUS
CREATIVE PROFESSIONAL OFFERING INNOVATIVE
CONCEPTS FOR TOMORROWS WINE WORLD
CONCEPTION
INNOVATIVE IDEAS
PRODUCTION
WEB & VIDEO
VISUAL
DESIGN & PHOTO
STRATEGIES
BRAND & MARKETING
CREATIVE-WORX-MEDIA.COM
WINE ON THE ROCKS
SHOW REEL
WINE	
 ON	
 THE	
 ROCKS	
 GOAL	
 IS	
 TO	
 MAKE	
 WINE	
 MORE	
 APPROACHABLE	
 &	
 
UNDERSTANDABLE	
 IN	
 A	
 FUN	
 AND	
 ENTERTAINING	
 MANNER	
 
CREATIVE-WORX-MEDIA.COM
PRESENTATION OVERVIEW
THE	
 PRESENTATION	
 WILL	
 BE	
 COVERING	
 THE	
 ABOVE	
 TOPICS	
 
1
NARRATIVE
STRUCTURE
2
TELLING THE
STORY
3
CREATING
EMOTION
4
CHANGING
THINGS UP
5
FOOTAGE
6
BEING
CONCISE
7
CONCLUSION
STORYTELLING
PRESENTED BY FINKUS BRIPP
1
NARRATIVE
STRUCTURE
NARRATIVE STRUCTURE
1
2
34
5
RISING
ACTION
THROUGH
CONFLICT
CLIMAX
TURNING
POINT
FALLING
ACTION
CREATING
TENSION
RESOLUTION
CONCLUSION
EXPOSITION
SET THE
SCENE
STORYTELLING
PRESENTED BY FINKUS BRIPP
2
TELLING
THE STORY
TELLING THE STORY 2.1
STORYTELLING
FIND YOUR STORY MAIN GOAL CHARACTERS
First	
 o鍖,	
 you	
 need	
 a	
 story	
 worth	
 
telling.	
 Just	
 rambling	
 on	
 in	
 a	
 
linear	
 manner	
 (eg.	
 I	
 woke	
 up,	
 
had	
 a	
 co鍖ee,	
 got	
 dressed,	
 went	
 
to	
 work)	
 will	
 have	
 people	
 
snoring	
 in	
 no	
 Vme.	
 
What	
 is	
 the	
 objecVve	
 of	
 your	
 
story	
 and	
 what	
 do	
 you	
 want	
 
people	
 to	
 think	
 about	
 aYer	
 the	
 
video?	
 Fairy	
 Tales	
 oYen	
 end	
 
with	
 The	
 moral	
 of	
 the	
 story	
 
is	
 	
 exchange	
 MORAL	
 with	
 
MESSAGE	
 and	
 voil!	
 
Include	
 endearing	
 characters	
 	
 
good	
 or	
 bad	
 	
 people	
 want	
 to	
 
relate.
TELLING THE STORY 2.2
STORYTELLING
DEVELOPMENT GAME PLAN THE BODY
Its	
 very	
 important	
 that	
 the	
 
character	
 develop	
 &	
 change	
 as	
 
the	
 story	
 unfolds.	
 
Its	
 important	
 to	
 have	
 a	
 game	
 
plan	
 or	
 storyboard	
 but	
 you	
 
must	
 also	
 be	
 open	
 for	
 change	
 
and	
 adapt	
 new	
 ideas	
 if	
 need	
 
be.	
 
Its	
 how	
 you	
 tell	
 the	
 story	
 and	
 
reach	
 the	
 end	
 which	
 makes	
 
things	
 interesVng	
 and	
 keeps	
 
people	
 glued	
 to	
 the	
 screen.
STORYTELLING
PRESENTED BY FINKUS BRIPP
3
CREATING
EMOTION
CREATING EMOTION 3.1
STORYTELLING
MAKE STORY PERTINENT AUDIO ELEMENTS TIMING
Eventhough	
 youre	
 going	
 to	
 tell	
 
a	
 story	
 which	
 interests	
 you	
 it	
 
has	
 to	
 be	
 perVnent	
 to	
 the	
 
viewer	
 and	
 you	
 can	
 bet	
 theyll	
 
be	
 asking	
 Whats	
 in	
 it	
 for	
 
me?.	
 Always	
 keep	
 that	
 in	
 
mind.	
 
Music	
 is	
 incredibly	
 strong	
 and	
 
capable	
 of	
 taking	
 you	
 on	
 an	
 
emoVonal	
 roller	
 coaster	
 ride.	
 
Your	
 protagonists	
 or	
 voiceover	
 
speakers	
 voice	
 (its	
 pitch	
 &	
 
cadence	
 for	
 example)	
 make	
 all	
 
the	
 di鍖erence.	
 Monotony	
 is	
 the	
 
enemy!	
 
Not	
 to	
 be	
 mistaken	
 with	
 the	
 
video	
 length.	
 Whether	
 ediVng	
 a	
 
fast-足paced	
 video	
 to	
 the	
 beat,	
 
using	
 pauses,	
 or	
 slow	
 moVon,	
 
Vming	
 is	
 very	
 important.	
 The	
 
video	
 can	
 either	
 鍖ow	
 freely	
 if	
 
its	
 right	
 or	
 studer	
 along	
 
painfully	
 if	
 its	
 not.
CREATING EMOTION 3.2
STORYTELLING
MOOD CAMERA WORK VISUAL STORYTELLING
What	
 type	
 of	
 look	
 are	
 you	
 
going	
 for?	
 Bright	
 &	
 happy?	
 
Dark	
 &	
 Dreary?	
 Agressive	
 &	
 
edgy?	
 How	
 you	
 鍖lm	
 and	
 pace	
 
your	
 video	
 makes	
 a	
 huge	
 
di鍖erence	
 in	
 how	
 the	
 story	
 is	
 
transported.	
 
Before	
 you	
 start	
 shooVng,	
 think	
 
about	
 the	
 shots	
 in	
 advance.	
 
The	
 quality	
 of	
 the	
 framing	
 and	
 
angles	
 are	
 very	
 important	
 in	
 
relaVon	
 to	
 the	
 mood.	
 Using	
 
interesVng	
 angles	
 the	
 human	
 
eye	
 isnt	
 used	
 to	
 is	
 good	
 but	
 
only	
 when	
 used	
 in	
 moderaVon.	
 
Show	
 more	
 than	
 you	
 tell.	
 Why	
 
tell	
 something	
 in	
 three	
 long	
 
sentences	
 when	
 you	
 can	
 do	
 it	
 
in	
 a	
 few	
 seconds	
 with	
 an	
 
object,	
 graphic	
 or	
 photo?	
 	
 
Tip:	
 watch	
 your	
 video	
 without	
 
audio	
 to	
 guage	
 the	
 strength	
 of	
 
the	
 visual	
 storytelling.
STORYTELLING
PRESENTED BY FINKUS BRIPP
4
CHANGING
THINGS UP
CHANGING THINGS UP 4.1
STORYTELLING
CHANGES IN SCENE POV LOGICAL PROGRESS
Use	
 of	
 mulVple	
 cameras	
 set	
 up	
 
at	
 di鍖erent	
 angles	
 or	
 pause	
 
while	
 shooVng	
 and	
 move	
 a	
 
single	
 camera	
 around	
 to	
 
various	
 spots.	
 If	
 you	
 only	
 have	
 
point-足and-足shoot	
 raw	
 footage,	
 
break	
 an	
 interview	
 up	
 into	
 
various	
 parts.	
 	
 
O鍖er	
 the	
 viewer	
 the	
 
protagonists	
 Point	
 Of	
 View	
 
(POV	
 	
 see	
 what	
 they	
 see)	
 	
 
and/or	
 accompany	
 scenes	
 with	
 
voiceover	
 to	
 help	
 pull	
 the	
 
viewer	
 into	
 the	
 scene.	
 	
 
Changing	
 from	
 one	
 scene	
 to	
 
the	
 next	
 without	
 logic	
 will	
 only	
 
confuse	
 and	
 irritate	
 the	
 viewer.	
 
Use	
 cut-足aways	
 to	
 help	
 
transport	
 the	
 viewer	
 from	
 one	
 
scene	
 to	
 another.
STORYTELLING
PRESENTED BY FINKUS BRIPP
5
FOOTAGE
FOOTAGE 5.1
STORYTELLING
FOOTAGE FOOTAGE & MORE FOOTAGE
In	
 todays	
 digital	
 age	
 theres	
 no	
 
reason	
 not	
 to	
 shoot	
 large	
 
amounts	
 of	
 raw	
 footage.	
 
The	
 more	
 raw	
 footage	
 you	
 
have,	
 the	
 more	
 outs	
 (opVons)	
 
you	
 have	
 when	
 it	
 comes	
 to	
 
ediVng.	
 
ShooVng	
 large	
 amounts	
 of	
 raw	
 
footage	
 is	
 tedious	
 and	
 sorVng	
 
through	
 it	
 all	
 aYerwards	
 even	
 
more	
 so.	
 But	
 if	
 you	
 invest	
 the	
 
Vme	
 your	
 video	
 will	
 be	
 that	
 
much	
 beder.
STORYTELLING
PRESENTED BY FINKUS BRIPP
6
BEING CONCISE
BEING CONCISE 6.1
STORYTELLING
SHORT & SWEET THE STORY RULES EDIT, EDIT, EDIT
In	
 todays	
 day	
 and	
 age,	
 people	
 
are	
 used	
 to	
 sound	
 bites	
 and	
 
adenVon	
 spans	
 are	
 gejng	
 
shorter.	
 If	
 youre	
 producing	
 for	
 
web,	
 aim	
 for	
 the	
 3	
 min.	
 mark.	
 
This	
 depends	
 on	
 the	
 content	
 of	
 
course	
 see	
 THE	
 STORY	
 RULES.	
 
The	
 length	
 of	
 your	
 video	
 will	
 
depend	
 on	
 the	
 content	
 and	
 if	
 it	
 
winds	
 up	
 being	
 10	
 mins.	
 long	
 
because	
 the	
 story	
 delegates	
 it	
 
must	
 be	
 in	
 order	
 to	
 tell	
 it	
 
properly,	
 than	
 be	
 it.	
 If	
 the	
 story	
 
is	
 well	
 told	
 and	
 produced,	
 
people	
 wont	
 switch	
 it	
 o鍖.	
 
Just	
 when	
 you	
 think	
 youre	
 
鍖nished,	
 theres	
 a	
 very	
 high	
 
possibility	
 that	
 you	
 can	
 shave	
 
away	
 much	
 more	
 footage.	
 	
 
Edit,	
 edit,	
 edit!	
 Remember,	
 less	
 
is	
 more!
STORYTELLING
PRESENTED BY FINKUS BRIPP
7
conclusion
STORYTELLING
THE	
 WINE	
 WORLD,	
 WHAT	
 A	
 FANTASTIC	
 WORLD	
 IT	
 IS	
 WITH	
 	
 
SO	
 MANY	
 STORIES	
 WHICH	
 DESERVE	
 TO	
 BE	
 TOLD!	
 
1 2 3 4
STORYTELLING
KEEP ON KEEPIN ON!
FOR YOUR ATTENTION
THANK YOU
STAY IN TOUCH
FACEBOOK
WWW.FACEBOOK.COM/FINKUSBRIPP
TWITTER
WWW.TWITTER.COM/WINEONTHEROCKS
VIMEO
WWW.VIMEO.COM/WINEONTHEROCKS
FINKUS BRIPP
WWW.CREATIVE-WORX-MEDIA.COM
WINE ON THE ROCKS TV
WWW.WINEONTHEROCKS.TV
WINE ON THE ROCKS SHOP
WWW.WINEONTHEROCKS.COM
EMAIL:	
 INFO@CREATIVE-足WORX-足MEDIA.COM	
 -足	
 FON:	
 +49.89.4209	
 544	
 770	
 
CREATIVE	
 WORX	
 MEDIA	
 c/o	
 THE	
 FINK	
 TANK	
 -足	
 LINDWURMSTR.	
 135	
 	
 INNENHOF,	
 D-足80337	
 MUNICH

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Video Marketing - The Importance of Storytelling by Finkus Brip

  • 2. ABOUT FINKUS CREATIVE PROFESSIONAL OFFERING INNOVATIVE CONCEPTS FOR TOMORROWS WINE WORLD CONCEPTION INNOVATIVE IDEAS PRODUCTION WEB & VIDEO VISUAL DESIGN & PHOTO STRATEGIES BRAND & MARKETING CREATIVE-WORX-MEDIA.COM
  • 3. WINE ON THE ROCKS SHOW REEL WINE ON THE ROCKS GOAL IS TO MAKE WINE MORE APPROACHABLE & UNDERSTANDABLE IN A FUN AND ENTERTAINING MANNER CREATIVE-WORX-MEDIA.COM
  • 4. PRESENTATION OVERVIEW THE PRESENTATION WILL BE COVERING THE ABOVE TOPICS 1 NARRATIVE STRUCTURE 2 TELLING THE STORY 3 CREATING EMOTION 4 CHANGING THINGS UP 5 FOOTAGE 6 BEING CONCISE 7 CONCLUSION
  • 5. STORYTELLING PRESENTED BY FINKUS BRIPP 1 NARRATIVE STRUCTURE
  • 7. STORYTELLING PRESENTED BY FINKUS BRIPP 2 TELLING THE STORY
  • 8. TELLING THE STORY 2.1 STORYTELLING FIND YOUR STORY MAIN GOAL CHARACTERS First o鍖, you need a story worth telling. Just rambling on in a linear manner (eg. I woke up, had a co鍖ee, got dressed, went to work) will have people snoring in no Vme. What is the objecVve of your story and what do you want people to think about aYer the video? Fairy Tales oYen end with The moral of the story is exchange MORAL with MESSAGE and voil! Include endearing characters good or bad people want to relate.
  • 9. TELLING THE STORY 2.2 STORYTELLING DEVELOPMENT GAME PLAN THE BODY Its very important that the character develop & change as the story unfolds. Its important to have a game plan or storyboard but you must also be open for change and adapt new ideas if need be. Its how you tell the story and reach the end which makes things interesVng and keeps people glued to the screen.
  • 10. STORYTELLING PRESENTED BY FINKUS BRIPP 3 CREATING EMOTION
  • 11. CREATING EMOTION 3.1 STORYTELLING MAKE STORY PERTINENT AUDIO ELEMENTS TIMING Eventhough youre going to tell a story which interests you it has to be perVnent to the viewer and you can bet theyll be asking Whats in it for me?. Always keep that in mind. Music is incredibly strong and capable of taking you on an emoVonal roller coaster ride. Your protagonists or voiceover speakers voice (its pitch & cadence for example) make all the di鍖erence. Monotony is the enemy! Not to be mistaken with the video length. Whether ediVng a fast-足paced video to the beat, using pauses, or slow moVon, Vming is very important. The video can either 鍖ow freely if its right or studer along painfully if its not.
  • 12. CREATING EMOTION 3.2 STORYTELLING MOOD CAMERA WORK VISUAL STORYTELLING What type of look are you going for? Bright & happy? Dark & Dreary? Agressive & edgy? How you 鍖lm and pace your video makes a huge di鍖erence in how the story is transported. Before you start shooVng, think about the shots in advance. The quality of the framing and angles are very important in relaVon to the mood. Using interesVng angles the human eye isnt used to is good but only when used in moderaVon. Show more than you tell. Why tell something in three long sentences when you can do it in a few seconds with an object, graphic or photo? Tip: watch your video without audio to guage the strength of the visual storytelling.
  • 13. STORYTELLING PRESENTED BY FINKUS BRIPP 4 CHANGING THINGS UP
  • 14. CHANGING THINGS UP 4.1 STORYTELLING CHANGES IN SCENE POV LOGICAL PROGRESS Use of mulVple cameras set up at di鍖erent angles or pause while shooVng and move a single camera around to various spots. If you only have point-足and-足shoot raw footage, break an interview up into various parts. O鍖er the viewer the protagonists Point Of View (POV see what they see) and/or accompany scenes with voiceover to help pull the viewer into the scene. Changing from one scene to the next without logic will only confuse and irritate the viewer. Use cut-足aways to help transport the viewer from one scene to another.
  • 16. FOOTAGE 5.1 STORYTELLING FOOTAGE FOOTAGE & MORE FOOTAGE In todays digital age theres no reason not to shoot large amounts of raw footage. The more raw footage you have, the more outs (opVons) you have when it comes to ediVng. ShooVng large amounts of raw footage is tedious and sorVng through it all aYerwards even more so. But if you invest the Vme your video will be that much beder.
  • 17. STORYTELLING PRESENTED BY FINKUS BRIPP 6 BEING CONCISE
  • 18. BEING CONCISE 6.1 STORYTELLING SHORT & SWEET THE STORY RULES EDIT, EDIT, EDIT In todays day and age, people are used to sound bites and adenVon spans are gejng shorter. If youre producing for web, aim for the 3 min. mark. This depends on the content of course see THE STORY RULES. The length of your video will depend on the content and if it winds up being 10 mins. long because the story delegates it must be in order to tell it properly, than be it. If the story is well told and produced, people wont switch it o鍖. Just when you think youre 鍖nished, theres a very high possibility that you can shave away much more footage. Edit, edit, edit! Remember, less is more!
  • 19. STORYTELLING PRESENTED BY FINKUS BRIPP 7 conclusion
  • 20. STORYTELLING THE WINE WORLD, WHAT A FANTASTIC WORLD IT IS WITH SO MANY STORIES WHICH DESERVE TO BE TOLD! 1 2 3 4
  • 21. STORYTELLING KEEP ON KEEPIN ON! FOR YOUR ATTENTION THANK YOU
  • 22. STAY IN TOUCH FACEBOOK WWW.FACEBOOK.COM/FINKUSBRIPP TWITTER WWW.TWITTER.COM/WINEONTHEROCKS VIMEO WWW.VIMEO.COM/WINEONTHEROCKS FINKUS BRIPP WWW.CREATIVE-WORX-MEDIA.COM WINE ON THE ROCKS TV WWW.WINEONTHEROCKS.TV WINE ON THE ROCKS SHOP WWW.WINEONTHEROCKS.COM EMAIL: INFO@CREATIVE-足WORX-足MEDIA.COM -足 FON: +49.89.4209 544 770 CREATIVE WORX MEDIA c/o THE FINK TANK -足 LINDWURMSTR. 135 INNENHOF, D-足80337 MUNICH