I've been hooked on tech ever since I laid my sweaty palms on an Atari 2600 controller at age 7 in the late 70s. After pooling my savings for 2+ years I bought a Commodore 64 and started programming 6502 assembly code, making demo parts and chip music in the demo scene.
Stumbling into Funcom's early days as a team leader/producer I led game dev teams delivering three of the company's earliest products to market - all cartridge games. I was lucky enough to work on a first-party product with Nintendo, which heavily influenced my views on why consumers are attracted to digital products and what keeps them entertained.
I co-founded game developer Innerloop Studios and served as MD and team ...