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Pong

Mortal Kombat 9

Twitter

It must have rules.

The rules for pong are the 鍖rst to
10 points win, if the ball goes into
your goal the opponent gains a
point.

There is a 90 second timer for rounds, 鍖rst
to win two rounds wins the game.

There are community riles, libel
laws and the limitation of 140
characters.

There are variable
and quanti鍖able
outcome

You can either win the game
against the opponent or lose.

You either win or lose the game, this is
normal for 鍖ghting games.

Retweets, can be banned,
followers.

There will be
positive and
negative values
assigned to the
outcome

The positive outcome will be
winning the game, the negative
will be losing.

You could perform a Fatality on your
opponent which is pretty much just rubbing
it in that you beat them, you could also
have one performed on you.

To users, more followers is
good where less followers is
bad.

The desired
outcome requires
effort

Because the ball starts to speed
up it requires more effort to be
able to hit it back, concentration is
needed if your opponent is at 9
points out of 10.

You have to play a lot and learn the
different moves and combos in order to
take down your opponent

You have to be interesting and
entertaining, even controversial
and informative.

Player has
emotional
attachment to
outcome

The player wants to win against
the opponent, the ball starts to go
faster making it harder.

The player becomes attatched to wanting
to defeat their opponent, numerous
defeats may encourage the player to play
the game more to learn more moves and
combos.

Users care about the number of
followers and retweets they
have, they care about their
status within the community

Negotiable
consequences for
real life

It could put you in a bad mood if
you lose, or you could yell

There has been a case where a 13 year
old was killed by someone trying to
perform a Fatality on them, you could be
angry and damage property out of anger.

Users have been to prison due
to cyber bullying before, users
can sell their accounts to make
money (monetise)
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  • 1. Pong Mortal Kombat 9 Twitter It must have rules. The rules for pong are the 鍖rst to 10 points win, if the ball goes into your goal the opponent gains a point. There is a 90 second timer for rounds, 鍖rst to win two rounds wins the game. There are community riles, libel laws and the limitation of 140 characters. There are variable and quanti鍖able outcome You can either win the game against the opponent or lose. You either win or lose the game, this is normal for 鍖ghting games. Retweets, can be banned, followers. There will be positive and negative values assigned to the outcome The positive outcome will be winning the game, the negative will be losing. You could perform a Fatality on your opponent which is pretty much just rubbing it in that you beat them, you could also have one performed on you. To users, more followers is good where less followers is bad. The desired outcome requires effort Because the ball starts to speed up it requires more effort to be able to hit it back, concentration is needed if your opponent is at 9 points out of 10. You have to play a lot and learn the different moves and combos in order to take down your opponent You have to be interesting and entertaining, even controversial and informative. Player has emotional attachment to outcome The player wants to win against the opponent, the ball starts to go faster making it harder. The player becomes attatched to wanting to defeat their opponent, numerous defeats may encourage the player to play the game more to learn more moves and combos. Users care about the number of followers and retweets they have, they care about their status within the community Negotiable consequences for real life It could put you in a bad mood if you lose, or you could yell There has been a case where a 13 year old was killed by someone trying to perform a Fatality on them, you could be angry and damage property out of anger. Users have been to prison due to cyber bullying before, users can sell their accounts to make money (monetise)