The thing that specially interests me in this regard is that how exhibitions can be built in the manners of 4 key exhibit factors-Object, Space, Person and Time, by using interactive technology of ubiquitous space, getting out of the existing authoritarian and experiential design. In order to apply the features of the key factors and interactive technology to exhibitions proficiently, some creative designers advise to use the social game techniques that have already been accumulated for a long time. This new exhibition design methodology is worthwhile to be discussed for both designers and clients to build state-of-the-art exhibition design which provide interactive experience to visitors.
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