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Hypermedia
Hypermedia
Hypermedia
The seamless integration of all
modern modes of
information, words graphics, video
and sound, all combined onto the
pages of a magic book, the modern
personal computer.
Hypermedia
This level hinders students
from acquiring information, building
sophisticated critical thinking and
developing the habit of making
connections with facts or
information learned.
Research at this level suggests that for
training to be effective the learner
must be actively engaged in the learning
process, and the training itself must be
meaningful and relevant to the learners
current needs (Knowles, 1970).
At this level, the hypermedia enables
students to explore and construct their
own learning.
Hypermedia
isa computer
 authoring tool
 for the
 Macintosh
 computer.
Hypercard Version   Hypercard Version
    before 2.0              2.0
 To create a hypermedia learning
 station, one should interface with
 the computer a variety of
 hardware, such as, but not limited
 to, videodisc and CD  ROM.
Supports freeze
 frame, step
 motion, slow
 motion, and
 direct frame
 access.
 Can hold ASD11
 text, images, table
 s, audio, full 
 motion, animation,
  CAD
 diagrams, indexes,
 table of
 contents, and a
 standard
 directory.
May include variety of
images, sound, or information.
These may include a videodisc and
CD 
ROM, MacRecorder, Scanner, MID
I device, and digital cameras.
 New
 technological
 cameras record
 the images to a
 small disk
 instead of film.
 Allows users to
 create, edit and add
 sounds to Hypercard
 stacks and borrow
 sounds from other
 Macintosh sources.
Is a standard
 interface for
 computer
 access to high 
 quality musical
 devices.
 Itenables us to
 put images, such
 as drawings and
 photographs
 into our stack.
Is a high  level English  like
programming language.
Is a single
 computer
 screen
 information.
Is a container
 for text.
It can have a
 variety of shapes
 or attributes.
Hypermedia
1.Everybody must participate in the
  activity.
2.Do your work quietly.
3. Finish your work within the time limit.
4. Clean your mess after doing the
  activity.
5. Present your work to the class.
Inexpensive

Easy to learn

Easy to store

Easy to link

Fun
Confusing

Complex at the scripting level

Difficult to project

Platform  specific
Hypermedia
Directions: Write T if
the statement is true and F
I the statement is false.
_____1. The learner is able to take full control
to construct and collaborate learning upon the
use of Hypermedia.
_____2. Teachers and students who can create
lessons and presentations easily through
Hypermedia is a disadvantage.
_____3. By using Hypermedia in
Education, students are assisted in learning the
skills they will need to live successfully in the
21st century.
_____4. Hypermedia does not foster
improvement in the students critical thinking.
_____5. Lessons can be more enjoyable and
rewarding for both students and teachers upon
1.T
2.F
3.T
4.F
5.T
Visit an Educational Website and
list down everything that you have
noticed in relation to Hypermedia.

More Related Content

Hypermedia

  • 4. The seamless integration of all modern modes of information, words graphics, video and sound, all combined onto the pages of a magic book, the modern personal computer.
  • 6. This level hinders students from acquiring information, building sophisticated critical thinking and developing the habit of making connections with facts or information learned.
  • 7. Research at this level suggests that for training to be effective the learner must be actively engaged in the learning process, and the training itself must be meaningful and relevant to the learners current needs (Knowles, 1970).
  • 8. At this level, the hypermedia enables students to explore and construct their own learning.
  • 10. isa computer authoring tool for the Macintosh computer.
  • 11. Hypercard Version Hypercard Version before 2.0 2.0
  • 12. To create a hypermedia learning station, one should interface with the computer a variety of hardware, such as, but not limited to, videodisc and CD ROM.
  • 13. Supports freeze frame, step motion, slow motion, and direct frame access.
  • 14. Can hold ASD11 text, images, table s, audio, full motion, animation, CAD diagrams, indexes, table of contents, and a standard directory.
  • 15. May include variety of images, sound, or information. These may include a videodisc and CD ROM, MacRecorder, Scanner, MID I device, and digital cameras.
  • 16. New technological cameras record the images to a small disk instead of film.
  • 17. Allows users to create, edit and add sounds to Hypercard stacks and borrow sounds from other Macintosh sources.
  • 18. Is a standard interface for computer access to high quality musical devices.
  • 19. Itenables us to put images, such as drawings and photographs into our stack.
  • 20. Is a high level English like programming language.
  • 21. Is a single computer screen information.
  • 22. Is a container for text. It can have a variety of shapes or attributes.
  • 24. 1.Everybody must participate in the activity. 2.Do your work quietly. 3. Finish your work within the time limit. 4. Clean your mess after doing the activity. 5. Present your work to the class.
  • 25. Inexpensive Easy to learn Easy to store Easy to link Fun
  • 26. Confusing Complex at the scripting level Difficult to project Platform specific
  • 28. Directions: Write T if the statement is true and F I the statement is false.
  • 29. _____1. The learner is able to take full control to construct and collaborate learning upon the use of Hypermedia. _____2. Teachers and students who can create lessons and presentations easily through Hypermedia is a disadvantage. _____3. By using Hypermedia in Education, students are assisted in learning the skills they will need to live successfully in the 21st century. _____4. Hypermedia does not foster improvement in the students critical thinking. _____5. Lessons can be more enjoyable and rewarding for both students and teachers upon
  • 31. Visit an Educational Website and list down everything that you have noticed in relation to Hypermedia.