Software engineer with experience in many areas of computing as well as formal usability and interaction design training. Experience in the game industry as well as mobile environments (iOS, Android, PlayStation Mobile). Shipped AAA titles working in UI, gameplay, graphics and optimization, and more, but interested in all other areas of game programming as well as non-game computing problems. Shipped a second-screen social app for iOS, and an indie game title for PlayStation Mobile.
Specialties: C/C++/C#, creative problem solving, usability, interaction design, technical support, agile project management, cross-platform graphics/engine performance, iOS