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Persuasive Design and Behavior Change
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A B C D E
Perform new behavior
Perform existing
behavior
Increase behavior Decrease behavior Stop behavior
1 One time behavior
Take a new type of survey
online
Purchase book on
Amazon
Buy additional books
online today
Spend less time on
Facebook today
Dont eat dessert tonight
2
One time behavior that leads to
ongoing obligation/cost
Adopt a dog Agree to host a party
Agree to pay more on
mortgage
Pay less on a credit card
one time
Refuse to continue
chemotherapy
3 Behavior for a period of time
Play a new video game for
an hour
Exercise for 30 minutes
Floss longer for two
weeks
Spend less money on
books this month
Dont complain about
anything today
4 Behavior on a predictable schedule
Attend online class each
week for a month
Gamble online each
morning at 10am
Exercise with higher
heart rate each morning
Eat smaller portions for
dinner
Dont smoke after dinner
each evening
5 Behavior is on cue Report any spam to Gmail
Drink water at each
fountain you see
Write a longer thank you
note after a dinner party
Control your frustration
when driving in gridlock
Dont buy anything at
checkout stand
6 Behavior is at will Read website privacy policy
Check computer for
viruses
Check for computer
viruses more often
Drink less coffee
Stop interrupting during
conversations
7 Behavior is always performed Use Google for browsing Maintain good posture
Think thoughts of
aspiration
Reduce energy
consumption in home
Stop looking at porn
What Type of Behavior?
Onwhatschedule?
Behavior Change Technique Taxonomy Clusters
1) Scheduled consequences
2) Reward and threat
3) Repetition and substitution
4) Antecedents
5) Associations
6) Covert learning
7) Natural consequences
8) Feedback and monitoring
9) Goals and planning
10) Social support
11) Comparison of behavior
12) Self-belief
13) Comparison of outcomes
14) Identity
15) Shaping knowledge
16) Regulation
HIGH
MOTIVATION
LOW
MOTIVATION
HARD TO DO EASY TO DO
MOTIVATION(M)
ABILITY (A)
TRIGGERS (T)
SUCCEED HERE
TRIGGERS (T)
FAIL HERE
ACTIVITY
THRESHOLD
The Fogg Behavior Model B=MAT
TARGET BEHAVIOR (B)
Target Behavior (B)
HIGH
MOTIVATION
LOW
MOTIVATION
HARD TO DO EASY TO DO
MOTIVATION(M)
ABILITY (A)
TRIGGERS (T)
SUCCEED HERE
TRIGGERS (T)
FAIL HERE
ACTIVITY
THRESHOLD
The Fogg Behavior Model B=MAT
TARGET BEHAVIOR (B)
Perform New Behavior
Perform Existing Behavior
Increase Behavior
Decrease Behavior
Stop Behavior
Motivation (M)
HIGH
MOTIVATION
LOW
MOTIVATION
HARD TO DO EASY TO DO
MOTIVATION(M)
ABILITY (A)
TRIGGERS (T)
SUCCEED HERE
TRIGGERS (T)
FAIL HERE
ACTIVITY
THRESHOLD
The Fogg Behavior Model B=MAT
TARGET BEHAVIOR (B)
Pleasure/Pain
Hope/Fear
Social Acceptance/Rejection
Ability (A)
HIGH
MOTIVATION
LOW
MOTIVATION
HARD TO DO EASY TO DO
MOTIVATION(M)
ABILITY (A)
TRIGGERS (T)
SUCCEED HERE
TRIGGERS (T)
FAIL HERE
ACTIVITY
THRESHOLD
The Fogg Behavior Model B=MAT
TARGET BEHAVIOR (B)
Time
Money
Physical Effort
Brain Cycles
Social Deviance
Non-Routine
Triggers (T)
HIGH
MOTIVATION
LOW
MOTIVATION
HARD TO DO EASY TO DO
MOTIVATION(M)
ABILITY (A)
TRIGGERS (T)
SUCCEED HERE
TRIGGERS (T)
FAIL HERE
ACTIVITY
THRESHOLD
The Fogg Behavior Model B=MAT
TARGET BEHAVIOR (B)
Facilitator
Spark
Signal
HIGH
MOTIVATION
LOW
MOTIVATION
HARD TO DO EASY TO DO
MOTIVATION(M)
ABILITY (A)
TRIGGERS (T)
SUCCEED HERE
TRIGGERS (T)
FAIL HERE
ACTIVITY
THRESHOLD
The Fogg Behavior Model B=MAT
TARGET BEHAVIOR (B)
How do I put this all together?
 Whos	behavior	are	you	trying	to	change?	
 What	techniques	are	being	used?	
 Whos	facilitating	these	techniques?	
 How	do	you	persuade	someone	to	carry	out	a	
technique?
 Behavior	Change	Techniques	are	used	for	long-term	
change.	
 The	Fogg	Model	offers	a	framework	for	persuading	a	
person	to	carry	out	a	specific	behavior.			
 The	Fogg	Grid	describes	different	types	of	behavior	
changes.
Subject
Target Behavior
Technique
Event
Facilitator
Target Behavior
Motivation
Ability
Trigger
Workshop Fun Time
Persuasive Design and Behavior Change
Michael Alman
Primary
PERSONA
TIER
Accountability User
Porn Addict
ROLE
RELATIONSHIP
Whos behavior are you changing?
Michael Alman
Primary
PERSONA
TIER
Accountability User
Porn Addict
ROLE
RELATIONSHIP
Mary	Alman
Mary Alman
Secondary
PERSONA
TIER
Account Administrator
Spouse of Porn Addict
ROLE
RELATIONSHIP
Tom	Smith
Tom Smith
Secondary
PERSONA
TIER
Accountability Partner
Friend of Porn Addict
ROLE
RELATIONSHIP
The End

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Persuasive Design and Behavior Change