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¡®AppStore?Secrets¡¯?
(What?We¡¯ve?Learned?From?30,000,000?Downloads)??



                   Greg?Yardley?
                Co©\Founder?&?CEO?
              greg@pinchmedia.com?
                  646©\330©\8540?
30,000,000?Downloads?!?
        (Actually,?it¡¯s?a?fair?bit?more?than?that?by?now.)?

?? Since?AppStore?launch,?Pinch?Media?has?provided?
   developers?with?an?analyUcs?library?to?monitor?app?usage?
   ¨C?unique?users,?sessions,?usage?Ume,?etc.??
?? Since?AppStore?launch?we¡¯ve?also?been?collecUng?every?
   bit?of?detail?possible?from?the?AppStore?¨C?rankings,?price?
   changes,?you?name?it?¨C?and?tying?it?back?to?our?analyUcs.?
?? Our?stu?¡¯s?in?a?few?hundred?applicaUons?right?now?¨C?it¡¯s?
   been?in?the?#1?free?and?paid?applicaUon?several?Umes?
   each,?and?has?been?in?at?least?ten?of?the?top?100?free?
   applicaUons?for?a?while?now.?
?? With?all?of?this?data,?you?learn?a?few?things.???
ApplicaUon?Rankings?
         (How?does?the?AppStore?work,?anyway?)?

For?every?ranked?list?on?the?AppStore,?here¡¯s?a?good?
  rule?of?thumb:?

                24©\hour??
            rolling?window??
         of?units?downloaded?
 (So?bunch?up?your?publicity.)?
What?do?you?get?by?appearing?on?a?list??

?? Appearing?on?a?top?100?list?increases?daily?
   new?users?by?an?average?of?2.3x.?
?? Greater?gains?result?from?appearing?in?the?top?
   25?and?top?10?lists?¨C?more?variable,?but?oaen?
   an?order?of?magnitude.?
?? However,?it¡¯s?not?permanent.??Apple¡¯s?
   AppStore?is?structured?for?maximum?turnover.?
°ä²¹²õ±ð?³§³Ù³Ü»å²â?´¡:?°Â±ð±ô±ô©\°Õ¾±³¾±ð»å?±Ê°ù¾±³¦±ð?°ä³Ü³Ù?
°ä²¹²õ±ð?³§³Ù³Ü»å²â?µþ:?±·´Ç³Ù©\³§´Ç©\°Â±ð±ô±ô?°Õ¾±³¾±ð»å?
Case?Study?C:?CounterproducUve??
In?general¡­?
?? Don¡¯t?mess?with?a?posiUve?download?trend.?
?? Decreasing?price?is?oaen?worthwhile.?
?? Aaer?you¡¯ve?been?broadly?exposed,?
   experiments?have?less?e?ect.??

The?average?price?cut?increased?demand?by?130%.?
The?average?price?increase?drops?demand?to?25%.?
What?do?I?need?to?get?on?a?list??
       For?free?applicaUons:?
                     Top 25 Top 100
six months ago       10,000     1,000
three months ago     11,000     1,500
today                20,000     5,000


    (Apple?had?a?big?Christmas!)?
Case?Study?D:?Happy?Holidays?
Do?I?have?a?community??
           (aka?¡®How?much?is?my?app?used?¡¯)?

?? So?you¡¯ve?got?a?million?downloads?¨C?congrats!??
   But?what?percentage?use?your?applicaUon?the?
   next?day???The?day?aaer??
?? The?biggest?applicaUons?in?our?system?have?
   +3MM?downloads?¨C?but?what?kind?of?acUve?
   user?base?does?a?download?translate?into??
¹ó°ù±ð±ð?´¡±è±è±ô¾±³¦²¹±á´Ç²Ô²õ?©\?±«²õ²¹²µ±ð?°¿±¹±ð°ù?°Õ¾±³¾±ð?
                                25.00%?
Users?Returning?(%?of?Day?0)?

                                20.00%?




                                15.00%?




                                10.00%?




                                 5.00%?




                                 0.00%?
                                          1?   11?   21?   31?       41?   51?    61?     71?   81?   91?

                                                                 Days?Since?First?Used?
±Ê²¹¾±»å?´¡±è±è±ô¾±³¦²¹±á´Ç²Ô²õ?©\?±«²õ²¹²µ±ð?°¿±¹±ð°ù?°Õ¾±³¾±ð?
                                35.0%?
Users?Returning?(%?of?Day?0)?


                                30.0%?



                                25.0%?



                                20.0%?



                                15.0%?



                                10.0%?



                                 5.0%?



                                 0.0%?
                                         1?   11?   21?   31?      41?   51?    61?     71?   81?   91?

                                                                Age?Since?First?Used?
´¡±è±è±ô¾±³¦²¹±á´Ç²Ô²õ?µþ²â?°ä²¹³Ù±ð²µ´Ç°ù²â?©\?±«²õ²¹²µ±ð?°¿±¹±ð°ù?°Õ¾±³¾±ð?
                                30.0%?

                                                                            Entertainment?
Users?Returning?(%?of?Day?0)?


                                                                            Games?
                                25.0%?

                                                                            Sports?

                                                                            Lifestyle?
                                20.0%?

                                                                            UUliUes?


                                15.0%?




                                10.0%?




                                 5.0%?




                                 0.0%?
                                           1?
                                           4?
                                           7?




                                          19?

                                          25?
                                          28?
                                          31?

                                          37?




                                          49?

                                          55?
                                          58?
                                          61?

                                          67?




                                          79?

                                          85?
                                          88?
                                          91?

                                          97?
                                         100?
                                          10?
                                          13?
                                          16?

                                          22?




                                          34?

                                          40?
                                          43?
                                          46?

                                          52?




                                          64?

                                          70?
                                          73?
                                          76?

                                          82?




                                          94?
                                                    Days?Since?First?Use?
In?other?words¡­?
?? Users?stop?using?the?average?applicaUons?
   prely?quickly.??Long©\term?audiences?are?
   generally?1%?of?total?downloads.?
?? Paid?applicaUons?generally?retain?their?users?
   longer?than?free?applicaUons,?although?the?
   drop©\o??is?sUll?prely?steep.?
?? Sports?seems?beler?at?retaining?users?over?
   the?short?term;?entertainment?at?retaining?
   users?over?the?long?term.???
How?long?are?they?using?it???
?? For?certain?applicaUons,?the?length?of?Ume?
   users?use?the?applicaUon?is?important.??
?? Branded?applicaUons?care?deeply?about?
   engagement.?
?? ApplicaUons?showing?ads?periodically?also?care?
   about?session?length,?for?obvious?reasons.?
?? In?general,?every?second?the?app¡¯s?open?is?a?
   second?it?can?be?seen?by?or?recommended?to?
   others.???
iPhone AppStore Secrets - Pinch Media
iPhone AppStore Secrets - Pinch Media
iPhone AppStore Secrets - Pinch Media
So?should?I?give?it?away?or?not??
?? Anyone?browsing?the?top?free?applicaUons?
   knows?that?adverUsing?is?an?opUon.?
?? The?biggest?player?is?AdMob,?but?Pinch?Media?
   has?some?partnerships?with?ad?networks?that?
   supply?some?of?these?ads.??
?? However¡­?I?used?to?be?much?more?
   enthusiasUc?about?adverUsing?than?I?am?today.??
   Here¡¯s?why:?
Total?ApplicaHon?Runs?Since?First?Use?
                         12?




                         10?
Total?ApplicaHon?Runs?




                          8?




                          6?




                          4?




                          2?




                          0?
                               1?   11?    21?    31?      41?     51?    61?   71?   81?

                                                  Days?Since?First?Use?
Average?¡®free?vs.?paid¡¯?raUos:?
?? for?total?unique?users:?
                     7.5?to?1?
?? for?total?number?of?Umes?used:?
                     6.6?to?1?
?? for?total?Ume?spent?using?the?applicaUon:?
                     3.9?to?1???
ExtrapolaUng¡­?
?? Assume?free?applicaUons?are?run,?at?most,?a?
   dozen?Umes?per?user.?
?? We?see?free?applicaUons?run,?on?average,?6.6?
   Umes?as?oaen?as?paid?applicaUons.?
?? A?paid?applicaUon?returns?at?least?$0.70?/?user.?
?? Doing?the?math?¨C?12?x?6.6?=?80?sessions.?
?? Can?the?average?applica/on?make?more?than?
   $0.70?o??adver/sing?in?80?sessions?????
Answer:?Hell?no.?
Earning?$0.70?in?80?sessions?requires?revenue?of?
   $8.75?per?thousand?runs.?
If?you?can?show?one?ad?per?session,?that¡¯s?an?
   $8.75?CPM.?
Right?now,?with?the?ad?market?how?it?is,?
   adverUsing?rates?of?$0.50©\$2.00?CPM?are?
   much?more?typical.?
The?typical?applicaUon?would?have?to?bombard?
   its?users?with?ads?to?beat?the?money?it¡¯d?make?
   from?paid?sales.?????
But?adverUsing?isn¡¯t?always?a?bad?idea.??
?? Some?applicaUons?bene?t?from?network?
   e?ects,?and?get?far?more?than?6.6x?the?users?
   they¡¯d?get?if?they?charged.?
?? Some?applicaUons?are?excepUonally?¡®sUcky¡¯?¨C?
   users?use?the?app?far?more?than?average.?
?? Some?applicaUons?¨C?generally,?ones?catering?
   to?people?with?money?¨C?can?command?beler?
   adverUsing?rates?than?usual.??
CumulaHve?ApplicaHon?Runs?Since?First?Use,?By?Decile?
                   45?


                   40?


                   35?


                   30?
ApplicaHon?Runs?




                   25?


                   20?


                   15?


                   10?


                    5?


                    0?
                         1?   6?   11?   16?   21?   26?   31?   36?   41?   46?   51?   56?   61?   66?   71?   76?   81?   86?   91?   96?

                                                                   Days?Since?First?Used?
CumulaHve?ApplicaHon?Runs?Since?First?Use,?By?Decile?                                                            CPM?
                   45?


                                                                                                                                               <?$2.00?
                   40?


                   35?


                   30?
ApplicaHon?Runs?




                   25?


                   20?


                   15?

                                                                                                                                               ~?$7.00?
                   10?

                                                                                                                                               ~?$15.00?
                    5?
                                                                                                                                               ~?$35.00?
                    0?
                         1?   6?   11?   16?   21?   26?   31?   36?   41?   46?   51?   56?   61?   66?   71?   76?   81?   86?   91?   96?

                                                                   Days?Since?First?Used?
To?sum?up¡­?
?? Only?a?few?(<5%)?high©\performing?applicaUons?
   are?suitable?for?adverUsing?right?now,?and?you?
   don¡¯t?know?if?you¡¯ve?got?one?unUl?aaer?launch.??
?? In?other?words?©\?unless?there¡¯s?something?
   inherent?about?the?app?that?screams?free,?sell?it.?
?? Install?analyUcs?in?your?applicaUon?and?watch?
   your?sessions?per?user?over?Ume.??Within?a?few?
   weeks,?you¡¯ll?know?if?you¡¯ve?got?a?sUcky?
   applicaUon.?
?? Only?release?an?ad©\supported?version?when?you?
   have?data?strongly?indicaUng?success.?
iPhone AppStore Secrets - Pinch Media
iPhone AppStore Secrets - Pinch Media
Again,?summing?up?©\?
?? Usage?Ume?declines?by?almost?a?third?in?the?
   ?rst?month?aaer?use,?stabilizing?at?just?under?
   ?ve?minutes.??
?? Paid?applicaUons?see?slightly?more?use?soon?
   aaer?installaUon,?and?are?used?for?slightly?
   longer?periods.?
?? The?biggest?usage?di?erenUator?is?category?¨C?
   games?are?used?for?longer?periods?than?any?
   other?type?of?applicaUon.?
This?was?actually?a?sneak?preview?
?? AppStore©\wide?reports?are?being?generated?
   daily?and?will?be?incorporated?into?Pinch?
   Media¡¯s?reporUng?site?in?the?near?future.?
?? Any?applicaUon?using?our?analyUcs?library?and?
   acUvely?sending?in?data?gets?access?to?all?
   ecosystem©\wide?reporUng?for?free.??
?? Pinch?Media?wants?to?know?what?else?you?
   want?baked?into?this?reporUng.?
QuesUons??
          You?can?always?reach?me?at:?
            greg@pinchmedia.com?
                646©\330©\8540?

       If?you¡¯ve?got?a?technical?quesUon,??
     support@pinchmedia.com?goes?to?the?
                enUre?company.?

You?can?see?a?demo?at?demo.pinchmedia.com,?or?
  just?get?started?at?developer.pinchmedia.com.?

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