際際滷shows by User: CassEveritt / http://www.slideshare.net/images/logo.gif 際際滷shows by User: CassEveritt / Thu, 18 Sep 2014 03:01:57 GMT 際際滷Share feed for 際際滷shows by User: CassEveritt Robasics /slideshow/robasics/39229694 robasics-140918030157-phpapp02
Intro talk for middle school kids on how to begin using the Lego Mindstorm robotics kit.]]>

Intro talk for middle school kids on how to begin using the Lego Mindstorm robotics kit.]]>
Thu, 18 Sep 2014 03:01:57 GMT /slideshow/robasics/39229694 CassEveritt@slideshare.net(CassEveritt) Robasics CassEveritt Intro talk for middle school kids on how to begin using the Lego Mindstorm robotics kit. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/robasics-140918030157-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Intro talk for middle school kids on how to begin using the Lego Mindstorm robotics kit.
Robasics from Cass Everitt
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Oculus Rift Developer Kit 2 and Latency Mitigation techniques /CassEveritt/dk2-latmithpg2014cass dk2-latmit-hpg2014-cass-140709190445-phpapp02
This was a presentation I gave at HPG 2014 in Lyon, France.]]>

This was a presentation I gave at HPG 2014 in Lyon, France.]]>
Wed, 09 Jul 2014 19:04:45 GMT /CassEveritt/dk2-latmithpg2014cass CassEveritt@slideshare.net(CassEveritt) Oculus Rift Developer Kit 2 and Latency Mitigation techniques CassEveritt This was a presentation I gave at HPG 2014 in Lyon, France. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/dk2-latmit-hpg2014-cass-140709190445-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This was a presentation I gave at HPG 2014 in Lyon, France.
Oculus Rift Developer Kit 2 and Latency Mitigation techniques from Cass Everitt
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Gl efficiency /slideshow/gl-efficiency/32590355 glefficiency-140321133455-phpapp01
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Fri, 21 Mar 2014 13:34:55 GMT /slideshow/gl-efficiency/32590355 CassEveritt@slideshare.net(CassEveritt) Gl efficiency CassEveritt <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/glefficiency-140321133455-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Gl efficiency from Cass Everitt
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Approaching zero driver overhead /slideshow/approaching-zero-driver-overhead/32554457 approachingzerodriveroverhead-140320164055-phpapp01
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Thu, 20 Mar 2014 16:40:55 GMT /slideshow/approaching-zero-driver-overhead/32554457 CassEveritt@slideshare.net(CassEveritt) Approaching zero driver overhead CassEveritt <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/approachingzerodriveroverhead-140320164055-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Approaching zero driver overhead from Cass Everitt
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Beyond porting /slideshow/beyond-porting/30219704 beyondporting-140120112136-phpapp01
Ever wondered how to use modern OpenGL in a way that radically reduces driver overhead? Then this talk is for you. John McDonald and Cass Everitt gave this talk at Steam Dev Days in Seattle on Jan 16, 2014.]]>

Ever wondered how to use modern OpenGL in a way that radically reduces driver overhead? Then this talk is for you. John McDonald and Cass Everitt gave this talk at Steam Dev Days in Seattle on Jan 16, 2014.]]>
Mon, 20 Jan 2014 11:21:36 GMT /slideshow/beyond-porting/30219704 CassEveritt@slideshare.net(CassEveritt) Beyond porting CassEveritt Ever wondered how to use modern OpenGL in a way that radically reduces driver overhead? Then this talk is for you. John McDonald and Cass Everitt gave this talk at Steam Dev Days in Seattle on Jan 16, 2014. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/beyondporting-140120112136-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Ever wondered how to use modern OpenGL in a way that radically reduces driver overhead? Then this talk is for you. John McDonald and Cass Everitt gave this talk at Steam Dev Days in Seattle on Jan 16, 2014.
Beyond porting from Cass Everitt
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Sig13 ce future_gfx /slideshow/sig13-ce-futuregfx/24627642 sig13cefuturegfx-130725141456-phpapp02
SIGGRAPH 2013 presentation on the future of visual computing with OpenGL 4.4 on ARM.]]>

SIGGRAPH 2013 presentation on the future of visual computing with OpenGL 4.4 on ARM.]]>
Thu, 25 Jul 2013 14:14:56 GMT /slideshow/sig13-ce-futuregfx/24627642 CassEveritt@slideshare.net(CassEveritt) Sig13 ce future_gfx CassEveritt SIGGRAPH 2013 presentation on the future of visual computing with OpenGL 4.4 on ARM. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/sig13cefuturegfx-130725141456-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> SIGGRAPH 2013 presentation on the future of visual computing with OpenGL 4.4 on ARM.
Sig13 ce future_gfx from Cass Everitt
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https://public.slidesharecdn.com/v2/images/profile-picture.png https://cdn.slidesharecdn.com/ss_thumbnails/robasics-140918030157-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/robasics/39229694 Robasics https://cdn.slidesharecdn.com/ss_thumbnails/dk2-latmit-hpg2014-cass-140709190445-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds CassEveritt/dk2-latmithpg2014cass Oculus Rift Developer ... https://cdn.slidesharecdn.com/ss_thumbnails/glefficiency-140321133455-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/gl-efficiency/32590355 Gl efficiency