ºÝºÝߣshows by User: RachelKnickmeyer / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: RachelKnickmeyer / Wed, 17 Jul 2019 14:53:43 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: RachelKnickmeyer Urban Planning for Digital Experiences /RachelKnickmeyer/urban-planning-for-digital-experiences urbanplanningfordigitalexperiences-190717145343
A variation on my talk for the UX community on Urban Planning as it relates to User Experience, tailored to a Developer / Engineering Audience. Originally given as the Keynote at the Verizon Tech Day Event on July 17th, 2019. What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience.]]>

A variation on my talk for the UX community on Urban Planning as it relates to User Experience, tailored to a Developer / Engineering Audience. Originally given as the Keynote at the Verizon Tech Day Event on July 17th, 2019. What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience.]]>
Wed, 17 Jul 2019 14:53:43 GMT /RachelKnickmeyer/urban-planning-for-digital-experiences RachelKnickmeyer@slideshare.net(RachelKnickmeyer) Urban Planning for Digital Experiences RachelKnickmeyer A variation on my talk for the UX community on Urban Planning as it relates to User Experience, tailored to a Developer / Engineering Audience. Originally given as the Keynote at the Verizon Tech Day Event on July 17th, 2019. What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/urbanplanningfordigitalexperiences-190717145343-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A variation on my talk for the UX community on Urban Planning as it relates to User Experience, tailored to a Developer / Engineering Audience. Originally given as the Keynote at the Verizon Tech Day Event on July 17th, 2019. What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience.
Urban Planning for Digital Experiences from Rachel Knickmeyer
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Don't Forget the Map: Avoiding Disaster With Information Architecture /RachelKnickmeyer/dont-forget-the-map-avoiding-disaster-with-information-architecture urbanplanningforuxers1-180919005247
What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience. ]]>

What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience. ]]>
Wed, 19 Sep 2018 00:52:47 GMT /RachelKnickmeyer/dont-forget-the-map-avoiding-disaster-with-information-architecture RachelKnickmeyer@slideshare.net(RachelKnickmeyer) Don't Forget the Map: Avoiding Disaster With Information Architecture RachelKnickmeyer What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/urbanplanningforuxers1-180919005247-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> What does urban planning have to do with UX? Well, cities are experiences, and we can learn a lot from how they are designed and what makes them easy (or hard) to navigate to inform our own approaches to user experience.
Don't Forget the Map: Avoiding Disaster With Information Architecture from Rachel Knickmeyer
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Architecting Information For An Open Source Citizenry /slideshow/architecting-information-for-an-open-source-citizenry-91827543/91827543 copyofarchitectinginformationforanopensourcecitizenry-forslideshare-180324211147
Metaphorically, software and law have fundamental things in common. They’re both specialized, obtuse, and generally inaccessible to the layperson. Both govern our daily lives. And whereas software is compiled or interpreted and executed on specialized digital machines, law is interpreted and executed by specially trained human nervous systems. Open source software relies on community support of two kinds: contribution and collaboration. The same concept lies at the heart of the Open Government Initiative, which focuses on transparency, participation and accessibility. Despite ongoing progress toward transparency, however, significant opportunities remain for improving how government collaborates with citizens to make the process of crafting legislation more accessible. In this talk, we propose that the problems we see with the current state of collaborative government participation is a problem of UX; and information architecture can provide a bipartisan pathway to solving these problems. We will cover how GitHub’s success stems from its user experience and understanding of its core users: developers. Jumping off from this, we will discuss the concept of open government; covering some its important milestones; and demonstrate how some of the less successful ventures contained critical user experience shortfalls. Finally, we will present research findings and a conceptual IA that is particular to the crafting of laws and legislation. This talk will be a call to action as well: get ready to get involved!]]>

Metaphorically, software and law have fundamental things in common. They’re both specialized, obtuse, and generally inaccessible to the layperson. Both govern our daily lives. And whereas software is compiled or interpreted and executed on specialized digital machines, law is interpreted and executed by specially trained human nervous systems. Open source software relies on community support of two kinds: contribution and collaboration. The same concept lies at the heart of the Open Government Initiative, which focuses on transparency, participation and accessibility. Despite ongoing progress toward transparency, however, significant opportunities remain for improving how government collaborates with citizens to make the process of crafting legislation more accessible. In this talk, we propose that the problems we see with the current state of collaborative government participation is a problem of UX; and information architecture can provide a bipartisan pathway to solving these problems. We will cover how GitHub’s success stems from its user experience and understanding of its core users: developers. Jumping off from this, we will discuss the concept of open government; covering some its important milestones; and demonstrate how some of the less successful ventures contained critical user experience shortfalls. Finally, we will present research findings and a conceptual IA that is particular to the crafting of laws and legislation. This talk will be a call to action as well: get ready to get involved!]]>
Sat, 24 Mar 2018 21:11:47 GMT /slideshow/architecting-information-for-an-open-source-citizenry-91827543/91827543 RachelKnickmeyer@slideshare.net(RachelKnickmeyer) Architecting Information For An Open Source Citizenry RachelKnickmeyer Metaphorically, software and law have fundamental things in common. They’re both specialized, obtuse, and generally inaccessible to the layperson. Both govern our daily lives. And whereas software is compiled or interpreted and executed on specialized digital machines, law is interpreted and executed by specially trained human nervous systems. Open source software relies on community support of two kinds: contribution and collaboration. The same concept lies at the heart of the Open Government Initiative, which focuses on transparency, participation and accessibility. Despite ongoing progress toward transparency, however, significant opportunities remain for improving how government collaborates with citizens to make the process of crafting legislation more accessible. In this talk, we propose that the problems we see with the current state of collaborative government participation is a problem of UX; and information architecture can provide a bipartisan pathway to solving these problems. We will cover how GitHub’s success stems from its user experience and understanding of its core users: developers. Jumping off from this, we will discuss the concept of open government; covering some its important milestones; and demonstrate how some of the less successful ventures contained critical user experience shortfalls. Finally, we will present research findings and a conceptual IA that is particular to the crafting of laws and legislation. This talk will be a call to action as well: get ready to get involved! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/copyofarchitectinginformationforanopensourcecitizenry-forslideshare-180324211147-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Metaphorically, software and law have fundamental things in common. They’re both specialized, obtuse, and generally inaccessible to the layperson. Both govern our daily lives. And whereas software is compiled or interpreted and executed on specialized digital machines, law is interpreted and executed by specially trained human nervous systems. Open source software relies on community support of two kinds: contribution and collaboration. The same concept lies at the heart of the Open Government Initiative, which focuses on transparency, participation and accessibility. Despite ongoing progress toward transparency, however, significant opportunities remain for improving how government collaborates with citizens to make the process of crafting legislation more accessible. In this talk, we propose that the problems we see with the current state of collaborative government participation is a problem of UX; and information architecture can provide a bipartisan pathway to solving these problems. We will cover how GitHub’s success stems from its user experience and understanding of its core users: developers. Jumping off from this, we will discuss the concept of open government; covering some its important milestones; and demonstrate how some of the less successful ventures contained critical user experience shortfalls. Finally, we will present research findings and a conceptual IA that is particular to the crafting of laws and legislation. This talk will be a call to action as well: get ready to get involved!
Architecting Information For An Open Source Citizenry from Rachel Knickmeyer
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