狠狠撸shows by User: Reaunaldeau / http://www.slideshare.net/images/logo.gif 狠狠撸shows by User: Reaunaldeau / Wed, 16 Nov 2011 03:27:05 GMT 狠狠撸Share feed for 狠狠撸shows by User: Reaunaldeau Wie is er bang voor videogames? /slideshow/wie-is-er-bang-voor-videogames/10182071 lezinggamesgeweldbibliotheekkortrijk-111116032707-phpapp02
Lezing over de maatschappelijke impact van videogames, voor de Bibliotheekdagen van de stad Kortrijk. (15/11/2011)]]>

Lezing over de maatschappelijke impact van videogames, voor de Bibliotheekdagen van de stad Kortrijk. (15/11/2011)]]>
Wed, 16 Nov 2011 03:27:05 GMT /slideshow/wie-is-er-bang-voor-videogames/10182071 Reaunaldeau@slideshare.net(Reaunaldeau) Wie is er bang voor videogames? Reaunaldeau Lezing over de maatschappelijke impact van videogames, voor de Bibliotheekdagen van de stad Kortrijk. (15/11/2011) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/lezinggamesgeweldbibliotheekkortrijk-111116032707-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Lezing over de maatschappelijke impact van videogames, voor de Bibliotheekdagen van de stad Kortrijk. (15/11/2011)
Wie is er bang voor videogames? from Ronald Meeus
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https://cdn.slidesharecdn.com/profile-photo-Reaunaldeau-48x48.jpg?cb=1559306396 Writer, journalist, digital storyteller and consultant, writing and telling stories for about two decades now. Primary focus: VIDEO GAME STORIES Chronicling video games and their industry since 1999, with stories for publications catered to a broad public as wel as articles published in specialised video gaming media. Recently, I started work in VR storytelling as well, with a first project - the script for a virtual reality coal mine tour in Genk, Belgium - under the hat. Also, I can consult gaming companies in the design and narrative department (500+ video game reviews in my name), and aid companies and brands in reaching a video gamer demographic. TECH STORIES Technology simplifie... http://www.ronaldmeeus.be