ºÝºÝߣshows by User: SabrinaBruehwiler / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: SabrinaBruehwiler / Fri, 01 Dec 2017 23:43:22 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: SabrinaBruehwiler Designing a Superwoman’s Journey - Gender and Diversity in Gamification /slideshow/designing-a-superwomans-journey-gender-and-diversity-in-gamification-83155471/83155471 sabrinasuperwomanjourneyfinal-171201234322
How can I create value in my organization by designing specifically for women? Since the controversial damsel in distress in Super Mario our perception of females in gaming has evolved. But how does it change our designs and how can we avoid stereotypes? Going through different Gamification concepts, we will explore how to empower females in our designs and its relevance in improving our products and experiences by analyzing it through the Octalysis Lens. (Presentation for the Gamification Europe Conference)]]>

How can I create value in my organization by designing specifically for women? Since the controversial damsel in distress in Super Mario our perception of females in gaming has evolved. But how does it change our designs and how can we avoid stereotypes? Going through different Gamification concepts, we will explore how to empower females in our designs and its relevance in improving our products and experiences by analyzing it through the Octalysis Lens. (Presentation for the Gamification Europe Conference)]]>
Fri, 01 Dec 2017 23:43:22 GMT /slideshow/designing-a-superwomans-journey-gender-and-diversity-in-gamification-83155471/83155471 SabrinaBruehwiler@slideshare.net(SabrinaBruehwiler) Designing a Superwoman’s Journey - Gender and Diversity in Gamification SabrinaBruehwiler How can I create value in my organization by designing specifically for women? Since the controversial damsel in distress in Super Mario our perception of females in gaming has evolved. But how does it change our designs and how can we avoid stereotypes? Going through different Gamification concepts, we will explore how to empower females in our designs and its relevance in improving our products and experiences by analyzing it through the Octalysis Lens. (Presentation for the Gamification Europe Conference) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/sabrinasuperwomanjourneyfinal-171201234322-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How can I create value in my organization by designing specifically for women? Since the controversial damsel in distress in Super Mario our perception of females in gaming has evolved. But how does it change our designs and how can we avoid stereotypes? Going through different Gamification concepts, we will explore how to empower females in our designs and its relevance in improving our products and experiences by analyzing it through the Octalysis Lens. (Presentation for the Gamification Europe Conference)
Designing a Superwoman’s Journey - Gender and Diversity in Gamification from Sabrina Bruehwiler
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Evolve - the evolution of shoes | BSG - Business Strategy Simulation Game /slideshow/evolve-the-evolution-of-shoes-bsg-business-strategy-game/78921784 evolvepresentationnew-170817115934
MBA: Strategic Decision Making - Business Strategy Simulation Game Our vision: https://www.youtube.com/watch?v=FPMPJ40Y4NI My Team: Uzi Niazi https://www.linkedin.com/in/uziniazi/ Louise Porter https://www.linkedin.com/in/louise-porter-2542245b/ Also look at my article about how to improve the Business Strategy Simulation Game on our Octalysis Gamification Blog: http://blog.octalysisgroup.com/2017/08/how-to-make-a-boring-simulation-exciting-with-octalysis/ Evolve's vision is to be the global leader of branded footwear, offering the widest choice of ethically produced and stylishly designed shoes for ultimate performance. We enable people worldwide to express their individuality. Our global appeal, efficient manufacturing facilities and focus on understanding our customers changing needs, delivers a truly differentiated business model.]]>

MBA: Strategic Decision Making - Business Strategy Simulation Game Our vision: https://www.youtube.com/watch?v=FPMPJ40Y4NI My Team: Uzi Niazi https://www.linkedin.com/in/uziniazi/ Louise Porter https://www.linkedin.com/in/louise-porter-2542245b/ Also look at my article about how to improve the Business Strategy Simulation Game on our Octalysis Gamification Blog: http://blog.octalysisgroup.com/2017/08/how-to-make-a-boring-simulation-exciting-with-octalysis/ Evolve's vision is to be the global leader of branded footwear, offering the widest choice of ethically produced and stylishly designed shoes for ultimate performance. We enable people worldwide to express their individuality. Our global appeal, efficient manufacturing facilities and focus on understanding our customers changing needs, delivers a truly differentiated business model.]]>
Thu, 17 Aug 2017 11:59:34 GMT /slideshow/evolve-the-evolution-of-shoes-bsg-business-strategy-game/78921784 SabrinaBruehwiler@slideshare.net(SabrinaBruehwiler) Evolve - the evolution of shoes | BSG - Business Strategy Simulation Game SabrinaBruehwiler MBA: Strategic Decision Making - Business Strategy Simulation Game Our vision: https://www.youtube.com/watch?v=FPMPJ40Y4NI My Team: Uzi Niazi https://www.linkedin.com/in/uziniazi/ Louise Porter https://www.linkedin.com/in/louise-porter-2542245b/ Also look at my article about how to improve the Business Strategy Simulation Game on our Octalysis Gamification Blog: http://blog.octalysisgroup.com/2017/08/how-to-make-a-boring-simulation-exciting-with-octalysis/ Evolve's vision is to be the global leader of branded footwear, offering the widest choice of ethically produced and stylishly designed shoes for ultimate performance. We enable people worldwide to express their individuality. Our global appeal, efficient manufacturing facilities and focus on understanding our customers changing needs, delivers a truly differentiated business model. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/evolvepresentationnew-170817115934-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> MBA: Strategic Decision Making - Business Strategy Simulation Game Our vision: https://www.youtube.com/watch?v=FPMPJ40Y4NI My Team: Uzi Niazi https://www.linkedin.com/in/uziniazi/ Louise Porter https://www.linkedin.com/in/louise-porter-2542245b/ Also look at my article about how to improve the Business Strategy Simulation Game on our Octalysis Gamification Blog: http://blog.octalysisgroup.com/2017/08/how-to-make-a-boring-simulation-exciting-with-octalysis/ Evolve&#39;s vision is to be the global leader of branded footwear, offering the widest choice of ethically produced and stylishly designed shoes for ultimate performance. We enable people worldwide to express their individuality. Our global appeal, efficient manufacturing facilities and focus on understanding our customers changing needs, delivers a truly differentiated business model.
Evolve - the evolution of shoes | BSG - Business Strategy Simulation Game from Sabrina Bruehwiler
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How to design your Gamification Project /slideshow/how-to-design-your-gamification-project/73859717 howtodesignyourgamificationproject-slideshare-170329112204
Workshop Outline: 1) Gamification Case Studies - Inspiration 2) What do you want to do with Gamification? 3) Brainstorming 4) Prototyping 5) Play Testing First we will have a look at some case studies that will give us insights on how to use Gamification, to get a quick overview about what Gamification is and what it isn't. We will define our goals and why we want to use Gamification to set the right vision and mission for our project. With the brainstorming session we will write down our ideas to overview our thoughts. We then bring these ideas to live and physically build them by creating quick prototypes to visualise and improve our ideas and play test it in teams to get feedback from everyone. ]]>

Workshop Outline: 1) Gamification Case Studies - Inspiration 2) What do you want to do with Gamification? 3) Brainstorming 4) Prototyping 5) Play Testing First we will have a look at some case studies that will give us insights on how to use Gamification, to get a quick overview about what Gamification is and what it isn't. We will define our goals and why we want to use Gamification to set the right vision and mission for our project. With the brainstorming session we will write down our ideas to overview our thoughts. We then bring these ideas to live and physically build them by creating quick prototypes to visualise and improve our ideas and play test it in teams to get feedback from everyone. ]]>
Wed, 29 Mar 2017 11:22:04 GMT /slideshow/how-to-design-your-gamification-project/73859717 SabrinaBruehwiler@slideshare.net(SabrinaBruehwiler) How to design your Gamification Project SabrinaBruehwiler Workshop Outline: 1) Gamification Case Studies - Inspiration 2) What do you want to do with Gamification? 3) Brainstorming 4) Prototyping 5) Play Testing First we will have a look at some case studies that will give us insights on how to use Gamification, to get a quick overview about what Gamification is and what it isn't. We will define our goals and why we want to use Gamification to set the right vision and mission for our project. With the brainstorming session we will write down our ideas to overview our thoughts. We then bring these ideas to live and physically build them by creating quick prototypes to visualise and improve our ideas and play test it in teams to get feedback from everyone. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/howtodesignyourgamificationproject-slideshare-170329112204-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Workshop Outline: 1) Gamification Case Studies - Inspiration 2) What do you want to do with Gamification? 3) Brainstorming 4) Prototyping 5) Play Testing First we will have a look at some case studies that will give us insights on how to use Gamification, to get a quick overview about what Gamification is and what it isn&#39;t. We will define our goals and why we want to use Gamification to set the right vision and mission for our project. With the brainstorming session we will write down our ideas to overview our thoughts. We then bring these ideas to live and physically build them by creating quick prototypes to visualise and improve our ideas and play test it in teams to get feedback from everyone.
How to design your Gamification Project from Sabrina Bruehwiler
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A practical Guide to Gamification /slideshow/a-practical-guide-to-gamification/72130974 presentationseeunderstandit1-170214113551
Tips from a Design Thinking Perspective, Part 1 See - Understand it: This is the first of three journeys to travel through a design process. With See - Understand it, we will explore possibilities in your inspiration, research and idea creation process. I am working on a video series which will support this content, so stay tuned!]]>

Tips from a Design Thinking Perspective, Part 1 See - Understand it: This is the first of three journeys to travel through a design process. With See - Understand it, we will explore possibilities in your inspiration, research and idea creation process. I am working on a video series which will support this content, so stay tuned!]]>
Tue, 14 Feb 2017 11:35:51 GMT /slideshow/a-practical-guide-to-gamification/72130974 SabrinaBruehwiler@slideshare.net(SabrinaBruehwiler) A practical Guide to Gamification SabrinaBruehwiler Tips from a Design Thinking Perspective, Part 1 See - Understand it: This is the first of three journeys to travel through a design process. With See - Understand it, we will explore possibilities in your inspiration, research and idea creation process. I am working on a video series which will support this content, so stay tuned! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/presentationseeunderstandit1-170214113551-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Tips from a Design Thinking Perspective, Part 1 See - Understand it: This is the first of three journeys to travel through a design process. With See - Understand it, we will explore possibilities in your inspiration, research and idea creation process. I am working on a video series which will support this content, so stay tuned!
A practical Guide to Gamification from Sabrina Bruehwiler
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MTV Kids Online Process - Build your own MTV Music Chanel /slideshow/mtv-kids-online-process-build-your-own-mtv-music-chanel/68238908 mtvkidsonlineprocess-161105145350
Research about building an Application for Kids to learn how to create their own MTV Music Videos.]]>

Research about building an Application for Kids to learn how to create their own MTV Music Videos.]]>
Sat, 05 Nov 2016 14:53:50 GMT /slideshow/mtv-kids-online-process-build-your-own-mtv-music-chanel/68238908 SabrinaBruehwiler@slideshare.net(SabrinaBruehwiler) MTV Kids Online Process - Build your own MTV Music Chanel SabrinaBruehwiler Research about building an Application for Kids to learn how to create their own MTV Music Videos. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mtvkidsonlineprocess-161105145350-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Research about building an Application for Kids to learn how to create their own MTV Music Videos.
MTV Kids Online Process - Build your own MTV Music Chanel from Sabrina Bruehwiler
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Buy a Unicorn - Ecommerce Store /slideshow/buy-a-unicorn-ecommerce-store/68238418 presi-161105143026
How to add more engagement and usability to your E-Commerce experience? This is a project for an Ecommerce Store that targets young mothers.]]>

How to add more engagement and usability to your E-Commerce experience? This is a project for an Ecommerce Store that targets young mothers.]]>
Sat, 05 Nov 2016 14:30:26 GMT /slideshow/buy-a-unicorn-ecommerce-store/68238418 SabrinaBruehwiler@slideshare.net(SabrinaBruehwiler) Buy a Unicorn - Ecommerce Store SabrinaBruehwiler How to add more engagement and usability to your E-Commerce experience? This is a project for an Ecommerce Store that targets young mothers. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/presi-161105143026-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How to add more engagement and usability to your E-Commerce experience? This is a project for an Ecommerce Store that targets young mothers.
Buy a Unicorn - Ecommerce Store from Sabrina Bruehwiler
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