際際滷shows by User: YvanRichard / http://www.slideshare.net/images/logo.gif 際際滷shows by User: YvanRichard / Tue, 12 Jan 2016 12:51:46 GMT 際際滷Share feed for 際際滷shows by User: YvanRichard E-Wall /slideshow/ewall/56953698 ewall-160112125146
We propose an investigation/an immersion; a step in the comprehension of physical mechanisms, that allow micro-components to interact with each other, and this, for visual interactive content creations. We support and organize this investigation around a simple concept. We want to be able to convert whatever wall into an interactive device, as simply as if you were having to paint it.]]>

We propose an investigation/an immersion; a step in the comprehension of physical mechanisms, that allow micro-components to interact with each other, and this, for visual interactive content creations. We support and organize this investigation around a simple concept. We want to be able to convert whatever wall into an interactive device, as simply as if you were having to paint it.]]>
Tue, 12 Jan 2016 12:51:46 GMT /slideshow/ewall/56953698 YvanRichard@slideshare.net(YvanRichard) E-Wall YvanRichard We propose an investigation/an immersion; a step in the comprehension of physical mechanisms, that allow micro-components to interact with each other, and this, for visual interactive content creations. We support and organize this investigation around a simple concept. We want to be able to convert whatever wall into an interactive device, as simply as if you were having to paint it. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/ewall-160112125146-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> We propose an investigation/an immersion; a step in the comprehension of physical mechanisms, that allow micro-components to interact with each other, and this, for visual interactive content creations. We support and organize this investigation around a simple concept. We want to be able to convert whatever wall into an interactive device, as simply as if you were having to paint it.
E-Wall from Yvan Richard
]]>
168 4 https://cdn.slidesharecdn.com/ss_thumbnails/ewall-160112125146-thumbnail.jpg?width=120&height=120&fit=bounds presentation 000000 http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
Urban Social Gaming Pitch /slideshow/urban-social-gaming-pitch/56953446 urbansocialgamingpitch-160112124553
A geolocalization game platform, cloud computing arbited, with simple geometric rules & highly configurable. We do not care about sensors, augmented reality, touch interaction, etc.. We only care about the capability of the device, to process in real time, localisation informations coming from all the players, for the visual rendering and orientation of the game.]]>

A geolocalization game platform, cloud computing arbited, with simple geometric rules & highly configurable. We do not care about sensors, augmented reality, touch interaction, etc.. We only care about the capability of the device, to process in real time, localisation informations coming from all the players, for the visual rendering and orientation of the game.]]>
Tue, 12 Jan 2016 12:45:53 GMT /slideshow/urban-social-gaming-pitch/56953446 YvanRichard@slideshare.net(YvanRichard) Urban Social Gaming Pitch YvanRichard A geolocalization game platform, cloud computing arbited, with simple geometric rules & highly configurable. We do not care about sensors, augmented reality, touch interaction, etc.. We only care about the capability of the device, to process in real time, localisation informations coming from all the players, for the visual rendering and orientation of the game. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/urbansocialgamingpitch-160112124553-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A geolocalization game platform, cloud computing arbited, with simple geometric rules &amp; highly configurable. We do not care about sensors, augmented reality, touch interaction, etc.. We only care about the capability of the device, to process in real time, localisation informations coming from all the players, for the visual rendering and orientation of the game.
Urban Social Gaming Pitch from Yvan Richard
]]>
152 4 https://cdn.slidesharecdn.com/ss_thumbnails/urbansocialgamingpitch-160112124553-thumbnail.jpg?width=120&height=120&fit=bounds presentation 000000 http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
BORAMBA /slideshow/boramba/56953223 boramba1-160112124011
Vision Objects Recognition System for Automatic Moving Boxes Content Annotation by Removal Firms]]>

Vision Objects Recognition System for Automatic Moving Boxes Content Annotation by Removal Firms]]>
Tue, 12 Jan 2016 12:40:11 GMT /slideshow/boramba/56953223 YvanRichard@slideshare.net(YvanRichard) BORAMBA YvanRichard Vision Objects Recognition System for Automatic Moving Boxes Content Annotation by Removal Firms <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/boramba1-160112124011-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Vision Objects Recognition System for Automatic Moving Boxes Content Annotation by Removal Firms
BORAMBA from Yvan Richard
]]>
178 5 https://cdn.slidesharecdn.com/ss_thumbnails/boramba1-160112124011-thumbnail.jpg?width=120&height=120&fit=bounds presentation 000000 http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
https://cdn.slidesharecdn.com/profile-photo-YvanRichard-48x48.jpg?cb=1631208395 I'm naturally curious of my knowledge and my professional backgrounds; builds around persons who took time to explain me and teach their professions, their data, the acquisition context and sometimes, also stuff and tricks... complemented with a huge appetite to learn, understand, discover and find new ways of doing things. https://cdn.slidesharecdn.com/ss_thumbnails/ewall-160112125146-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/ewall/56953698 E-Wall https://cdn.slidesharecdn.com/ss_thumbnails/urbansocialgamingpitch-160112124553-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/urban-social-gaming-pitch/56953446 Urban Social Gaming Pitch https://cdn.slidesharecdn.com/ss_thumbnails/boramba1-160112124011-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/boramba/56953223 BORAMBA