ºÝºÝߣshows by User: func_i / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: func_i / Mon, 29 Aug 2016 14:58:44 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: func_i Introduction to Machine Learning Classifiers /slideshow/introduction-to-machine-learning-classifiers/65470558 verybasicintrotoclassifiers-160829145844
You will learn the basic concepts of machine learning classification and will be introduced to some different algorithms that can be used. This is from a very high level and will not be getting into the nitty-gritty details.]]>

You will learn the basic concepts of machine learning classification and will be introduced to some different algorithms that can be used. This is from a very high level and will not be getting into the nitty-gritty details.]]>
Mon, 29 Aug 2016 14:58:44 GMT /slideshow/introduction-to-machine-learning-classifiers/65470558 func_i@slideshare.net(func_i) Introduction to Machine Learning Classifiers func_i You will learn the basic concepts of machine learning classification and will be introduced to some different algorithms that can be used. This is from a very high level and will not be getting into the nitty-gritty details. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/verybasicintrotoclassifiers-160829145844-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> You will learn the basic concepts of machine learning classification and will be introduced to some different algorithms that can be used. This is from a very high level and will not be getting into the nitty-gritty details.
Introduction to Machine Learning Classifiers from Functional Imperative
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Intro to API Security with Oauth 2.0 /slideshow/intro-to-api-security-with-oauth-20/64628435 introtoapisecuritywithoauth-160802172317
Security is primarily a way of thinking and under this token this presentation mainly revolves around understanding the various terminologies and security concepts employed by the OAUTH 2.0 specification (http://tools.ietf.org/html/rfc6749). These will be contrasted with the actual implementation thereof by Google, Facebook, etc.]]>

Security is primarily a way of thinking and under this token this presentation mainly revolves around understanding the various terminologies and security concepts employed by the OAUTH 2.0 specification (http://tools.ietf.org/html/rfc6749). These will be contrasted with the actual implementation thereof by Google, Facebook, etc.]]>
Tue, 02 Aug 2016 17:23:17 GMT /slideshow/intro-to-api-security-with-oauth-20/64628435 func_i@slideshare.net(func_i) Intro to API Security with Oauth 2.0 func_i Security is primarily a way of thinking and under this token this presentation mainly revolves around understanding the various terminologies and security concepts employed by the OAUTH 2.0 specification (http://tools.ietf.org/html/rfc6749). These will be contrasted with the actual implementation thereof by Google, Facebook, etc. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/introtoapisecuritywithoauth-160802172317-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Security is primarily a way of thinking and under this token this presentation mainly revolves around understanding the various terminologies and security concepts employed by the OAUTH 2.0 specification (http://tools.ietf.org/html/rfc6749). These will be contrasted with the actual implementation thereof by Google, Facebook, etc.
Intro to API Security with Oauth 2.0 from Functional Imperative
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Demystifying shaders /slideshow/demystifying-shaders-62702675/62702675 demystifyingshaders-160603172756
These are the slides that accompanied Bruno's talk on the basics of shaders and GLSL given at Devhub in Toronto on 2016-05-26. A briefing: "Have you used Three.js to create basic scenes using the built-in shaders, but without real knowledge of what they were doing? This talk is for you! You'll learn what you need to know to start using shaders to create dynamic and interesting 3D scenes. We'll use a simple example using Three.js to demonstrate what Vertex and Fragment shaders do, the OpenGL Shading Language and basic texturing and lighting." ]]>

These are the slides that accompanied Bruno's talk on the basics of shaders and GLSL given at Devhub in Toronto on 2016-05-26. A briefing: "Have you used Three.js to create basic scenes using the built-in shaders, but without real knowledge of what they were doing? This talk is for you! You'll learn what you need to know to start using shaders to create dynamic and interesting 3D scenes. We'll use a simple example using Three.js to demonstrate what Vertex and Fragment shaders do, the OpenGL Shading Language and basic texturing and lighting." ]]>
Fri, 03 Jun 2016 17:27:56 GMT /slideshow/demystifying-shaders-62702675/62702675 func_i@slideshare.net(func_i) Demystifying shaders func_i These are the slides that accompanied Bruno's talk on the basics of shaders and GLSL given at Devhub in Toronto on 2016-05-26. A briefing: "Have you used Three.js to create basic scenes using the built-in shaders, but without real knowledge of what they were doing? This talk is for you! You'll learn what you need to know to start using shaders to create dynamic and interesting 3D scenes. We'll use a simple example using Three.js to demonstrate what Vertex and Fragment shaders do, the OpenGL Shading Language and basic texturing and lighting." <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/demystifyingshaders-160603172756-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> These are the slides that accompanied Bruno&#39;s talk on the basics of shaders and GLSL given at Devhub in Toronto on 2016-05-26. A briefing: &quot;Have you used Three.js to create basic scenes using the built-in shaders, but without real knowledge of what they were doing? This talk is for you! You&#39;ll learn what you need to know to start using shaders to create dynamic and interesting 3D scenes. We&#39;ll use a simple example using Three.js to demonstrate what Vertex and Fragment shaders do, the OpenGL Shading Language and basic texturing and lighting.&quot;
Demystifying shaders from Functional Imperative
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Own Your Front-end Performance: Tools, Not Rules /slideshow/own-your-frontend-performance-tools-not-rules-61049480/61049480 fikeynotetemplate20160413naserca2-160418151749
Laith Azer and Alex Naser recently presented to a healthy crowd at Devhub's Devmonth about front-end performance. In our day-to-day work as full-stack devs here at FI, we kept bumping up against front-end performance bottlenecks we couldn't tackle using easy, one-liner, talking point, black and white Rules™. We realized improving front-end performance requires a much deeper understanding of how browsers really work—how we go from an HTML response to pixels on a screen. Hopefully this provides you with some tools you can use to start owning your front-end performance.]]>

Laith Azer and Alex Naser recently presented to a healthy crowd at Devhub's Devmonth about front-end performance. In our day-to-day work as full-stack devs here at FI, we kept bumping up against front-end performance bottlenecks we couldn't tackle using easy, one-liner, talking point, black and white Rules™. We realized improving front-end performance requires a much deeper understanding of how browsers really work—how we go from an HTML response to pixels on a screen. Hopefully this provides you with some tools you can use to start owning your front-end performance.]]>
Mon, 18 Apr 2016 15:17:48 GMT /slideshow/own-your-frontend-performance-tools-not-rules-61049480/61049480 func_i@slideshare.net(func_i) Own Your Front-end Performance: Tools, Not Rules func_i Laith Azer and Alex Naser recently presented to a healthy crowd at Devhub's Devmonth about front-end performance. In our day-to-day work as full-stack devs here at FI, we kept bumping up against front-end performance bottlenecks we couldn't tackle using easy, one-liner, talking point, black and white Rules™. We realized improving front-end performance requires a much deeper understanding of how browsers really work—how we go from an HTML response to pixels on a screen. Hopefully this provides you with some tools you can use to start owning your front-end performance. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/fikeynotetemplate20160413naserca2-160418151749-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Laith Azer and Alex Naser recently presented to a healthy crowd at Devhub&#39;s Devmonth about front-end performance. In our day-to-day work as full-stack devs here at FI, we kept bumping up against front-end performance bottlenecks we couldn&#39;t tackle using easy, one-liner, talking point, black and white Rules™. We realized improving front-end performance requires a much deeper understanding of how browsers really work—how we go from an HTML response to pixels on a screen. Hopefully this provides you with some tools you can use to start owning your front-end performance.
Own Your Front-end Performance: Tools, Not Rules from Functional Imperative
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https://cdn.slidesharecdn.com/profile-photo-func_i-48x48.jpg?cb=1523549528 Functional Imperative is a boutique digital innovation and software development company based in Toronto. Our interactive and mobile solutions span multiple verticals, we have a history of successful partnerships built on the free exchange of creative ideas. Together with our clients we build extraordinary businesses for the new web. www.functionalimperative.com https://cdn.slidesharecdn.com/ss_thumbnails/verybasicintrotoclassifiers-160829145844-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/introduction-to-machine-learning-classifiers/65470558 Introduction to Machin... https://cdn.slidesharecdn.com/ss_thumbnails/introtoapisecuritywithoauth-160802172317-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/intro-to-api-security-with-oauth-20/64628435 Intro to API Security ... https://cdn.slidesharecdn.com/ss_thumbnails/demystifyingshaders-160603172756-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/demystifying-shaders-62702675/62702675 Demystifying shaders