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Thu, 10 Nov 2016 14:18:28 GMT狠狠撸Share feed for 狠狠撸shows by User: movingtonA framework for workshop facilitation - UX Ireland 2016
/slideshow/a-framework-for-workshop-facilitation-ux-ireland-2016/68586231
aframeworkforworkshopfacilitation-161110141828 How many workshops have you been to that are poorly thought out or badly run, that drift aimlessly or have vague outcomes?
Workshop facilitation is a design skill that you can apply in all kinds of situations including ideation, gathering requirements and building consensus with cross functional teams. It's also an essential skill for anyone trying to reconcile differing viewpoints or align diverse needs.
This session will provide you with:
an understanding of what facilitation is and when to use it
an easy to remember framework for planning workshops
tips and tricks for making workshops go smoothly
ways to build trust, encourage participation and stay focused on outcomes]]>
How many workshops have you been to that are poorly thought out or badly run, that drift aimlessly or have vague outcomes?
Workshop facilitation is a design skill that you can apply in all kinds of situations including ideation, gathering requirements and building consensus with cross functional teams. It's also an essential skill for anyone trying to reconcile differing viewpoints or align diverse needs.
This session will provide you with:
an understanding of what facilitation is and when to use it
an easy to remember framework for planning workshops
tips and tricks for making workshops go smoothly
ways to build trust, encourage participation and stay focused on outcomes]]>
Thu, 10 Nov 2016 14:18:28 GMT/slideshow/a-framework-for-workshop-facilitation-ux-ireland-2016/68586231movington@slideshare.net(movington)A framework for workshop facilitation - UX Ireland 2016movingtonHow many workshops have you been to that are poorly thought out or badly run, that drift aimlessly or have vague outcomes?
Workshop facilitation is a design skill that you can apply in all kinds of situations including ideation, gathering requirements and building consensus with cross functional teams. It's also an essential skill for anyone trying to reconcile differing viewpoints or align diverse needs.
This session will provide you with:
an understanding of what facilitation is and when to use it
an easy to remember framework for planning workshops
tips and tricks for making workshops go smoothly
ways to build trust, encourage participation and stay focused on outcomes<img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/aframeworkforworkshopfacilitation-161110141828-thumbnail.jpg?width=120&height=120&fit=bounds" /><br> How many workshops have you been to that are poorly thought out or badly run, that drift aimlessly or have vague outcomes?
Workshop facilitation is a design skill that you can apply in all kinds of situations including ideation, gathering requirements and building consensus with cross functional teams. It's also an essential skill for anyone trying to reconcile differing viewpoints or align diverse needs.
This session will provide you with:
an understanding of what facilitation is and when to use it
an easy to remember framework for planning workshops
tips and tricks for making workshops go smoothly
ways to build trust, encourage participation and stay focused on outcomes
]]>
23986https://cdn.slidesharecdn.com/ss_thumbnails/aframeworkforworkshopfacilitation-161110141828-thumbnail.jpg?width=120&height=120&fit=boundspresentationBlackhttp://activitystrea.ms/schema/1.0/posthttp://activitystrea.ms/schema/1.0/posted0The right stuff - what the space race can teach us about facing design challenges
/slideshow/the-right-stuff-what-the-space-race-can-teach-us-about-facing-design-challenges/66578923
therightstuff-160929224416 'The Right Stuff' - that multifaceted quality of piloting skill, courage, experience, nerve and reflexes - was a term coined by Tom Wolfe. It describes the common attributes of the pilots who made the Mercury 7 space programme a success.
The Mercury programme was a challenge of tremendous complexity and scale - any team facing a similar design challenge draws upon a mixture of experience, skill and personal qualities to face that challenge.
Why do some practitioners fail to live up to their potential, while others perform far beyond our initial expectations? What qualities and behaviours enable teams to rise to the occasion?
In this session I'll talk about the things I've learned building and leading design teams over the past 15 years and how there are echos from the themes of 'The Right Stuff'. It's aimed at practitioners and managers, with the goal of communicating some of the qualities and attributes I've found to be leading indicators of individual and team performance.]]>
'The Right Stuff' - that multifaceted quality of piloting skill, courage, experience, nerve and reflexes - was a term coined by Tom Wolfe. It describes the common attributes of the pilots who made the Mercury 7 space programme a success.
The Mercury programme was a challenge of tremendous complexity and scale - any team facing a similar design challenge draws upon a mixture of experience, skill and personal qualities to face that challenge.
Why do some practitioners fail to live up to their potential, while others perform far beyond our initial expectations? What qualities and behaviours enable teams to rise to the occasion?
In this session I'll talk about the things I've learned building and leading design teams over the past 15 years and how there are echos from the themes of 'The Right Stuff'. It's aimed at practitioners and managers, with the goal of communicating some of the qualities and attributes I've found to be leading indicators of individual and team performance.]]>
Thu, 29 Sep 2016 22:44:16 GMT/slideshow/the-right-stuff-what-the-space-race-can-teach-us-about-facing-design-challenges/66578923movington@slideshare.net(movington)The right stuff - what the space race can teach us about facing design challengesmovington'The Right Stuff' - that multifaceted quality of piloting skill, courage, experience, nerve and reflexes - was a term coined by Tom Wolfe. It describes the common attributes of the pilots who made the Mercury 7 space programme a success.
The Mercury programme was a challenge of tremendous complexity and scale - any team facing a similar design challenge draws upon a mixture of experience, skill and personal qualities to face that challenge.
Why do some practitioners fail to live up to their potential, while others perform far beyond our initial expectations? What qualities and behaviours enable teams to rise to the occasion?
In this session I'll talk about the things I've learned building and leading design teams over the past 15 years and how there are echos from the themes of 'The Right Stuff'. It's aimed at practitioners and managers, with the goal of communicating some of the qualities and attributes I've found to be leading indicators of individual and team performance.<img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/therightstuff-160929224416-thumbnail.jpg?width=120&height=120&fit=bounds" /><br> 'The Right Stuff' - that multifaceted quality of piloting skill, courage, experience, nerve and reflexes - was a term coined by Tom Wolfe. It describes the common attributes of the pilots who made the Mercury 7 space programme a success.
The Mercury programme was a challenge of tremendous complexity and scale - any team facing a similar design challenge draws upon a mixture of experience, skill and personal qualities to face that challenge.
Why do some practitioners fail to live up to their potential, while others perform far beyond our initial expectations? What qualities and behaviours enable teams to rise to the occasion?
In this session I'll talk about the things I've learned building and leading design teams over the past 15 years and how there are echos from the themes of 'The Right Stuff'. It's aimed at practitioners and managers, with the goal of communicating some of the qualities and attributes I've found to be leading indicators of individual and team performance.
]]>
4145https://cdn.slidesharecdn.com/ss_thumbnails/therightstuff-160929224416-thumbnail.jpg?width=120&height=120&fit=boundspresentationBlackhttp://activitystrea.ms/schema/1.0/posthttp://activitystrea.ms/schema/1.0/posted0https://cdn.slidesharecdn.com/profile-photo-movington-48x48.jpg?cb=1535313835I have over 15 years experience in user-centric software design (UX) and have led people since stating my own business in 2002. In a nutshell, I help businesses grow by enabling them to create better outcomes and experiences for their customers.
My interests are - in no particular order - design and product strategy, research, design integration, team building and workshop design/facilitation.
I've spoken at several conferences and events. I don't enjoy public speaking but I do it to get out of my comfort zone. It's definitely the skill I have had to work hardest at over the years.
Some recent talks are listed below:
A framework for workshop facilitation
UX Ireland, November 2016
T...http://www.matthewovington.comhttps://cdn.slidesharecdn.com/ss_thumbnails/aframeworkforworkshopfacilitation-161110141828-thumbnail.jpg?width=320&height=320&fit=boundsslideshow/a-framework-for-workshop-facilitation-ux-ireland-2016/68586231A framework for worksh...https://cdn.slidesharecdn.com/ss_thumbnails/therightstuff-160929224416-thumbnail.jpg?width=320&height=320&fit=boundsslideshow/the-right-stuff-what-the-space-race-can-teach-us-about-facing-design-challenges/66578923The right stuff - what...