1) The document proposes a concept called StreetLearn that uses Google Street View and the real world as a playground for interactive location-based educational games on mobile devices.
2) StreetLearn aims to provide immersive learning experiences with low modeling costs by leveraging existing Google Street View environments and APIs.
3) Benefits of StreetLearn include integration with the real world, easy use for teachers and students, and interoperability with published Google maps and open educational resources.
4. Open Educational Resources
e.g. MACE Project
Situation:
Contents available, but:
- What is the learning scenario?
- How to involve learners?
Quelle: http://www.mace-project.eu
6. Game-based Learning
Immersive learning, but
high modelling costs for
- 3d environemnts
- Game logic
- Learning content
7. Mobile Learning / Augmented Reality
Authentic learning situations, but
- Effort for mobile field trips
- Limited application scenario
- Not all players can be outside
Quelle: Specht 2009
9. The Concept
Use Google Streetview and the real world
as a playground for interacting with
virtual items in location-based games
10. Features
Based on Basic game engine
Google StreetView Walking
Streetview widget Finding
Streetview API Content access
Interoperability with Taking / dropping
published google maps Conditional activities
Quizzes
Switch between street
Persistent actions
and map view
Player interactions
11. Benenefits
Low modelling costs due to
existing environment
Open API for content and
application logic
Integration with the real
environment
Easy to handle for teachers
and students
12. Thank you!
Dr. Roland Klemke
Center of Learning Sciences and Technology
Open Universiteit Nederland
Roland.Klemke@ou.nl