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Community-based immersive 3D-video
    learning games in Streetview
          Dr. Roland Klemke
StreetLearn - The Idea

              Game based
               Learning

  Open
                             Mobile
Educational
                            Learning
Resources




              StreetLearn
Background
Open Educational Resources
 e.g. MACE Project




Situation:
Contents available, but:
- What is the learning scenario?
- How to involve learners?
                                   Quelle: http://www.mace-project.eu
Game-based Learning




                      Quelle: Nadolski 2010
Game-based Learning

              Immersive learning, but
              high modelling costs for
              - 3d environemnts
              - Game logic
              - Learning content
Mobile Learning / Augmented Reality

       Authentic learning situations, but
       - Effort for mobile field trips
       - Limited application scenario
       - Not all players can be outside




Quelle: Specht 2009
StreetLearn: Community-based immersive 3D-video
The Concept




Use Google Streetview and the real world
as a playground for interacting with
virtual items in location-based games
Features

 Based on                  Basic game engine
  Google StreetView            Walking
   Streetview widget          Finding
   Streetview API             Content access
 Interoperability with        Taking / dropping
  published google maps        Conditional activities
                               Quizzes
 Switch between street
                               Persistent actions
  and map view
                               Player interactions
Benenefits
       Low modelling costs due to
        existing environment
       Open API for content and
        application logic
       Integration with the real
        environment
       Easy to handle for teachers
        and students
Thank you!
            Dr. Roland Klemke
Center of Learning Sciences and Technology
       Open Universiteit Nederland


          Roland.Klemke@ou.nl

More Related Content

StreetLearn: Community-based immersive 3D-video

  • 1. Community-based immersive 3D-video learning games in Streetview Dr. Roland Klemke
  • 2. StreetLearn - The Idea Game based Learning Open Mobile Educational Learning Resources StreetLearn
  • 4. Open Educational Resources e.g. MACE Project Situation: Contents available, but: - What is the learning scenario? - How to involve learners? Quelle: http://www.mace-project.eu
  • 5. Game-based Learning Quelle: Nadolski 2010
  • 6. Game-based Learning Immersive learning, but high modelling costs for - 3d environemnts - Game logic - Learning content
  • 7. Mobile Learning / Augmented Reality Authentic learning situations, but - Effort for mobile field trips - Limited application scenario - Not all players can be outside Quelle: Specht 2009
  • 9. The Concept Use Google Streetview and the real world as a playground for interacting with virtual items in location-based games
  • 10. Features Based on Basic game engine Google StreetView Walking Streetview widget Finding Streetview API Content access Interoperability with Taking / dropping published google maps Conditional activities Quizzes Switch between street Persistent actions and map view Player interactions
  • 11. Benenefits Low modelling costs due to existing environment Open API for content and application logic Integration with the real environment Easy to handle for teachers and students
  • 12. Thank you! Dr. Roland Klemke Center of Learning Sciences and Technology Open Universiteit Nederland Roland.Klemke@ou.nl