This document discusses improving geography education in Korea. It analyzes middle school students and their developmental stages. It advocates for adopting a constructivist approach using revised curricula. The learning goal is to develop learners' geographic thinking through free informal learning first in human geography then physical geography. Augmented reality using a virtual cocoon is proposed to allow interactive learning anywhere. Specific Korean festivals are suggested to experientially learn geography combining human and physical aspects. The teacher acts as a scaffolder facilitating learner-centered activities. A virtual coal mine is presented as one example augmented reality learning content. Current limitations are separating geography disciplines and passive standardized materials versus proposed integrated learning through active heuristic augmented reality.
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2013 미사교 최종발표
2. Need Analysis
- Learner Analysis
- Theoretical Background for Learning Material
- Learning Goal
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4. Geography Education ; Interdisciplinary
• Geography -
Humanities and Social Sciences
+ Natural Science
(Anthropology, Biology, geology, economics, politics, climatology)
• However, current geography education in Korea
- Without interdisciplinary approach, mainly focus
on rote memorization.
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6. Geography Education
; Using Proper Learning Materials
• Quality of Geography Education – Depending on Images,
Pictures, Flashes and Video Clips so on.
• Learning Materials help learning geography more
effectively than any other subjects
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7. Geography Education
; Using Proper Learning Materials
• However, current geography learning materials
– limited and ineffective
• Using Middle School Atlas – Passive Activities by
teacher, Not Active Activities by learners
→ lecture method instruction
• Overall Images of Learners about Middle School Atlas ‘Complicated and Boring’
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8. Geography Education
; Using Proper Learning Materials
<Graph 2> - The degree of effect when learning material is used in class
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9. Geography Education ; Field Study
• Geography -
Humanities and Social Sciences
+ Natural Science
→ Research and study is important
<Graph 3> - Subjects which have great connection with field study
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11. Middle School Students
• Pinchemel (French Geographer) :
Age of ‘10 ~ 15’ - Can approach to formal geographical notions
Age of ‘14 ~ 19’ - Can approach to academic geographical notions
• Scarfe (Canadian Geographer)
Age of ‘12- 15’ – Stage of understanding geographical relation.
Age of ‘15 – 18’ – Stage of induction, generalization and synthesis
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12. Middle School Students
• Piaget (Swiss psychologist) :
Age of ‘12-14’ (formal operational stage)
– Expanded spatial perception, Using coordinates,
Understanding spaces comprehensively.
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13. Middle School Students
→ Academic approach to geography for the first time.
Learners are active so that they lead learning.
Learning should follow constructivism
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15. Theoretical Background
Constructivism
• Geography Education – Cover our living
environment
• Learners think living environment
geographically – Consider contexts and
situations
→ Suitable for adopting Constructivism
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16. Theoretical Background
Revised Curriculum
• 2009 Revised Curriculum
- Constructivism
- Learner-centered
- Smart learning
→ This trend will be continued in the future
education.
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18. Learning Goal
Free-choice Informal Learning
• human geography → physical geography
( Easy one
→
Difficult one )
human
geography and physical geography
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19. Learning Goal
Free-choice Informal Learning
• Because more complicated in high school,
Physical geography, especially, should be
perfectly completed.
• Developing learners’ ability to think
geographically.
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21. Augmented Reality Using Virtual Cocoon
① Augmented Reality
- an artificial environment created through the
combination of real-world and computer-generated
data
- the technology functions by enhancing one’s current
perception of reality
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22. Augmented Reality Using Virtual Cocoon
② Virtual Cocoon
- a proposed, in development virtual reality helmet that
will allegedly stimulate all five of the human senses
when it is finished
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24. Augmented Reality Using Virtual Cocoon
• Accepting Visual Information
• Accepting Haptic Information
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25. Augmented Reality Using Virtual Cocoon
• Through Virtual Cocoon, learners can
learn something they want to.
• During learning, leaners can interact each
other if they use same gadget.
• Teachers induce learners to learn actively.
• Teachers could give team projects so that
they learn by constructivism.
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27. Choosing Korean Festival
• Festivals that can show both human
geography with physical geography
• Learners can experience everything that
learned in class - Climate, Culture,
Architecture, Environment, Food and soil
so on- with their five senses.
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29. Choosing Korean Festival
Yanggu Festival
Boryeong Mud Festival
Coastal Landform
Using Mathematical Location
Taebaek-Mt. Snow Festival
Heavy Snow fall Region
Suncheon Bay Reed Festival
Jinhae Naval Port Festival
Swamp and Reed
Cherry-blossom and the Navy
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30. Choosing Korean Festival
• many learners can enter at the same time.
• Teachers could give team assignment.
• Learners could learn geography through
games or field study.
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32. Teacher as a scaffolder
• Teacher as humanware is marginal
- Learners’ free choice is important.
- Scaffolder making contents in AR.
- Facilitator inducing learners to enter the AR.
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47. Consist of 7 learning contents
• Formation process of coal
• Sorts of coal and equipment
• Experiencing a vertical shaft
• Cold air shower in abandoned mine
• Production process of coal
• Making briquette
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59. Problems of Current Geography Education
• Separating geography into human geography and physical
geography
• Learning physical geography first and human geography
later → Lack of link between two parts
• Limited learning materials – Mainly use ‘Middle School
Atlas’.
→ Not active, creative, but passive standardized
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60. “OMG” for the Solution
• Integrating two geography -human geography and
physical geography → Full of link between two parts
• heuristic learning materials – Use ‘Augmented Reality
Using Virtual Cocoon’
• Learners can learn freely without seasons, time, places
limit
→ Active, creative and meaningful learning takes place
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