The document describes a framework for simulating coordinated movement of groups called platoons. It expands the boid model to simulate platoons of soldiers obeying commands from a leader. The framework handles maps, obstacles, leaders that give directional commands, and units/soldiers. Complex behaviors are assembled from basic behaviors. Combat mode allows platoons to engage in battles with enemy platoons. The system was implemented in C++ and can simulate scenarios with 3000 units in real-time.
This document summarizes a rule-based approach for procedural interior generation. It describes using a class library with geometric object representations and relationship rules to solve object placements. The solver finds possible locations by considering features and rule intersections. A planner then submits objects in procedural plans. Examples show living rooms, factories and houses generated with different objects and runtime speeds. Future work includes improved class libraries and editing capabilities.
The Argentine Republic proclaimed the "National Day of Bandoneon" on July 11th, the birthday of Anibal Troilo. This day was established through Law 26035, which was enacted on May 18, 2005. Troilo was a renowned Argentine tango musician and bandoneon player who fell in love with the bandoneon as a child and played it for his entire career. He composed many famous tangos, including "Sur" and "Responso," and was known for his generous nature and ability to lose himself in the music during performances.
Este documento presenta una cr¨ªtica de la tesina "Propuesta de restauraci¨®n de la antigua estaci¨®n del ferrocarril de Jinotepe" y propone una estructuraci¨®n para un trabajo sobre el reconocimiento de los patrimonios del municipio de Diriamba. La cr¨ªtica se?ala que la tesina tiene una buena estructura pero carece de detalles en la propuesta de restauraci¨®n. Adicionalmente, propone una estructura para el trabajo sobre patrimonios de Diriamba que incluye la identificaci¨®n y caracterizaci¨®n de los bienes, investigaci¨®n hist¨®
Muhammad Salman Khizer has over 15 years of experience in sales and distribution management in the FMCG sector. He currently serves as an Area Sales Manager for Haleeb Foods, overseeing sales in the Sahiwal area. Previously, he spent 7 years as a Senior Territory Manager and 2 years as a Business Development Executive for Unilever Pakistan and Nestle Pakistan respectively. He holds an MBA with a focus on marketing and a bachelor's degree from B.Z University Multan.
Improved Parallel Prefix Algorithm on OTIS-Mesh of TreesIDES Editor
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A parallel algorithm for prefix computation reported
recently on interconnection network called OTIS-Mesh Of
Trees[4]. Using n4 processors, algorithm shown to run in 13log
n + O(1) electronic moves and 2 optical moves for n4 data
points. In this paper we present new and improved parallel
algorithm for prefix on OTIS-Mesh of Trees. The algorithm
requires 10log n + O(1) electronic steps + 1 optical step for
prefix computation on the same number of processors and
data points as considered in [4].
Based on correlation coefficient in image matchingIJRES Journal
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With the development of image technology, the application of image technology in industrial
manufacturing become more and more widely. Image matching is animportantbranch of the image processing,
and also it is very important in the process of industrial detection. The main purpose of this paper is aiming at
the traditional image correlation matching algorithm in the application of detection in industrial, which based
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on the application of detection in the connector. This paper improves the algorithm to speed up the detection
velocity. In some specific circumstance, while correlation coefficient method is more simple and easy to use, the
software development cycle will be short.
Este documento discute m¨¦todos para medir o valor e a influ¨ºncia de influenciadores nas m¨ªdias sociais. Apresenta desafios em estabelecer par?metros financeiros como o valor equivalente de publicidade e pre?os de an¨²ncios. Tamb¨¦m considera m¨¦tricas como alcance e engajamento, mas ressalta que n?o determinam sozinhas o retorno do investimento em influenciadores.
The Vedic period began after 2000 BC when the Aryans migrated to India from Central Asia through the Khyber Pass and settled in the Punjab region. They established the beginnings of Vedic civilization as they moved east toward the Gangetic Valley. The Vedic age is divided into the Early Vedic period from 2000 BC to 1000 BC, and the Later Vedic period from 1000 BC to 600 BC, which saw the development of Vedic culture and civilization across Northern India.
This document discusses social interactions and networks. It covers topics like the growth of social networks, how people communicate, complex network analysis using metrics like centrality and modularity, dynamics and temporal aspects of networks, and the impact of bots. Tools for network analysis including Gephi, NetworkX and datasets from sources like Konect and SNAP are also mentioned. The document provides an overview of social network analysis and suggests possible project ideas involving crawling social media data and exploring large datasets.
This document provides information about a story titled "The Little Round Red House" including a summary of the plot where a little boy explores his surroundings to find a little round red house. It also provides details about the author Carolyn Sherwin Bailey, an American writer of children's literature who was born in 1875 and wrote several stories for children. The document concludes by defining some words that appear in the story like crayons, scarf, mitten, chimney, boots, and street.
Ancient History (1st to 9th centuries) ¨C Tamil Nadu was ruled by Early Cholas between 01st to 04th century. During later half of 04th century Pallavas emerged into prominence and dominated for 400 years.
Medieval History (9th to 15th centuries) ¨C Cholas rose as a strong power in 09th century. Pandyas emerged in early 14th century and in later 14th century a new kingdom was built called Vijayanagr empire.
Modern History (17th -19th century) -The British, under the British East India Company, established a settlement further south, in present day Chennai, in the year 1639.
Carl Young gave a workshop on making inferences where he defined inference as combining prior knowledge with clues from a text to make an educated guess. He tested the audience's ability to make inferences by presenting a short story told through a series of events and asking them to infer what happened. Young also discussed strategies skilled readers use to make inferences and tips teachers can give students to help them learn to make inferences when reading texts.
Este documento describe la estrategia para autorizar, implementar y ejecutar una Iniciativa de Apoyo a la Competitividad Productiva (PROCOMPITE) en el distrito de Ite, Per¨². La PROCOMPITE se enfocar¨¢ en las cadenas productivas de aj¨ª, alfalfa y leche en Ite, priorizando productores en zonas donde la inversi¨®n privada es insuficiente. El an¨¢lisis incluye una delimitaci¨®n geogr¨¢fica y pol¨ªtica del ¨¢rea, identificaci¨®n y priorizaci¨®n de cadenas productivas, y un an¨¢lisis
El documento describe los diferentes tipos de inventarios que pueden realizarse en una empresa u hotel, incluyendo inventarios de activos fijos y de productos. Explica que los inventarios permiten controlar los niveles de existencias y realizar pedidos de manera adecuada. Tambi¨¦n detalla c¨®mo se pueden clasificar los art¨ªculos en grupos y familias para facilitar la gesti¨®n del inventario.
El documento describe el sistema constructivo del adobe. Explica que el adobe se elabora mezclando tierra, paja y agua. Se moldean bloques rectangulares que se dejan secar antes de usarlos en la construcci¨®n de muros. El documento tambi¨¦n proporciona detalles sobre los materiales apropiados, el m¨¦todo de dise?o, ejecuci¨®n y mantenimiento de viviendas de adobe.
El documento describe la t¨¦cnica constructiva del adobe, un material de construcci¨®n hecho de barro. Explica que el adobe se hace mezclando barro con arena y agua y sec¨¢ndolo al sol. Ofrece ventajas como bajo costo, aislamiento t¨¦rmico y reciclabilidad. Tambi¨¦n presenta desventajas como fragilidad ante desastres. Luego, detalla mejoras como el uso de refuerzos met¨¢licos y la t¨¦cnica del superadobe desarrollada por Nader Khalili, que utiliza bolsas de polipropileno y al
The document discusses the principles of green chemistry including minimizing waste, using renewable resources, and designing safer chemicals and syntheses. It provides examples of applying green chemistry principles such as replacing lead in paint and developing safer firefighting foams. The overall goal of green chemistry is to prevent pollution by designing products and processes that reduce or eliminate hazardous substances.
4.2.3 como se determinan los costos de una habitacionvivekely
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Este documento describe diferentes tipos de tarifas hoteleras, incluyendo tarifas grupales, tarifas especiales como tarifas corporativas, gubernamentales y militares, tarifas para agentes, vendedores y locales, tarifas diurnas y de paquete. Tambi¨¦n discute factores como la calidad, ubicaci¨®n, servicios, capacidad y costos de mantenimiento que afectan las tarifas, y define una tarifa corporativa como una forma de obtener descuentos para viajes de negocios.
Here are the key points this scenario illustrates about how 3D and semantic technologies could be involved in 2040:
- Genomic and protein structure data are digitally stored and semantically annotated, enabling searches across databases to identify genetic determinants of diseases and potential drug targets. 3D protein structures play an important role.
- Holographic projection is used to visually explore genomic and molecular data, indicating immersive 3D visualization will be commonplace.
- Advanced simulation and modeling allows in silico screening of drug candidates against protein targets, representing an important application of semantic 3D content in virtual drug design and testing.
- Surgical treatments also benefit from advances in 3D modeling, simulation and visualization based on
FOCUS K3D - Foster the Comprehension and Use of Knowledge intensive 3D media
Newsletter 4 (February 2010), download at
http://www.focusk3d.eu/downloads
The document summarizes a real-time system for detecting, tracking, and recognizing human poses for use in a spatial game application. The system uses a combination of background subtraction, particle filtering, and predefined key poses to detect and track people in video input and recognize their poses. Experimental results show the system can accurately recognize 9 different poses in real-time. Future work aims to improve robustness for multiple users and solve occlusion problems. The system provides a real-time spatial game demonstration as a proof of concept application.
This document summarizes procedural methods for terrain modelling. It discusses generating height maps, erosion simulation, vegetation distribution, road networks, and urban environments like buildings procedurally. Current research focuses on integrated frameworks that generate more detailed and realistic virtual worlds in a controllable, intuitive manner. Procedural modelling is active area of research and aims to automate terrain creation to reduce time and costs compared to manual 3D modelling.
1) The document discusses how adding semantics to 3D shapes in virtual worlds is important for enabling realistic interactions and behaviors.
2) It describes techniques for extracting semantics from 3D geometry, including shape segmentation, annotation, and using descriptors like Reeb graphs.
3) The techniques are meant to capture semantically meaningful features automatically for applications in gaming like identifying human body parts or simulating assistive living environments.
3AMIGAS - Keynote: Pjotr Van Schothorst, VStepFOCUS K3D
?
The content creation workflow of the Ship Simulator game involves creating high-detail 3D models of ships with textures, lightmaps, and collision models for both visuals and physics. Low-detail models are also created for distant viewing and water reflections. The hull is painted according to possible damage. Charts, controllers, and interiors are modeled. It is then imported into the game engine where physical properties are applied for hydrodynamics, propulsion, and support tools like version control, file servers, and communication platforms.
FOCUS K3D is a Coordination Action (CA) of the European Union's 7th Framework Programme which aims at promoting the adoption of best-practices for the use of semantics in 3D content modelling and processing. This flyer gives an overview of the whole project.
You can download this document at
http://www.focusk3d.eu/downloads
FOCUS K3D is a Coordination Action (CA)which aims at promoting the adoption of best-practices for the use of semantics in 3D content modelling and processing. This slide set gives an overview of the Application Working Group (AWG) CAD/CAE and Virtual Product Modelling.
You can download these slides at
http://www.focusk3d.eu/downloads
Este documento discute m¨¦todos para medir o valor e a influ¨ºncia de influenciadores nas m¨ªdias sociais. Apresenta desafios em estabelecer par?metros financeiros como o valor equivalente de publicidade e pre?os de an¨²ncios. Tamb¨¦m considera m¨¦tricas como alcance e engajamento, mas ressalta que n?o determinam sozinhas o retorno do investimento em influenciadores.
The Vedic period began after 2000 BC when the Aryans migrated to India from Central Asia through the Khyber Pass and settled in the Punjab region. They established the beginnings of Vedic civilization as they moved east toward the Gangetic Valley. The Vedic age is divided into the Early Vedic period from 2000 BC to 1000 BC, and the Later Vedic period from 1000 BC to 600 BC, which saw the development of Vedic culture and civilization across Northern India.
This document discusses social interactions and networks. It covers topics like the growth of social networks, how people communicate, complex network analysis using metrics like centrality and modularity, dynamics and temporal aspects of networks, and the impact of bots. Tools for network analysis including Gephi, NetworkX and datasets from sources like Konect and SNAP are also mentioned. The document provides an overview of social network analysis and suggests possible project ideas involving crawling social media data and exploring large datasets.
This document provides information about a story titled "The Little Round Red House" including a summary of the plot where a little boy explores his surroundings to find a little round red house. It also provides details about the author Carolyn Sherwin Bailey, an American writer of children's literature who was born in 1875 and wrote several stories for children. The document concludes by defining some words that appear in the story like crayons, scarf, mitten, chimney, boots, and street.
Ancient History (1st to 9th centuries) ¨C Tamil Nadu was ruled by Early Cholas between 01st to 04th century. During later half of 04th century Pallavas emerged into prominence and dominated for 400 years.
Medieval History (9th to 15th centuries) ¨C Cholas rose as a strong power in 09th century. Pandyas emerged in early 14th century and in later 14th century a new kingdom was built called Vijayanagr empire.
Modern History (17th -19th century) -The British, under the British East India Company, established a settlement further south, in present day Chennai, in the year 1639.
Carl Young gave a workshop on making inferences where he defined inference as combining prior knowledge with clues from a text to make an educated guess. He tested the audience's ability to make inferences by presenting a short story told through a series of events and asking them to infer what happened. Young also discussed strategies skilled readers use to make inferences and tips teachers can give students to help them learn to make inferences when reading texts.
Este documento describe la estrategia para autorizar, implementar y ejecutar una Iniciativa de Apoyo a la Competitividad Productiva (PROCOMPITE) en el distrito de Ite, Per¨². La PROCOMPITE se enfocar¨¢ en las cadenas productivas de aj¨ª, alfalfa y leche en Ite, priorizando productores en zonas donde la inversi¨®n privada es insuficiente. El an¨¢lisis incluye una delimitaci¨®n geogr¨¢fica y pol¨ªtica del ¨¢rea, identificaci¨®n y priorizaci¨®n de cadenas productivas, y un an¨¢lisis
El documento describe los diferentes tipos de inventarios que pueden realizarse en una empresa u hotel, incluyendo inventarios de activos fijos y de productos. Explica que los inventarios permiten controlar los niveles de existencias y realizar pedidos de manera adecuada. Tambi¨¦n detalla c¨®mo se pueden clasificar los art¨ªculos en grupos y familias para facilitar la gesti¨®n del inventario.
El documento describe el sistema constructivo del adobe. Explica que el adobe se elabora mezclando tierra, paja y agua. Se moldean bloques rectangulares que se dejan secar antes de usarlos en la construcci¨®n de muros. El documento tambi¨¦n proporciona detalles sobre los materiales apropiados, el m¨¦todo de dise?o, ejecuci¨®n y mantenimiento de viviendas de adobe.
El documento describe la t¨¦cnica constructiva del adobe, un material de construcci¨®n hecho de barro. Explica que el adobe se hace mezclando barro con arena y agua y sec¨¢ndolo al sol. Ofrece ventajas como bajo costo, aislamiento t¨¦rmico y reciclabilidad. Tambi¨¦n presenta desventajas como fragilidad ante desastres. Luego, detalla mejoras como el uso de refuerzos met¨¢licos y la t¨¦cnica del superadobe desarrollada por Nader Khalili, que utiliza bolsas de polipropileno y al
The document discusses the principles of green chemistry including minimizing waste, using renewable resources, and designing safer chemicals and syntheses. It provides examples of applying green chemistry principles such as replacing lead in paint and developing safer firefighting foams. The overall goal of green chemistry is to prevent pollution by designing products and processes that reduce or eliminate hazardous substances.
4.2.3 como se determinan los costos de una habitacionvivekely
?
Este documento describe diferentes tipos de tarifas hoteleras, incluyendo tarifas grupales, tarifas especiales como tarifas corporativas, gubernamentales y militares, tarifas para agentes, vendedores y locales, tarifas diurnas y de paquete. Tambi¨¦n discute factores como la calidad, ubicaci¨®n, servicios, capacidad y costos de mantenimiento que afectan las tarifas, y define una tarifa corporativa como una forma de obtener descuentos para viajes de negocios.
Here are the key points this scenario illustrates about how 3D and semantic technologies could be involved in 2040:
- Genomic and protein structure data are digitally stored and semantically annotated, enabling searches across databases to identify genetic determinants of diseases and potential drug targets. 3D protein structures play an important role.
- Holographic projection is used to visually explore genomic and molecular data, indicating immersive 3D visualization will be commonplace.
- Advanced simulation and modeling allows in silico screening of drug candidates against protein targets, representing an important application of semantic 3D content in virtual drug design and testing.
- Surgical treatments also benefit from advances in 3D modeling, simulation and visualization based on
FOCUS K3D - Foster the Comprehension and Use of Knowledge intensive 3D media
Newsletter 4 (February 2010), download at
http://www.focusk3d.eu/downloads
The document summarizes a real-time system for detecting, tracking, and recognizing human poses for use in a spatial game application. The system uses a combination of background subtraction, particle filtering, and predefined key poses to detect and track people in video input and recognize their poses. Experimental results show the system can accurately recognize 9 different poses in real-time. Future work aims to improve robustness for multiple users and solve occlusion problems. The system provides a real-time spatial game demonstration as a proof of concept application.
This document summarizes procedural methods for terrain modelling. It discusses generating height maps, erosion simulation, vegetation distribution, road networks, and urban environments like buildings procedurally. Current research focuses on integrated frameworks that generate more detailed and realistic virtual worlds in a controllable, intuitive manner. Procedural modelling is active area of research and aims to automate terrain creation to reduce time and costs compared to manual 3D modelling.
1) The document discusses how adding semantics to 3D shapes in virtual worlds is important for enabling realistic interactions and behaviors.
2) It describes techniques for extracting semantics from 3D geometry, including shape segmentation, annotation, and using descriptors like Reeb graphs.
3) The techniques are meant to capture semantically meaningful features automatically for applications in gaming like identifying human body parts or simulating assistive living environments.
3AMIGAS - Keynote: Pjotr Van Schothorst, VStepFOCUS K3D
?
The content creation workflow of the Ship Simulator game involves creating high-detail 3D models of ships with textures, lightmaps, and collision models for both visuals and physics. Low-detail models are also created for distant viewing and water reflections. The hull is painted according to possible damage. Charts, controllers, and interiors are modeled. It is then imported into the game engine where physical properties are applied for hydrodynamics, propulsion, and support tools like version control, file servers, and communication platforms.
FOCUS K3D is a Coordination Action (CA) of the European Union's 7th Framework Programme which aims at promoting the adoption of best-practices for the use of semantics in 3D content modelling and processing. This flyer gives an overview of the whole project.
You can download this document at
http://www.focusk3d.eu/downloads
FOCUS K3D is a Coordination Action (CA)which aims at promoting the adoption of best-practices for the use of semantics in 3D content modelling and processing. This slide set gives an overview of the Application Working Group (AWG) CAD/CAE and Virtual Product Modelling.
You can download these slides at
http://www.focusk3d.eu/downloads
FOCUS K3D is a Coordination Action (CA) of the European Union's 7th Framework Programme which aims at promoting the adoption of best-practices for the use of semantics in 3D content modelling and processing. This slide set gives an overview of the whole project.
You can download these slides at
http://www.focusk3d.eu/downloads
FinTech - US Annual Funding Report - 2024.pptxTracxn
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US FinTech 2024, offering a comprehensive analysis of key trends, funding activities, and top-performing sectors that shaped the FinTech ecosystem in the US 2024. The report delivers detailed data and insights into the region's funding landscape and other developments. We believe this report will provide you with valuable insights to understand the evolving market dynamics.
UiPath Automation Developer Associate Training Series 2025 - Session 1DianaGray10
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Welcome to UiPath Automation Developer Associate Training Series 2025 - Session 1.
In this session, we will cover the following topics:
Introduction to RPA & UiPath Studio
Overview of RPA and its applications
Introduction to UiPath Studio
Variables & Data Types
Control Flows
You are requested to finish the following self-paced training for this session:
Variables, Constants and Arguments in Studio 2 modules - 1h 30m - https://academy.uipath.com/courses/variables-constants-and-arguments-in-studio
Control Flow in Studio 2 modules - 2h 15m - https:/academy.uipath.com/courses/control-flow-in-studio
?? For any questions you may have, please use the dedicated Forum thread. You can tag the hosts and mentors directly and they will reply as soon as possible.
Future-Proof Your Career with AI OptionsDianaGray10
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Learn about the difference between automation, AI and agentic and ways you can harness these to further your career. In this session you will learn:
Introduction to automation, AI, agentic
Trends in the marketplace
Take advantage of UiPath training and certification
In demand skills needed to strategically position yourself to stay ahead
? If you have any questions or feedback, please refer to the "Women in Automation 2025" dedicated Forum thread. You can find there extra details and updates.
Inside Freshworks' Migration from Cassandra to ScyllaDB by Premkumar PatturajScyllaDB
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Freshworks migrated from Cassandra to ScyllaDB to handle growing audit log data efficiently. Cassandra required frequent scaling, complex repairs, and had non-linear scaling. ScyllaDB reduced costs with fewer machines and improved operations. Using Zero Downtime Migration (ZDM), they bulk-migrated data, performed dual writes, and validated consistency.
TrustArc Webinar - Building your DPIA/PIA Program: Best Practices & TipsTrustArc
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Understanding DPIA/PIAs and how to implement them can be the key to embedding privacy in the heart of your organization as well as achieving compliance with multiple data protection / privacy laws, such as GDPR and CCPA. Indeed, the GDPR mandates Privacy by Design and requires documented Data Protection Impact Assessments (DPIAs) for high risk processing and the EU AI Act requires an assessment of fundamental rights.
How can you build this into a sustainable program across your business? What are the similarities and differences between PIAs and DPIAs? What are the best practices for integrating PIAs/DPIAs into your data privacy processes?
Whether you're refining your compliance framework or looking to enhance your PIA/DPIA execution, this session will provide actionable insights and strategies to ensure your organization meets the highest standards of data protection.
Join our panel of privacy experts as we explore:
- DPIA & PIA best practices
- Key regulatory requirements for conducting PIAs and DPIAs
- How to identify and mitigate data privacy risks through comprehensive assessments
- Strategies for ensuring documentation and compliance are robust and defensible
- Real-world case studies that highlight common pitfalls and practical solutions
How Discord Indexes Trillions of Messages: Scaling Search Infrastructure by V...ScyllaDB
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This talk shares how Discord scaled their message search infrastructure using Rust, Kubernetes, and a multi-cluster Elasticsearch architecture to achieve better performance, operability, and reliability, while also enabling new search features for Discord users.
This is session #4 of the 5-session online study series with Google Cloud, where we take you onto the journey learning generative AI. You¡¯ll explore the dynamic landscape of Generative AI, gaining both theoretical insights and practical know-how of Google Cloud GenAI tools such as Gemini, Vertex AI, AI agents and Imagen 3.
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Free Download Wondershare Filmora 14.3.2.11147 Full Version - All-in-one home video editor to make a great video.Free Download Wondershare Filmora for Windows PC is an all-in-one home video editor with powerful functionality and a fully stacked feature set. Filmora has a simple drag-and-drop top interface, allowing you to be artistic with the story you want to create.Video Editing Simplified - Ignite Your Story. A powerful and intuitive video editing experience. Filmora 10 hash two new ways to edit: Action Cam Tool (Correct lens distortion, Clean up your audio, New speed controls) and Instant Cutter (Trim or merge clips quickly, Instant export).Filmora allows you to create projects in 4:3 or 16:9, so you can crop the videos or resize them to fit the size you want. This way, quickly converting a widescreen material to SD format is possible.
Backstage Software Templates for Java DevelopersMarkus Eisele
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As a Java developer you might have a hard time accepting the limitations that you feel being introduced into your development cycles. Let's look at the positives and learn everything important to know to turn Backstag's software templates into a helpful tool you can use to elevate the platform experience for all developers.
EaseUS Partition Master Crack 2025 + Serial Keykherorpacca127
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EASEUS Partition Master Crack is a professional hard disk partition management tool and system partition optimization software. It is an all-in-one PC and server disk management toolkit for IT professionals, system administrators, technicians, and consultants to provide technical services to customers with unlimited use.
EASEUS Partition Master 18.0 Technician Edition Crack interface is clean and tidy, so all options are at your fingertips. Whether you want to resize, move, copy, merge, browse, check, convert partitions, or change their labels, you can do everything with a few clicks. The defragmentation tool is also designed to merge fragmented files and folders and store them in contiguous locations on the hard drive.
The Future of Repair: Transparent and Incremental by Botond De?nesScyllaDB
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Regularly run repairs are essential to keep clusters healthy, yet having a good repair schedule is more challenging than it should be. Repairs often take a long time, preventing running them often. This has an impact on data consistency and also limits the usefulness of the new repair based tombstone garbage collection. We want to address these challenges by making repairs incremental and allowing for automatic repair scheduling, without relying on external tools.
[Webinar] Scaling Made Simple: Getting Started with No-Code Web AppsSafe Software
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Ready to simplify workflow sharing across your organization without diving into complex coding? With FME Flow Apps, you can build no-code web apps that make your data work harder for you ¡ª fast.
In this webinar, we¡¯ll show you how to:
Build and deploy Workspace Apps to create an intuitive user interface for self-serve data processing and validation.
Automate processes using Automation Apps. Learn to create a no-code web app to kick off workflows tailored to your needs, trigger multiple workspaces and external actions, and use conditional filtering within automations to control your workflows.
Create a centralized portal with Gallery Apps to share a collection of no-code web apps across your organization.
Through real-world examples and practical demos, you¡¯ll learn how to transform your workflows into intuitive, self-serve solutions that empower your team and save you time. We can¡¯t wait to show you what¡¯s possible!
Formal Methods: Whence and Whither? [Martin Fr?nzle Festkolloquium, 2025]Jonathan Bowen
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Alan Turing arguably wrote the first paper on formal methods 75 years ago. Since then, there have been claims and counterclaims about formal methods. Tool development has been slow but aided by Moore¡¯s Law with the increasing power of computers. Although formal methods are not widespread in practical usage at a heavyweight level, their influence as crept into software engineering practice to the extent that they are no longer necessarily called formal methods in their use. In addition, in areas where safety and security are important, with the increasing use of computers in such applications, formal methods are a viable way to improve the reliability of such software-based systems. Their use in hardware where a mistake can be very costly is also important. This talk explores the journey of formal methods to the present day and speculates on future directions.
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Wondershare Dr.Fone Crack is a comprehensive mobile phone management and recovery software designed to help users recover lost data, repair system issues, and manage mobile devices. It supports both Android and iOS platforms, offering a wide range of features aimed at restoring files, repairing software problems, and backing up or transferring data.
DAO UTokyo 2025 DLT mass adoption case studies IBM Tsuyoshi Hirayama (ƽɽÒã)Tsuyoshi Hirayama
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3AMIGAS - Paper4: Rosario De Chiara
1. Alberto Boccardo, Rosario De Chiara, Vittorio Scarano
ISISLab
Dipartimento di Informatica ed Applicazioni ¡°R.M. Capocelli¡±
Universit¨¤ degli Studi di Salerno
2. Agenda
? Introduction
? Boid Model
? Coordinated movement
? Conclusion
3. Introduction
? The simulation of groups of characters moving
in a virtual world is a topic that has been
investigated since the 1980s.
¨C Early works take inspiration from particles system
[3, 4]
4. Introduction
Gravity
Initial Aging
velocity
Emitter Death
5. Introduction
? The particle system model can be expanded
with the purpose of simulating a group of
more complex entities, dubbed autonomous
agents:
¨C Movements are related to social interactions
among group members:
? Example: the simulation a ?ock (e.g. birds, fishes,
aliens, people¡) in the most natural possible way.
6. Introduction
Gravity
Social
interactions
Initial Aging
velocity
Emitter Death
Fly Aging
around
Birth Death
7. Introduction
We implemented a system capable of animating
autonomous agents with the purpose of
reconstructing interactive scenes from a
battlefield showing a number platoons
11. The Idea
? We expanded the boid model in order to reach an
higher degree of complexity of the behaviors:
¨C The initial idea of simulating a ?ock of boids will
be expanded to simulate platoons of soldiers
obeying to commands imparted by a leader.
12. Boid model
? The boid model simulates the coordinated
animal motion such as bird flocks and fish
schools
¨C The basic flocking model consists of three
simple steering behaviors which describe how an
individual boid maneuvers based on the positions
and velocities its nearby flockmates:
Separation Alignment Cohesion
13. Boid model
? The boid model can be expanded by
assembling basic behaviors to obtain more
complex behaviors:
¨C Seek and Flee
¨C Pursuit and Evade
¨C Obstacle Avoidance
Seek and Flee Pursuit and Evade Obstacle avoidance
14. Boid model
Enemy pursuit, shooting, Combat
evasion commands
L/R flank, L/R Face, March Directional
forward, at ease commands
Flee, Pursuit, Offset Flee, Pursuit, Offset Basic
Pursuit, Seek, Evade Pursuit, Seek, Evade behaviors
Alignment, Separation, Alignment, Separation, Alignment, Separation, Boid model
Cohesion Cohesion Cohesion behaviors
Reynolds 1987 [3] Reynolds 1988 This paper
Reynolds 1999 [4]
15. Coordinated movement
Our system handles 4 elements that made up a
simulation:
¨C The map: an heightmap
¨C Obstacles: solid 3d objects
¨C The Leader: one unit per platoon in charge of the
decisions on directions and battle
¨C Units: soldier divided in one or more platoons
16. Coordinated movement
The leader
? The leader knows the path the platoon has to
follow and will impart suitable commands to
units
¨C The path is just a sequence of checkpoints
17. Coordinated movement
The leader
To choose the correct directional command the
leader compares platoon current direction
and the position of next checkpoint on path
Forward
Next march
checkpoint Right
direction flank
Platoon front
Right
face
Rear
march
18. Coordinated movement
Assembling Behaviors
Each directional command
is translated to a series
SCRIPT
SCRIPT
of basic behaviors
LEADER
Fall in
Forward march
Right flank
Left flank
UNITS
AVOIDANCE
AVOIDANCE
ROTATION
OBSTACLE
PURSUIT
OFFSET
OFFSET
SEEK
SEEK
FLEE
BASIC BEHAVIORS LIBRARY
19. Coordinated movement
Combat Mode
? The system simulates scenarios in which two
or more adversary platoons are present
¨C Each platoon belongs to an army; this is used to
discriminate among friend and foe platoons
¨C Soldiers deploy one out of three available models
of weapons: melee weapon model, mortar
weapon model and ri?e weapon model;
20. Coordinated movement
Combat Mode
? Once an enemy platoon is visible by the leader
tells the platoon to switch to combat mode
¨C Each soldiers will decide on its own when to shoot
and who to aim to, depending on its position and
the model of weapon it is deploying
21. Conclusion
? Massive Battle is a framework
¨C Written in C++
¨C Scenarios are described by a script ?le
? The script ?le contains a full description of the initial
setting of the parameters for each platoon
? Once a ?le is parsed the simulation starts
¨C Every behavior is controlled by
configuration/script files
22. Conclusion
? Massive Battle is a framework
¨C Does not depends on how the scene is rendered
? Current demo uses Ogre3D
¨C It uses a library of basic behaviors
? Took from [11]
? It is compatible with OpenSteer
23. Conclusion
Performances
? On a o?-the-shelf PC:
¨C AMD Athlon 64 x2 4200+
¨C 2GB of RAM
¨C ATI X1900 with 512MB
The system animates a scene containing 3000
units on an interactive framerate of 25 fps
24. Conclusion
Future Work
? We are currently working at a GPU
accellerated version of the system
¨C You may want to check :
¡°A GPU-based Method for Massive Simulation of
Distributed Behavioral Models with CUDA¡±
Ugo Erra, Bernardino Frola, Vittorio Scarano
CASA09 short paper !! ?
26. References [1]
[1] Couzin ID, Krause J, Franks NR, Levin SA. Nature. 2005 Feb 3;433(7025):513-6.
Effective leadership and decision-making in animal groups on the move.
[2] USA Marine Corps Drill and Ceremonies Manual MCO P5060.20
[3] Reeves, W., T., ¡°Particle Systems-A Technique for Modeling a Class of Fuzzy
Objects¡±, ACM Transactions on Graphics, V2¨C2, April 1983. and reprinted in
Computer Graphics. V17¨C3, July 1983, (ACM SIGGRAPH ¡¯83 Proceedings), pp. 359-
376.
[4] Reynolds C. Flocks, herds and schools: a distributed behavioral model. In
SIGGRAPH¡¯87: Proceedings of the 14th Annual Conference on Computer Graphics
and Interactive Techniques, ACM, New York, NY, USA, 1987.
[5] Reynolds C. Steering behaviors for autonomous characters. In Game Developers
Conference, Miller Freeman Game Group, San Francisco, CA, USA, 1999.
[6] Reynolds C. Big fast crowds on PS3. In Sandbox¡¯06: Proceedings of the 2006 ACM
SIGGRAPH Symposium on Videogames, ACM, New York, NY, USA, 2006.
[7] http://opensteer.sourceforge.net/
27. References [2]
[8] Balch T, Hybinette M. Social potentials for scalable multirobot formations. In IEEE
International Conference on Robotics and Automation (ICRA 2000), San Francisco,
2000.
[9] Kamphuis A., Overmars M. H. Motion planning for coherent groups of entities. In
IEEE Int. Conf. on Robotics and Automation. IEEE Press, San Diego, CA, 2004.
[10] Silveira, R., Prestes, E., and Nedel, L. P. 2008. Managing coherent groups. Comput.
Animat. Virtual Worlds 19, 3-4 (Sep. 2008), 295-305.
[11] Buckland M. Programming Game AI by Example. Wordware Publishing, 2005.
[12] Massive software http://www.massivesoftware.com. Accessed on May 2009.
[13] Pro OGRE 3D Programming, (Gregory Junker).
[14] R. De Chiara, U. Erra, M. Tata?ore and V. Scarano. Massive simulation using GPU
of a distributed behavioral model of a ?ock with obstacle avoidance. Proceedings
of Vision, Modeling, and Visualization 2004 (VMV 2004) (Stanford - California, USA,
Nov 16 - 18, 2004). pp. 233-240.