Explnation about how A.I supermario learn with Reinforcement Learning.
This presentation and slide are for PyconKR 2018
How Animals Learn
How Humans Learn
Reinforcement Learning
SuperMario with Reinforcement Learning
19.
Time step
Action
Transition Function
Reward
Set of states
Set of actions
Start state
Discount factor
t
a
P(s, r s, a)
r
A
S
S0
粒
Set of reward
Policy
Reward
State
R
r
REINFORCEMENT LEARNING
s
46. SUMMARY
1. How Animals Learn
2. How Humans Learn
3. Reinforcement Learning
4. SuperMario with Reinforcement Learning
REINFORCEMENT LEARNING
47. REFERENCES
1. Habituation The Birth of Intelligence
2. Law of effect : The Birth of Intelligence ,p.171
3. Thorndike, E. L. (1905). The elements of psychology. New York: A. G. Seiler.
4. Thorndike, E. L. (1898). Animal intelligence: An experimental study of the associative
processes in animals. Psychological Monographs: General and Applied, 2(4), i-109.
5. Supermario environment
https://github.com/Kautenja/gym-super-mario-bros
6. http://faculty.coe.uh.edu/smcneil/cuin6373/idhistory/thorndike_extra.html