Ambient Influence: Can Twinkly Lights Lure and Abstract Representations Trigger Behavioral Change?
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Ambient influence
1. Ambient Influence:
Can Twinkly Lights Lure and
Abstract Representations
Trigger Behavioral Change?
+UbiComp. 2010
-Yvonne Rogers et al.
/讌
x 2015 Fall
2. Ambient Influence: Can Twinkly Lights Lure and
Abstract Representations Trigger Behavioral Change?
Yvonne Rogers
1
, William R. Hazlewood
2
, Paul Marshall
1
, Nick Dalton
1
, Susanna Hertrich
3
1
Pervasive Interaction Lab, The Open University, Milton Keynes, UK
2
School of Informatics, Indiana University, Bloomington IN, USA
3
www.susannahertrich.com