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Lively Walk-Through:
A Lightweight Formal
Method in UI/UX Design
Tomohiro Oda
Software Research Associates, Inc.
Key Technology Laboratory
This work was supported by Kaken Japan Society for the Promotion of Science, Grants-in-Aid for Scientific Research,
Grant Number 24220001.
Lively Walk-Through
What is Lively Walk-Through?
UI Prototyping environment built on
VDM-SL interpreter and Smalltalk system
Users:
VDM specifiers and UI/UX designers
Objective:
To better undersntand the system
To discuss and make agreements
Lively Walk-Through in Action
UI Prototyping
with Lively Walk-Through
Story
Case Story :
Chemical Reaction Database
A VDM engineer and two UI designers
is working together on the Chem DB project
Feb 2013, the first meeting of the VDM
engineer and the UI designers
Overview of
Customer's Requirements
VDMer explaining the spec of DB
Simple GUI Prototype for Query
Sketching UI Design for Query
Sketching UI Design for
Search Result
Putting the Sketch into the Prototype
Assignment for the next session
VDM: writes a VDM spec for "reaction path"
estimates computational complexity of
reachability test
UI: designs interactivity of energy-level graphs
Lively Walk-Through:
System Design
Lively Walk-Through
Prototyping Environment
3 Layers for Animation
Top Layer: VDM Browser
Bottom Layer: UI Parts
Middle Layer: Livetalk Browser
and Event-Action Editor
3 Tools for Discussion
Frame Viewer
shows what's going on
Cut Viewer
to note and review discussion
Coverage Viewer
shows what are unseen
System Requirements
OS: Linux or MacOSX
Smalltalk System: Squeak 4.3 or higher
VDM interpreter: VDMJ-2.0.1
Libraries: SOMETHINGit, OSProcess
Architecture
Major Components
Lightweight Formal Methods
Why Lightweight?
Formal specs in other MORE than specification
phase...
¢ requirement analysis
$ type checking, animation
¢ design
$ reference, assertion
¢ test
$ test oracles, test cases
Why Lightweight?
Formal specs in other MORE than specification
phase...
¢ requirement analysis
$ type checking, animation
¢ design
$ reference, assertion, unit test
¢ test
$ test oracles, test cases
¢ UI/UX design
$ why not?
Two Worlds
Why collaborate?
UI design without computer science may
"create" an unfeasible UI.
Functional modeling without interaction design
may "construct" a stressful system.
UI Prototyping Cycles
How to make this happen?
How to make this happen?
or
Why this does not happen often?
They are Different Animals
They are Different Animals
Formal specification UI/UX design
the world of MAKING the world of USING
They are Different Animals
What is the system? What the user interact
with?
They are Different Animals
Logical soundness Cognitive soundness
They are Different Similar Animals
Understand by writing Understand by sketching
They are Different Animals Friends
Animating the system makes
formal engineers and UI/UX designers
understand their design artifacts
They are Good Friends
VDM spec gives a functional basis
VDM animation gives motion to sketches
UI sketch gives a context of functions
UI animation gives user's perception
How to make this happen?
How to make this happen?
Animation
Animation And Discussion Drive
UI Prototyping Cycles
Live Demo
Conclusion
¢ Lively Walk-Through bridges between
functional modeling and UI/UX design
$ VDM animation gives motion to a UI sketch.
$ UI animation gives user's perception.
Future Work
¢ Image processing (animating a sketch)
¢ Support for post-session tasks
$ for VDM engineers
$ for UI designers

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Lively Walk-Through: A Lightweight Formal Method in UI/UX design