This document provides an overview of software engineering and outlines several key chapters that will be covered. It discusses software engineering as a systematic approach to software development that includes requirements analysis, modeling, design, quality assurance, implementation, testing, and maintenance. Several software process models are also summarized, including the linear sequential model, prototyping model, and RAD (rapid application development) model. The challenges of software development and goals of taking an engineering approach are also mentioned.
The prototyping model involves building quick prototypes to help define requirements through an iterative process of evaluation and refinement with customers. It works well when requirements are unclear, but has problems if quality and maintainability are not prioritized. The RAD model is a variant of the linear sequential model that emphasizes extremely short development cycles through component reuse and automated tools. It is well-suited to modular projects with well-understood requirements and committed teams, but faces challenges with large or technically risky projects.
The document discusses key attributes of good software such as maintainability, dependability, efficiency, and usability. It also covers different types of software like system software, real-time software, business software, embedded software, and artificial intelligence software. Some challenges in software development are that software may not provide the desired functionality, take too long/cost too much to build, or cannot evolve to meet changing needs. The document then introduces software engineering as a systematic approach to software analysis, design, implementation and maintenance using processes, methods and tools to increase productivity, quality and reduce costs while meeting requirements. Software engineering work is categorized into definition, development and support phases.
The document discusses system modeling, requirements validation, requirements management, software requirements analysis, and software specification. It provides information on modeling a system's components and their relationships, validating requirements through reviews, managing requirements through traceability tables and unique identifiers, analyzing requirements to refine software allocation and build models, and specifying requirements to represent information for implementation.
The document discusses software design concepts and principles. It describes design as translating the analysis model into representations of the software that can be built, including a data design, architectural design, interface design, and component design. It provides guidelines for the design process such as ensuring the design is traceable to requirements, avoids reinventing existing solutions, is structured to accommodate change and degrade gracefully when errors occur. The design should be reviewed to minimize errors and assessed for quality during creation.
This document discusses software project scheduling. It explains that project scheduling involves identifying tasks, determining dependencies between tasks, estimating task durations, allocating resources, and determining start and end dates. The critical path is the sequence of tasks that determines the project duration. The document also discusses software prototyping, which involves creating initial prototypes, reviewing them, and revising them based on feedback, to help define requirements before full development. Common prototyping methods include incremental, throwaway, extreme, and evolutionary prototyping.
The document discusses various topics related to software testing including types of testing (manual vs automation), testing methods (black box, white box, grey box), testing levels (unit, integration, system), and common myths around testing. It provides definitions and examples of different testing techniques and clarifies misunderstandings around responsibilities and goals of testing. Videos are embedded to further explain key testing concepts like unit testing, integration testing, and differences between testing approaches.
The V-model is a type of software development lifecycle model where the development process executes in sequential phases shaped like a V. It emphasizes verification and validation activities that are planned and executed at each development stage. The key phases include requirement analysis, system design, module design, unit testing, integration testing, system testing, and user acceptance testing. The V-model has advantages like discipline, clarity for smaller projects, and early validation. However, it also has disadvantages like high risk, unsuitability for complex or changing projects, and lack of iteration or concurrency.
RStudio is a free and open source integrated development environment (IDE) for R, a programming language for statistical computing and graphics. It was founded in 2010 and combines a source code editor, build automation tools and a debugger to help users write and test R code. The document then provides information on installing and using RStudio, including how to start the desktop or server versions, work with projects, read data files, debug code, and use the source code editor.
This document discusses user interface and user experience design. It covers topics like human-computer interaction, task analysis and modeling, the evolution of different interface types over time including command lines, menus, and graphical user interfaces. It also discusses elements of user interfaces like buttons and lists, making interfaces user-friendly, providing helpful error messages, and testing interfaces through A/B testing to evaluate different design variations. The key goal of user experience design is to make the interaction positive and easy for users.
The waterfall model segments the software development process into sequential phases: planning, requirements definition, design, implementation, system testing, and maintenance. Each phase has defined inputs, processes, and outputs. The planning phase involves understanding the problem, feasibility studies, and developing a solution. Requirements definition produces a specification describing the required software functions and constraints. Design identifies software components and their relationships. Implementation translates the design into code. System testing integrates and accepts the software. Maintenance modifies the software after release. While the phases are linear, the development process is not always perfectly sequential.
This document outlines the process of taking an idea for a product and developing it into a finished product. It discusses key stages including defining requirements, developing prototypes, testing, and getting approval. For example, an initial idea for a weather app grew through iterations and user feedback into an acceptance requirement for a mobile app displaying temperatures in different cities and scales. The process involves actors like product owners, engineers, and testers collaborating using tools like stories, test cases, and proofs of concept to build the product.
The document outlines the seven stages of a software development process: analysis, design, implementation, testing, documentation, evaluation, and maintenance. It then discusses the analysis stage in more detail, noting that analysts read and understand the problem, interview clients for clarity, and develop a software specification as a statement of the problem and basis for legal agreement between the analyst and client. Finally, it introduces questioning for requirements of a program to calculate averages, asking about inputs like number of numbers in the set, data types, and output display specifics.
Defining the Problem - Goals and requirementsStephennancy
油
This document discusses goals and requirements in software engineering projects. It makes the following key points:
- Goals define targets for both the development process and final work products, and can be qualitative or quantitative. Examples of each type are given.
- Requirements specify the capabilities needed to solve the problem, and include functional, performance, and interface requirements. They provide standards for the project and product.
- Both goals and requirements should be specified quantitatively when possible to avoid later misunderstandings, though this can be difficult in the planning phase. Methods for verification should also be defined.
- High-level goals can be translated into specific requirements related to quality attributes like reliability. Milestones can quantify goals
Testing involves executing a program to find errors and is done at various stages - unit testing focuses on individual program modules, integration testing combines units and tests their interactions, and regression testing re-executes previous tests to ensure changes haven't caused errors. Key aspects of testing include white box testing which examines internal logic and black box testing which treats the program as a "black box" and focuses on inputs/outputs.
This document discusses black box testing techniques. It defines black box testing as testing that ignores internal mechanisms and focuses on inputs and outputs. Six common black box testing techniques are described: equivalence partitioning, boundary value analysis, cause-effect graphing, decision table-based testing, orthogonal array testing, and syntax-driven testing. The document provides examples of how to use these techniques to design test cases to uncover faults.
The document discusses key attributes of good software such as maintainability, dependability, efficiency, and usability. It also covers different types of software like system software, real-time software, business software, embedded software, and artificial intelligence software. Some challenges in software development are that software may not provide the desired functionality, take too long/cost too much to build, or cannot evolve to meet changing needs. The document then introduces software engineering as a systematic approach to software analysis, design, implementation and maintenance using processes, methods and tools to increase productivity, quality and reduce costs while meeting requirements. Software engineering work is categorized into definition, development and support phases.
The document discusses system modeling, requirements validation, requirements management, software requirements analysis, and software specification. It provides information on modeling a system's components and their relationships, validating requirements through reviews, managing requirements through traceability tables and unique identifiers, analyzing requirements to refine software allocation and build models, and specifying requirements to represent information for implementation.
The document discusses software design concepts and principles. It describes design as translating the analysis model into representations of the software that can be built, including a data design, architectural design, interface design, and component design. It provides guidelines for the design process such as ensuring the design is traceable to requirements, avoids reinventing existing solutions, is structured to accommodate change and degrade gracefully when errors occur. The design should be reviewed to minimize errors and assessed for quality during creation.
This document discusses software project scheduling. It explains that project scheduling involves identifying tasks, determining dependencies between tasks, estimating task durations, allocating resources, and determining start and end dates. The critical path is the sequence of tasks that determines the project duration. The document also discusses software prototyping, which involves creating initial prototypes, reviewing them, and revising them based on feedback, to help define requirements before full development. Common prototyping methods include incremental, throwaway, extreme, and evolutionary prototyping.
The document discusses various topics related to software testing including types of testing (manual vs automation), testing methods (black box, white box, grey box), testing levels (unit, integration, system), and common myths around testing. It provides definitions and examples of different testing techniques and clarifies misunderstandings around responsibilities and goals of testing. Videos are embedded to further explain key testing concepts like unit testing, integration testing, and differences between testing approaches.
The V-model is a type of software development lifecycle model where the development process executes in sequential phases shaped like a V. It emphasizes verification and validation activities that are planned and executed at each development stage. The key phases include requirement analysis, system design, module design, unit testing, integration testing, system testing, and user acceptance testing. The V-model has advantages like discipline, clarity for smaller projects, and early validation. However, it also has disadvantages like high risk, unsuitability for complex or changing projects, and lack of iteration or concurrency.
RStudio is a free and open source integrated development environment (IDE) for R, a programming language for statistical computing and graphics. It was founded in 2010 and combines a source code editor, build automation tools and a debugger to help users write and test R code. The document then provides information on installing and using RStudio, including how to start the desktop or server versions, work with projects, read data files, debug code, and use the source code editor.
This document discusses user interface and user experience design. It covers topics like human-computer interaction, task analysis and modeling, the evolution of different interface types over time including command lines, menus, and graphical user interfaces. It also discusses elements of user interfaces like buttons and lists, making interfaces user-friendly, providing helpful error messages, and testing interfaces through A/B testing to evaluate different design variations. The key goal of user experience design is to make the interaction positive and easy for users.
The waterfall model segments the software development process into sequential phases: planning, requirements definition, design, implementation, system testing, and maintenance. Each phase has defined inputs, processes, and outputs. The planning phase involves understanding the problem, feasibility studies, and developing a solution. Requirements definition produces a specification describing the required software functions and constraints. Design identifies software components and their relationships. Implementation translates the design into code. System testing integrates and accepts the software. Maintenance modifies the software after release. While the phases are linear, the development process is not always perfectly sequential.
This document outlines the process of taking an idea for a product and developing it into a finished product. It discusses key stages including defining requirements, developing prototypes, testing, and getting approval. For example, an initial idea for a weather app grew through iterations and user feedback into an acceptance requirement for a mobile app displaying temperatures in different cities and scales. The process involves actors like product owners, engineers, and testers collaborating using tools like stories, test cases, and proofs of concept to build the product.
The document outlines the seven stages of a software development process: analysis, design, implementation, testing, documentation, evaluation, and maintenance. It then discusses the analysis stage in more detail, noting that analysts read and understand the problem, interview clients for clarity, and develop a software specification as a statement of the problem and basis for legal agreement between the analyst and client. Finally, it introduces questioning for requirements of a program to calculate averages, asking about inputs like number of numbers in the set, data types, and output display specifics.
Defining the Problem - Goals and requirementsStephennancy
油
This document discusses goals and requirements in software engineering projects. It makes the following key points:
- Goals define targets for both the development process and final work products, and can be qualitative or quantitative. Examples of each type are given.
- Requirements specify the capabilities needed to solve the problem, and include functional, performance, and interface requirements. They provide standards for the project and product.
- Both goals and requirements should be specified quantitatively when possible to avoid later misunderstandings, though this can be difficult in the planning phase. Methods for verification should also be defined.
- High-level goals can be translated into specific requirements related to quality attributes like reliability. Milestones can quantify goals
Testing involves executing a program to find errors and is done at various stages - unit testing focuses on individual program modules, integration testing combines units and tests their interactions, and regression testing re-executes previous tests to ensure changes haven't caused errors. Key aspects of testing include white box testing which examines internal logic and black box testing which treats the program as a "black box" and focuses on inputs/outputs.
This document discusses black box testing techniques. It defines black box testing as testing that ignores internal mechanisms and focuses on inputs and outputs. Six common black box testing techniques are described: equivalence partitioning, boundary value analysis, cause-effect graphing, decision table-based testing, orthogonal array testing, and syntax-driven testing. The document provides examples of how to use these techniques to design test cases to uncover faults.
The document discusses various software testing techniques including black-box testing which focuses on inputs and outputs without seeing internal code, and white-box testing which considers internal logic and structures. Different levels of testing are covered from unit to acceptance testing. Strategies for effective test case design such as equivalence partitioning and boundary value analysis are also presented.
This document provides an overview of software testing fundamentals. It discusses that software testing is a critical part of quality assurance and aims to identify errors by exercising a program with sample inputs and comparing actual outcomes to expected outcomes. There are different types of testing such as white box testing, which tests internal program structure, and black box testing, which tests external functionality without knowledge of internal structure. The document also outlines testing strategies, techniques for different types of tests, and the importance of testing in the software development process.
The document discusses various software testing strategies and techniques. It begins by explaining the importance of testing software before customers use it in order to reduce errors. It then describes different testing techniques including white-box testing, which tests the internal logic and paths of a program, and black-box testing, which tests the inputs and outputs against requirements without considering internal logic. The document provides examples of specific strategies like branch coverage, basis path testing, and boundary value analysis. It also discusses test case documentation and different testing phases from unit to integration to system testing.
The document discusses various techniques for software testing including whitebox testing, blackbox testing, unit testing, integration testing, validation testing, and system testing. It provides details on techniques like equivalence partitioning, boundary value analysis, orthogonal array testing, and graph matrices. The objective of testing is to systematically uncover errors in a minimum amount of time and effort. Testing should begin with unit testing and progress towards integration and system-level testing.
Software testing is a formal process where specialized testing teams examine software units, integrated units, or entire packages by running programs on a computer according to approved test procedures and cases. The purpose is to find errors in software before customers receive releases, ensuring software is robust and free of bugs. Software testing evaluates deliverables to find errors and detect differences between inputs and expected outputs.
The document discusses various software testing techniques. It covers the objectives of testing as finding errors and having a high probability of discovering undiscovered errors. It describes different types of testing like white-box testing, which tests internal logic and paths, and black-box testing, which tests external functionality. Specific techniques covered include basis path testing, equivalence partitioning, boundary value analysis, and graph-based testing methods. The importance of testability, traceability, simplicity, and understandability are emphasized.
International Journal of Engineering Research and Applications (IJERA) is an open access online peer reviewed international journal that publishes research and review articles in the fields of Computer Science, Neural Networks, Electrical Engineering, Software Engineering, Information Technology, Mechanical Engineering, Chemical Engineering, Plastic Engineering, Food Technology, Textile Engineering, Nano Technology & science, Power Electronics, Electronics & Communication Engineering, Computational mathematics, Image processing, Civil Engineering, Structural Engineering, Environmental Engineering, VLSI Testing & Low Power VLSI Design etc.
White box and black box techniques are two categories of test design. White box testing examines internal code and logic, focusing on code coverage, structural analysis, and defect detection. Black box testing treats the system as a "black box" and focuses on external behavior and specifications, using techniques like equivalence partitioning and state transition testing to derive test cases.
The document provides information about software engineering metrics for various phases of the software development lifecycle. It discusses metrics for analyzing requirements, designing software, testing software, and maintaining software once developed. Specific metrics discussed include function points for requirements analysis, design structure quality index for design, Halstead software science metrics for source code, and metrics to measure testing and maintenance efforts.
This document discusses software testing. It defines key terms like failure, fault, and error. It describes different types of testing like black box testing and white box testing. Black box testing focuses on external functionality without seeing internal code, while white box testing uses internal design and code to derive test cases. Specific black box techniques discussed are boundary value analysis and equivalence partitioning to systematically test different conditions. The goal of testing is to find errors so they can be debugged and fixed.
Software testing techniques document discusses various software testing methods like unit testing, integration testing, system testing, white box testing, black box testing, performance testing, stress testing, and scalability testing. It provides definitions and characteristics of each method. Some key points made in the document include that unit testing tests individual classes, integration testing tests class interactions, system testing validates functionality, and performance testing evaluates how the system performs under varying loads.
The document discusses various techniques for software testing including:
1) Software testing verifies that software meets requirements and identifies defects. It can be implemented at any stage but most occurs after coding.
2) There are various types of testing like unit, integration, system, and acceptance testing that check different parts of the software.
3) Testing approaches include white-box (examines internal structure) and black-box (examines external behavior) techniques. Common white-box techniques involve testing all paths and boundaries.
The document discusses various techniques for software testing, including:
1) White box testing techniques like basis path testing, condition testing, data flow testing, and loop testing which involve testing the internal structure and design of code.
2) Black box testing which focuses on testing functional requirements without knowledge of internal design by developing test cases based on inputs, outputs, and specifications.
3) Attributes of good test cases, principles of testability in software design, and test case design methods help ensure comprehensive testing and error detection. Exhaustive testing is not possible so independence of test cases is important.
This document provides an overview of the Unified Modeling Language (UML) including its goals, basic concepts of modeling and modeling languages, common UML tools, and an in-depth explanation of UML class diagrams including their elements and relationships. The key topics covered are the purposes of modeling and UML, the basic components of class diagrams such as classes, attributes, operations, associations and generalizations, and an example class diagram.
An interface defines a collection of abstract methods that can be implemented by classes. A class implements the interface to inherit its abstract methods and define their behavior. An interface cannot be instantiated on its own but defines common behaviors for other classes to use. A use case diagram models system functions through actors and use cases, where actors represent roles that interact with the system and use cases specify system actions. Relationships like association, dependency, extend and include define interactions between actors and use cases.
Stewart Butler - OECD - How to design and deliver higher technical education ...EduSkills OECD
油
Stewart Butler, Labour Market Economist at the OECD presents at the webinar 'How to design and deliver higher technical education to develop in-demand skills' on 3 June 2025. You can check out the webinar recording via our website - https://oecdedutoday.com/webinars/ .
You can check out the Higher Technical Education in England report via this link - https://www.oecd.org/en/publications/higher-technical-education-in-england-united-kingdom_7c00dff7-en.html
You can check out the pathways to professions report here https://www.oecd.org/en/publications/pathways-to-professions_a81152f4-en.html
"Dictyoptera: The Order of Cockroaches and Mantises" Or, more specifically: ...Arshad Shaikh
油
Dictyoptera is an order of insects that includes cockroaches and praying mantises. These insects are characterized by their flat, oval-shaped bodies and unique features such as modified forelegs in mantises for predation. They inhabit diverse environments worldwide.
"Hymenoptera: A Diverse and Fascinating Order".pptxArshad Shaikh
油
Hymenoptera is a diverse order of insects that includes bees, wasps, ants, and sawflies. Characterized by their narrow waists and often social behavior, Hymenoptera play crucial roles in ecosystems as pollinators, predators, and decomposers, with many species exhibiting complex social structures and communication systems.
Updated About Me. Used for former college assignments.
Make sure to catch our weekly updates. Updates are done Thursday to Fridays or its a holiday/event weekend.
Thanks again, Readers, Guest Students, and Loyalz/teams.
This profile is older. I started at the beginning of my HQ journey online. It was recommended by AI. AI was very selective but fits my ecourse style. I am media flexible depending on the course platform. More information below.
AI Overview:
LDMMIA Reiki Yoga refers to a specific program of free online workshops focused on integrating Reiki energy healing techniques with yoga practices. These workshops are led by Leslie M. Moore, also known as LDMMIA, and are designed for all levels, from beginners to those seeking to review their practice. The sessions explore various themes like "Matrix," "Alice in Wonderland," and "Goddess," focusing on self-discovery, inner healing, and shifting personal realities.
Coleoptera, commonly known as beetles, is the largest order of insects, comprising approximately 400,000 described species. Beetles can be found in almost every habitat on Earth, exhibiting a wide range of morphological, behavioral, and ecological diversity. They have a hardened exoskeleton, with the forewings modified into elytra that protect the hind wings. Beetles play important roles in ecosystems as decomposers, pollinators, and food sources for other animals, while some species are considered pests in agriculture and forestry.
TechSoup Microsoft Copilot Nonprofit Use Cases and Live Demo - 2025.05.28.pdfTechSoup
油
In this webinar we will dive into the essentials of generative AI, address key AI concerns, and demonstrate how nonprofits can benefit from using Microsofts AI assistant, Copilot, to achieve their goals.
This event series to help nonprofits obtain Copilot skills is made possible by generous support from Microsoft.
This study describe how to write the Research Paper and its related issues. It also presents the major sections of Research Paper and various tools & techniques used for Polishing Research Paper
before final submission.
Finding a Right Journal and Publication Ethics are explain in brief.
Order Lepidoptera: Butterflies and Moths.pptxArshad Shaikh
油
Lepidoptera is an order of insects comprising butterflies and moths. Characterized by scaly wings and a distinct life cycle, Lepidoptera undergo metamorphosis from egg to larva (caterpillar) to pupa (chrysalis or cocoon) and finally to adult. With over 180,000 described species, they exhibit incredible diversity in form, behavior, and habitat, playing vital roles in ecosystems as pollinators, herbivores, and prey. Their striking colors, patterns, and adaptations make them a fascinating group for study and appreciation.
POS Reporting in Odoo 18 - Odoo 18 際際滷sCeline George
油
To view all the available reports in Point of Sale, navigate to Point of Sale > Reporting. In this section, you will find detailed reports such as the Orders Report, Sales Details Report, and Session Report, as shown below.
Active Surveillance For Localized Prostate Cancer A New Paradigm For Clinical...wygalkelceqg
油
Active Surveillance For Localized Prostate Cancer A New Paradigm For Clinical Management 2nd Ed Klotz
Active Surveillance For Localized Prostate Cancer A New Paradigm For Clinical Management 2nd Ed Klotz
Active Surveillance For Localized Prostate Cancer A New Paradigm For Clinical Management 2nd Ed Klotz
IDSP is a disease surveillance program in India that aims to strengthen/maintain decentralized laboratory-based IT enabled disease surveillance systems for epidemic prone diseases to monitor disease trends, and to detect and respond to outbreaks in the early phases swiftly.....
Search Engine Optimization (SEO) for Website Successmuneebrana3215
油
Unlock the essentials of Search Engine Optimization (SEO) with this concise, visually driven PowerPoint.Inside youll find:
Clear definitions and core concepts of SEO
A breakdown of OnPage, OffPage, and Technical SEO
Actionable bestpractice checklists for keyword research, content optimization, and link building
A quickstart toolkit featuring Google Analytics, Search Console, Ahrefs, SEMrush, and Moz
Realworld case study demonstrating a 70% organictraffic lift
Common challenges, algorithm updates, and tips for longterm success
Whether youre a digitalmarketing student, smallbusiness owner, or PR professional, this deck will help you boost visibility, build credibility, and drive sustainable traffic. Download, share, and start optimizing today!
How to Setup Lunch in Odoo 18 - Odoo guidesCeline George
油
In Odoo 18, the Lunch application allows users a convenient way to order food and pay for their meal directly from the database. Lunch in Odoo 18 is a handy application designed to streamline and manage employee lunch orders within a company.
SEM II 3202 STRUCTURAL MECHANICS, B ARCH, REGULATION 2021, ANNA UNIVERSITY, R...RVSPSOA
油
Principles of statics. Forces and their effects. Types of force systems. Resultant of concurrent and
parallel forces. Lamis theorem. Principle of moments. Varignons theorem. Principle of equilibrium.
Types of supports and reactions-Bending moment and Shear forces-Determination of reactions for
simply supported beams. Relation between bending moment and shear force.
Properties of section Centre of gravity, Moment of Inertia, Section modulus, Radius of gyration
for various structural shapes. Theorem of perpendicular axis. Theorem of parallel axis.
Elastic properties of solids. Concept of stress and strain. Deformation of axially loaded simple bars.
Types of stresses. Concept of axial and volumetric stresses and strains. Elastic constants. Elastic
Modulus. Shear Modulus. Bulk Modulus. Poissons ratio. Relation between elastic constants.
Principal stresses and strain. Numerical and Graphical method. Mohrs diagram.
R.K. Bansal, A Text book on Engineering Mechanics, Lakshmi Publications, Delhi,2008.
R.K. Bansal, A textbook on Strength of Materials, Lakshmi Publications, Delhi 2010.
Paul W. McMullin, 'Jonathan S. Price, Introduction to Structures, Routledge, 2016.
P.C. Punmia, Strength of Materials and Theory of Structures; Vol. I, Lakshmi
Publications, Delhi 2018.
2. S. Ramamrutham, Strength of Materials, Dhanpatrai and Sons, Delhi, 2014.
3. W.A. Nash, Strength of Materials, Schaums Series, McGraw Hill Book Company,1989.
4. R.K. Rajput, Strength of Materials, S.K. Kataria and Sons, New Delhi , 2017.
2. Software Testing
2
Testing Objectives
Testing is a process of executing a program with the
intent of finding an error.
A successful test is one that uncovers an as-yet-
undiscovered error.
3. Software Testing
3
Attributes of a good test
A good test has a high probability of finding an error.
A good test is not redundant.
A good test should be best of breed.
A good test should be neither too simple nor too
complex.
4. Software Testing Principles
4
Testing Principles
All tests should be traceable to customer
requirements.
Tests should be planned long before testing begins.
The Pareto principle applies to software testing.
Testing should begin in the small and progress
toward testing in the large.
Exhaustive testing is not possible.
To be most effective, testing should be conducted by
an independent third party.
5. Software Testing Techniques
5
Test Case Design Methods
Black-Box Testing: Knowing the specified function that
a product has been designed to perform, tests can be
conducted that demonstrate each function is fully
operational while at the same time searching for errors
in each function.
White-Box Testing: Knowing the internal workings of a
product, tests can be conducted to ensure that internal
operations are performed according to specifications
and all internal components have been adequately
exercised.
6. White-Box Testing
6
White-box testing (glass-box testing) uses the control
structure of the procedural design to derive test cases, in
such a way that
guarantee that all independent paths within a module
have been exercised at least once,
exercise all logical decisions on their true and false
sides,
execute all loops at their boundaries and within their
operational bounds,
exercise internal data structures to ensure their
validity.
7. White-Box Testing Techniques
7
Basis Path Testing (Tom McCabe)
enables the test case designer to derive a logical
complexity measure of a procedural design and use
this measure as a guide for defining a basis set of
execution paths.
10. Black-Box Testing
10
Black-box testing (behavioral testing) focuses on the
functional requirements of the software, enables the
software engineer to derive sets of input conditions that
will fully exercise all functional requirements for a
program.
Black-box testing attempts to find errors in the following
categories:
incorrect or missing functions,
interface errors,
errors in data structures or external database access,
behavior or performance errors,
initialization and termination errors.
11. Black-Box Testing
11
Graph-Based Testing Methods
the first step is to understand the objects that are
modeled in software and the relationships that connect
these objects.
next step is to define a series of tests that verify all
objects have the expected relationship to one another
(1) creating a graph of important objects and their
relationships
(2) devising a series of tests that will cover the graph
so that each object and relationship is exercised and
errors are uncovered.
12. Black-Box Testing
12
Graph-Based Testing Methods
A graph is a collection of
nodes that represent objects;
links that represent the relationships between
objects;
node weights that describe the properties of a node
(e.g., a specific data value or state behavior);
link weights that describe some characteristic of a
link.