ºÝºÝߣ

ºÝºÝߣShare a Scribd company logo
Brainstorming the West
African App Scene
Jean-Marie PREIRA
jmpreira@gmail.com
Christelle SCHARFF
scharffc@gmail.com
June 2014
Agenda
1.Introduction
2.Population needs
3.What works?
4.Difficulties and obstacles
5.What could work better?
1. Introduction
? Sharing ideas and experiences
? The case of the SenMobile startup
? What works? The most successful and
profitable apps
? How can operators partner with
developers to drive the app industry?
About
? Mission: Building capacity & organize the mobile
community
? Bootcamps, courses, competitions, conferences, faculty
& professional training, mentoring, pilots¡­
? > 450 developers trained
? ~ 10 apps in the stores after mentoring
? Several winners of international competitions
? Participants became entrepreneurs and work in mobile
startups & compagnies
News
Entertainment
Accounting
Communicate
2. Population Needs
Mobile phones
Financial transactions
Games, videos¡­
News, information¡­
Voice
SMS, USSD
SMS, Data
Data
2G
3G
3. What Works?
App downloads
Mobile money
SMS games
Mobile Money
? Real need
? Budget for
marketing and
communication
necessary
Most Downloaded Apps from Google
Play in Senegal
(Source: Distimo Holding B.V. June 9th, 2014)
Viber
Skype
Facebook
33, 37, 55
55 - 200
10,000 to 50,000 downloads worldwide
RANKING
4. Difficulties and Obstacles
Ecosystem
Business
models
Content
Population
behavior
Ecosystem / Business Model
? Visibility of the
services
? Difficulty to establish
win-win partnerships
? Revenue sharing
[70%-30%(Op) VS
40%-60%(Op)]
? Service monetization
? Training not adapted
? Lack of funding
Financial and
investment
institutions
Regulator
Human
resources
Mobile service
providers
Companies
Startups
Operators
Service platforms
Customers
Content in Senegal
News TV Series
Radio programs Sport
? Content can create value
? Need of diverse and quality local content
Population Behavior
Is M4D really the solution?
SenMobile¡¯s Experience
senmobile.com
? Live scores of local soccer games (sept. to feb. only) via web
site, SMS service and apps for Nokia, Android, BlackBerry
and Windows phones
? More than 2000 games covered since 2011
SenMobile¡¯s Experience with
NawetaanLive.com
NawetaanLive.com: Content and
Services
NawetaanLive.com¡¯s Timeline
? September 2011 - LAUNCH
? Summer 2012 - Initial contacts with operators for partnership to
scale
? September 2012 - Partnership with a radio; no finalized
partnership with sport organizations
? April 2013 ¨C No finalized partnerships with news web sites
? April 2013 to September 2013 - Follow-up contacts with
operators
? January 2014 - Change of revenue sharing with operators
? February 2014 - THE END AFTER 3 SEASONS
5. What Could Work Better?
? More adapted training offered at the college level
? More support and mentoring of companies in the production of local
content
? More funding
? More support and mentoring in the phases of development and
promotion of innovative services
? Win-win business model focusing on mobile service providers
? Opening of mobile payment API and exploration of other billing methods
? Development of partnership between content providers and aggregators
THANK YOU FOR YOUR ATTENTION!
Jean-Marie PREIRA
jmpreira@gmail.com
Christelle SCHARFF
scharffc@gmail.com

More Related Content

Brainstorming the West African App Scene @ Connecting West Africa 2014

  • 1. Brainstorming the West African App Scene Jean-Marie PREIRA jmpreira@gmail.com Christelle SCHARFF scharffc@gmail.com June 2014
  • 3. 1. Introduction ? Sharing ideas and experiences ? The case of the SenMobile startup ? What works? The most successful and profitable apps ? How can operators partner with developers to drive the app industry?
  • 4. About ? Mission: Building capacity & organize the mobile community ? Bootcamps, courses, competitions, conferences, faculty & professional training, mentoring, pilots¡­ ? > 450 developers trained ? ~ 10 apps in the stores after mentoring ? Several winners of international competitions ? Participants became entrepreneurs and work in mobile startups & compagnies
  • 5. News Entertainment Accounting Communicate 2. Population Needs Mobile phones Financial transactions Games, videos¡­ News, information¡­ Voice SMS, USSD SMS, Data Data 2G 3G
  • 6. 3. What Works? App downloads Mobile money SMS games
  • 7. Mobile Money ? Real need ? Budget for marketing and communication necessary
  • 8. Most Downloaded Apps from Google Play in Senegal (Source: Distimo Holding B.V. June 9th, 2014) Viber Skype Facebook 33, 37, 55 55 - 200 10,000 to 50,000 downloads worldwide RANKING
  • 9. 4. Difficulties and Obstacles Ecosystem Business models Content Population behavior
  • 10. Ecosystem / Business Model ? Visibility of the services ? Difficulty to establish win-win partnerships ? Revenue sharing [70%-30%(Op) VS 40%-60%(Op)] ? Service monetization ? Training not adapted ? Lack of funding Financial and investment institutions Regulator Human resources Mobile service providers Companies Startups Operators Service platforms Customers
  • 11. Content in Senegal News TV Series Radio programs Sport ? Content can create value ? Need of diverse and quality local content
  • 12. Population Behavior Is M4D really the solution?
  • 14. ? Live scores of local soccer games (sept. to feb. only) via web site, SMS service and apps for Nokia, Android, BlackBerry and Windows phones ? More than 2000 games covered since 2011 SenMobile¡¯s Experience with NawetaanLive.com
  • 16. NawetaanLive.com¡¯s Timeline ? September 2011 - LAUNCH ? Summer 2012 - Initial contacts with operators for partnership to scale ? September 2012 - Partnership with a radio; no finalized partnership with sport organizations ? April 2013 ¨C No finalized partnerships with news web sites ? April 2013 to September 2013 - Follow-up contacts with operators ? January 2014 - Change of revenue sharing with operators ? February 2014 - THE END AFTER 3 SEASONS
  • 17. 5. What Could Work Better? ? More adapted training offered at the college level ? More support and mentoring of companies in the production of local content ? More funding ? More support and mentoring in the phases of development and promotion of innovative services ? Win-win business model focusing on mobile service providers ? Opening of mobile payment API and exploration of other billing methods ? Development of partnership between content providers and aggregators
  • 18. THANK YOU FOR YOUR ATTENTION! Jean-Marie PREIRA jmpreira@gmail.com Christelle SCHARFF scharffc@gmail.com