Who enjoy a coding standard? We propose programmer should be enjoy a coding standard. Nobody may not insist to write code non free. Programmer can write codes freely. Before reviews, beautifier, static analysis and naming check tools should be useful.
Who enjoy a coding standard? We propose programmer should be enjoy a coding standard. Nobody may not insist to write code non free. Programmer can write codes freely. Before reviews, beautifier, static analysis and naming check tools should be useful.
Japan IBM Middleware User Community (JIMUC) 新春セミナーでの先進IT運用管理分科会の活動報告です。この分科会では Observability 製品:Instana / NewRelic / Datadog の3製品の機能比較をしています。今回はその中間結果をご報告しました。
This study aims to develop an interactive idea-generation support system that enables users to consider the potential side effects of realizing new ideas.
In idea generation, confirmation bias often leads to an excessive focus on ``convenience,'' which can result in the oversight of unintended consequences, referred to as the ``side effects of convenience.''
To address this, we explored methods to alleviate user biases and expand perspectives through system-supported dialogue, facilitating a broader consideration of potential side effects.
The proposed system employs a stepwise idea-generation process supported by large language models (LLMs), enabling users to refine their ideas interactively.
By dividing the ideation process into distinct stages, the system mitigates biases at each stage while promoting ideas' concretization and identifying side effects through visually supported dialogues.
Preliminary evaluation suggests that engaging with the proposed system fosters awareness of diverse perspectives on potential side effects and facilitates the generation of ideas that proactively address these issues.
6. CとC++の違い ~ 基本コンセプト~
? Cのような仮の定義が出来ない
– どういうこと?
C++はCにあるような「仮の定義」を持たない。例えば、ファイルスコープで、
int i;
int i;
はCにおいて有効であるが、C++においては無効である。
これは初期化子がCの構文形式に制限される場合、ファイルローカルな静的オブジェクトの相互
参照定義を不可能にする。例えば、
struct X { int i; struct X *next; };
static struct X a;
static struct X b = { 0, &a };
static struct X a = { 0, &b };
わんくま同盟 東京勉強会 #69
36. スコープ その1
? 変数宣言のスコープ
const int
const int
const int
const int
const int
v = 3;
x = 12;
y = 34;
z = 56;
X = 78;
int main()
{
enum { X = X }; // X = 78
int a = x, x; // a = 12
int y = y; // uninitialized value
int z(z); // uninitialized value;
int v[v]; // same as v[3];
}
わんくま同盟 東京勉強会 #69
37. スコープ その2
? テンプレートパラメータのスコープ
typedef int T;
template<typename T = T, T init = 0> struct my_type {
T value = init;
my_type() = default;
my_type(const T& v) : value(v) {}
operator T() { return value; }
};
わんくま同盟 東京勉強会 #69