Introduction to Christos Chronicles Trilogy by Anthony Mirarchi
Book One - The Kings Challenge
Book Two - The Kings Spies.
Book Three - The Kings Emissaries
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1. Cristo's Chronicles Trilogy
Anthony J. Mirarchi
A prehistoric adventure series
about the greatest discoveries of mankind
a calendar, counting, and writing
3. The setting is 5000 years ago in the isolated island community of Adolphia.
4. Set in an ancient time, featuring two competing wizards, and
turning on the deeds of two brave young boys. Cristo, an
orphan boy, has grown up in the court of King Adolphus.
Lord Allard, the King's wizard, makes Cristo his assistant in a
quest to perfect a water clock and use it to set up a
calendar.
Duke Nextor, the King's unscrupulous rival, and his wizard,
Boltair sends Grigor, a peasant boy, to spy on Lord Allard's
work. The two young boys join together and the action
becomes a race between the two forces to acquire the
strategic advantage of a new technology.
Lord Allard's solution to the problem of recording data in a
world without counting or writing results in developing the
earliest tools of timekeeping: a bead calendar a shadow
clock.
6. Cristo uses a sundial to create a shadow map showing longest and shortest days of
the year by recording the length of the midday shadow on a rope record.
7. Available in the at amazon.com for 99 cents
click on the link below
Cristo's Chronicles Book One
9. Fresh off their high achievements, Cristo and Grigor are basking in
the glory of being named 'Squires of the Realm.' Lord Allard has
extended the use of symbols to develop a counting system.
Duke Nextor, frustrated by the success that The King had with the
new calendar, is plotting insurrection. He attacks Hedgewick's castle,
but is unsuccessful in taking it and is maintaining a siege.
King Adolphus summons his advisers to plan his response. Lord
Allard informs him of the new counting system and that Cristo and
Grigor could easily count Nextor's soldiers and The King would know
how large a force he would need to defeat Nextor. They are
dispatched Nextor's encampment. They count the troops and are
attacked when heading back. Cristo is captured, but Grigor escapes.
Distraught over abandoning Cristo, he carries out his duty. The
ensuing battle reveals the value of the counting system and the
courage of Cristo and Grigor are pivotal to the outcome.
10. Lord Allards Counting System
Lord Allard scratched a mark, 'I', on a copper plate to indicate a single quantity like using one
finger. Then he extended this concept to another symbol, 'X' that represented using all his
fingers. To go beyond using his fingers, he started with the single symbol and continued with
the X symbol and soon he had
IIIIIIIIIX
XI XII XIII XX
XX0I XXII XXIII .XXX
XXXI XXXII XXXIII ...XXXX
XXXXI XXXXII XXXXIII .XXXXX
XXXXXI XXXXXII XXXXXIII ..XXXXXX
XXXXXXI XXXXXXII XXXXXXIII .XXXXXXX
XXXXXXXI XXXXXXXII XXXXXXXIII ...XXXXXXXX
XXXXXXXXI XXXXXXXXII XXXXXXXXIII .XXXXXXXXX
XXXXXXXXXI XXXXXXXXXII XXXXXXXXXIII ...C
Just like he used 'X' to represent all his fingers, he created the symbol 'C' to
represent each time he had used all his fingers. He gave each of these quantities a
name and had a viable counting system.
11. Cristo's and Girgor's count of Nextor's soldiers
CCC XXXXXXXXX I
CCCCC XXXXXXXX IIIII
CC XXXXXXXX II
CCCC XXXXXX IIIII
XXXXXXXXX IIIIII
CCC X III
The symbols represent the different types of soldiers
14. Intrigued with using symbols to make a counting system, Allard
realizes he can also use symbols to mimic sounds and put together
many symbols to represent words. He shows Cristo and together they
develop a rudimentary writing system.
Cristo and Grigor are teaching the counting system to others in the
realm. Nextor, left out because of his treachery, requests that Grigor
and Cristo travel to Nextor Land to teach the counting system. He
claims he wants to honor Grigor for his part in this discovery. In
exchange, he will reduce his troops on the border and swear fealty to
The King. It's a ruse to start another war.
While in Nextor Land, Cristo and Grigor uncover his ruse and Cristo
uses his new writing system to inform Allard. The resulting battle
once again shows the courage of the boys and final result turns on
how well Cristo can transmit the information to Lord Allard.
15. After Allard and Cristo agree on what symbols represent what sounds
in names, Allard uses the new symbols to construct a phrase that
Cristo could not possibly know. He hands the newly written phrase to
Cristo to see if he can understand it.
Cristo looked at the sheepskin and saw, I WNT U TU TEL M
MI NM. Slowly he mouthed the sounds of each word, looked
up and said, Lord Rodrick. The message says I want you to
tell me my name. Thats it. Isnt it?