The document discusses different techniques for compressing multimedia data such as text, images, audio and video. It describes how compression works by removing redundancy in digital data and exploiting properties of human perception. It then explains different compression methods including lossless compression, lossy compression, entropy encoding, and specific algorithms like Huffman encoding and arithmetic coding. The goal of compression is to reduce the size of files to reduce storage and bandwidth requirements for transmission.
2. To reduce the volume of data to be transmitted (text, fax, images) To reduce the bandwidth required for transmission and to reduce storage requirements (speech, audio, video). Why Compress ? In almost all multimedia applications, a technique known as compression is first applied to the source information prior to its Transmission. This is done either to reduce the volume of information to be transmitted text , fax and images or to reduce the bandwidth that is required for its transmission speech , audio and video.
3. Compression How is compression possible? Redundancy in digital audio, image, and video data Properties of human perception Digital audio is a series of sample values image is a rectangular array of pixel values video is a sequence of images played out at a certain rate Neighboring sample values are correlated
4. Adjacent audio samples are similar (predictive encoding) samples corresponding to silence (silence removal) In digital image, neighboring samples on a scanning line are normally similar (spatial redundancy) In digital video, in addition to spatial redundancy, neighboring images in a video sequence may be similar (temporal redundancy) Redundancy
5. Human Perception Factors Compressed version of digital audio, image, video need not represent the original information exactly Perception sensitivities are different for different signal patterns Human eye is less sensitive to the higher spatial frequency components than the lower frequencies (transform coding)
6. Compression Principles Source encoders and destination decoders Lossless and lossy compression Entropy encoding Source encoding
7. Source Encoders and destination decoders Prior to transmitting the source information relating to a multimedia application , a compression algorithm is applied to it. This implies that in order for the destination to reproduce the original source information or in some instances, a nearly exact copy of it a matching decompression algorithm must be applied to it. The application of the compression algorithm is the main function carried out by the source encoder and the decompression algorithm is carried out by the destination decoder .
8. Source Encoders and destination decoders In applications which involve two computers communicating with each other, the time required to perform the compression and decompression algorithm is not always critical. So both algorithms are normally implemented in software within the two computers. Source information Source encoder program Destination Decoder Program Copy of Source Information Network Source encoder / destination decoder : Software only Source Computer Destination Computer
9. Source Encoders and destination decoders In other applications, however the time required to perform the compression and decompression algorithms in software is not acceptable and instead the two algorithms must be performed by special processors in separate units . Source information Source encoder Processor Destination Decoder Processor Copy of Source Information Network Source Computer Destination Computer Source encoder / destination decoder : Special processors/hardware
10. Classification Lossless compression lossless compression for legal and medical documents, computer programs exploit only data redundancy Lossy compression digital audio, image, video where some errors or loss can be tolerated exploit both data redundancy and human perception properties Constant bit rate versus variable bit rate coding
11. Lossless compression Lossless compression algorithm the aim is to reduce the amount of source Information to be transmitted in such a way that, when the compressed information Is decompressed , there is no loss of information. Lossless compression is said therefore , to be reversible. An example application of lossless compression is for the transfer over a network of a text file since , in such applications , it it normally imperative that No part of the source information is lost during either the compression or decompression operations.
12. Lossy compression The aim of lossy compression algorithm is normally not to reproduce an exact copy of the source information after decomposition but rather a version of it which is perceived by the recipient as a true copy (approx) Example : digitized images and audio and video streams. In such cases, the sensitivity of the human eye or ear is such that any fine details that may be missing from the original source signal after decompression are not detectable.
13. Entropy Encoding Entropy encoding is lossless and independent of the type of information that is being compressed . It is concerned solely with how the information is represented. Run-length Encoding Typical applications of this type of encoding are when the source information Comprises long substrings of the same character or binary digit. Instead of transmitting in the form of independent code words or bits , it is transmitted in the form of a different set of codewords which indicate bits as well as number of bits In the substring. Example : input : 00000001111111110000011. output : 0,7,1,10,0,5,1,2
14. Statistical Encoding In this technique, patterns of bits (word) or that are more frequent are recorded using shorter codes. It uses a set of variable length codewords with the shortest codewords used to represent the most frequently occurring symbols. For example : In a string of text , the character A may occurs more frequently than say the character P which occurs more frequently than the character Z , and so on Statistical encoding exploits this property by using a set of variable length Codewords With the shortest codewords used to represent the most frequently occurring symbols.
15. Statistical encoding Two steps identifying most frequent bit or byte patterns in data coding these patterns with fewer bits than initially represented Code-book a table of correspondence between the initial patterns and their new code tradeoff: more bits for other patterns Huffman encoding frequency of occurrences calculated for each octet optimal code table generated based upon frequency of occurrences uniquely decipherable because of prefix property
16. In practice , the use of variable-length codewords is not quite as straight forward as it first appears. Clearly as with run-length encoding , the destination must know the set of codewords being used by the source. With variable length codewords , however in order for the decoding operation to be carried out correctly , it is necessary to ensure that a shorter codeword in the set does not form the start of a longer codeword otherwise the decoder will interpret the string on the wrong codeword boundaries. A codeword set that avoids this happening is said to process the prefix and an Encoding scheme that generates codewords that have this property is the Huffman encoding algorithm.
17. Huffman Encoding Different characters need not be encoded with the same number of bits. With the help of the knowledge of frequency occurrence of characters, the Huffman encoding algorithm provides the more frequent characters with the code having lesser number of bits. An Encoding scheme that generates code words that have prefix property is called the HUFFMAN ENCODING ALGORITHM
18. Huffman Encoding Eg: Consider weights 2, 4, 6, 7, 7, 9. First the algorithms repeatedly combines the smallest two weights to obtain shorter and shorter weight sequences. 2 , 4 , 6, 7, 7, 9 replaces 2 and 4 by 2 + 4 and calls for 6 , 6 , 7, 7, 9 which replaces 6 and 6 by 12 and calls for 7 , 7 , 9, 12 which calls for 9 , 12 , 14 which calls for 14, 21
19. The character string to be transmitted is first analyzed and character types and their relative frequency determined . Create an unbalanced tree with some branches shorter than others The degree is a function of the relative frequency of occurrence of the characters : - larger spread unbalanced tree This is known as Huffman code tree
20. Huffman code tree It is binary tree Branches assigned value 0 or 1 Root node base of the tree Branch node Point at which branch divides Leaf node termination point
22. Decoding Algorithm End Is codeword already stored ? Begin Set CODEWORD to empty Read next bit from BITSTREAM and append to existing bits in CODEWORD Load matching ASCII Character into Receive _buffer All bits in BITSTREAM Processed n n
23. Dynamic Huffman Coding Previous method requires both transmitter and the receiver to know the table of codewords relating to the data being transmitted . In this method encoder and decoder build the Huffman tree , hence the codeword table dynamically. If the character to be transmitted is currently present in the tree its codeword is determined and sent in the normal way . If the character is not present then it is transmitted in its uncompressed Form. Encoder updates Huffman tree either by increasing the frequency of the occurrence or introducing a new character. Transmitted codeword is encoded in such a way that the receiver will be able to determine the character being received and also carry out some Modifications to its own copy of the tree for new updated tree structure.
25. Arithmetic Coding More complicated than Huffman coding The first step is to divide the numeric range from 0 to 1 into a number of different characters present in the message to be sent ( even termination character) and the size of each segment by the probability of the related characters The width of each segment being determined by the probability of related character In static mode , the decoder knows the set of characters that are present in the encoded messages it receives as well as the segment to which each character has been assigned and its related range Hence decoder follows same procedure as that of encoder Complete message - fragmented into multiple smaller strings Each is encoded separately. Resulting set of codewords sent as a block of floating point numbers each in a known format