This document discusses the history of chiptune music, which originated on 1970s/80s video game consoles with limited hardware. It describes the paradigms of early systems like the Atari 2600 with 2 channels and incomplete scales. The Commodore 64 allowed for subtractive synthesis with 3 channels and waveforms. Later PCs used basic soundchips or add-ons like SoundBlaster's FM synthesis. Chiptune used memory-efficient formats within hardware limitations like few channels and timbres. The document recommends tools like Bassoon Tracker, PICO-8, and VCV Rack for creating chiptune music.