Computer animation can be used to teach computational thinking in a more attractive way compared to computer programming. The document proposes using animation patterns instead of programming structures and suggests skills learned through animation would be useful. It describes four styles of animation for teaching purposes: instruction followers, scene designer, dialogue storyteller, and action animator.
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Computer Animation as a Vehicle for Teaching Computational Thinking
1. Computer Animation
as a vehicle for teaching
Computational Thinking
Leonel Morales D鱈az litomd@ufm.edu
Laura S. Gayt叩n-Lugo laura@ucol.mx
4. The Ideas
1. Computer Animation
more attractive than
Computer Programming
2. Animation Patterns
instead of Programming
Structures
5. The Ideas
1. Computer Animation
more attractive than
Computer Programming
2. Animation Patterns
instead of Programming
Structures
3. Skills learned are useful