This document discusses ways that libraries can engage students and stay relevant in a changing technological landscape. It provides examples of digital tools that libraries can use to help students create interesting posters, presentations, and interactive exhibits to share information in fun and engaging ways. These tools include programs like Prezi, Animoto, VoiceThread, Aurasma, and Tuxpi that allow adding personality and multimedia elements to student work. The document emphasizes that libraries must adapt to new technologies to continue piquing student interest and supporting their learning and creative needs.