際際滷

際際滷Share a Scribd company logo
Top5CoreMechanicsImplementations

1.TheMechanicswerewellplannedandthoughtthrough.Thefirstthingwedecidedtokeepwas
thecrowdofpeople.WhenIcreatedthem,Ididntfinditdifficult.Itwasasimplesetofrulestoan
Actor.Makingthemgooneway,untiltheycollidewithTheLeftInvisibleWallandthentheyturn
backandrepeataftercollidingwithTheRightInvisibleWall.ThesameeffectinPong.

2.Thenextbigthingwastohavealadder.Laddersareverydifficulttore足createingamesalad
unfortunately.Ispentmostofmytimetryingtofigurethisoneout.Icouldhavethevelocityshift
whenhecomesincontactwiththeobject,sohecouldfloatupwards.Itseemedtomethatthe
answerwastherethewholetime.Oneofmyteammatesaskedmeifitneededtobealadder,
andwhycouldntitbeaspaceshippullinghimupwardswithitsbeam?Iunderstoodwhatthey
meantandthen,decidedtoditchtheladderandanimateanairventinitsplace.

3.FallingGirderswasalsosomethingeasytocreate.Isimplycreatedashapethatspawned
anothershapewithavelocityshifttosendthemcrashingtowardsthegroundandatimersothey
aredestroyedwhentheyleavethescene.

4.VeryimportantassetstoCoffeerungamearetheGravityboxes.Thesehaveamagical
elementtothem,fightingthephysicsandaregenerallyfuntoplaywithinthegame.whetherthey
arebeingusedtogetacrosstothefinishline,orfreeplay,whichiswhytheywereplacedinthe
firstplace.

5.Themostinterestingpartofthegameistheanimation.Icouldnothavethegamerunwithout
anymovingclouds,flashinghotelsignsandbrightlampposts.Ibelievethatagoodgameneeds
tolookjustasgoodasitplays.BecauseitisjusttheonelevelofCoffeeRun,Ihavemanagedto
dedicatemoretimetotheanimatingthatusualandIamgladImadethatdecision.Manyofthe
animationswehadwantedbutdidntthinkwecouldmakewereactuallybroughtintothegame余I
feelproudofCoffeeRunsappearanceandamverysatisfiedwithitsplayability.

More Related Content

Core Mechanic Implimentation