This document discusses using C++ and the WebRTC Native APIs to build real-time communications applications. It provides an overview of the WebRTC architecture and APIs, describes how to set up the native development environment by checking out the WebRTC code from Chromium, and gives examples of using key WebRTC classes like PeerConnection, DataChannel, and observers. It also covers building for different platforms like Linux and macOS and integrating WebRTC with other libraries and protocols.