This document provides guidance for an illustration brief for D&AD magazine. It outlines that the illustration should use large scale paint and stenciling to create a 3D look using lighting for depth, with three colors - black, white, and red. The colors are chosen to represent key elements of the film being portrayed: white for a clean look, red for a pivotal bloody scene, and black for contrast and definition. The illustration should be in a portrait style focusing on the head and shoulders with texture, strong facial features, and incorporation of the magazine logo.
2. Main Idea
? Large scale paint/stencil
? 3D look
? Lighting to create depth
? Three colours – Black, White & Red
4. Relevancy To Film
? White = Clean, stylish look
? Red/Blood = Main Turning point in film
where main characters mood & style
changes
? Black = Creates contrast with white.
Adds to 3d look & defines features
5. Relevancy To Magazine/Brief
? Portrait style
– Head & Shoulders
? Textured
? Face dominant
? Strong use of colour
? Features & incorporates logo