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Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
H?m nay trung t?m Limousine-3d-Learning s? ch? c¨¢c b?n l¨¤m

An Interior Scence with IES light

1 khung c?nh n?i th?t v?i ?¨¨n IES
1. First we have to change units of our scene to Centimeters.
?i?u c?n l¨¤m ??u ti¨ºn khi h?c 3dmax l¨¤ thay ??i ??n v? th¨¤nh centimet.

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Page 1
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
2. Next we set Grid Spacing.
Sau ?¨®, ch¨²ng ta thay ??i k¨ªch th??c l??i:

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Page 2
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
3. In top view we create the shape of room - using basic Line.
Tr¨ºn khung nh¨¬n top, ch¨²ng ta t?o h¨¬nh d¨¢ng c?n ph¨°ng dung ???ng n¨¦t c? b?n

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Page 3
Trung t?m Limousine - 3d ¨C Learning
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4. Next we have to add Extrude modifier to our new object with Amount = 260 cm.
Sau ?¨® ch¨²ng ta d¨´ng l?nh modifier ?? exutrude chi?u cao kh?i l¨ºn 260 cm.

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Page 4
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
5. Now, lets convert our object to editable poly. To make this we have to clik right mous button
and choose Convert To: Convert To Editable Poly.
B?y gi?, d¨´ng l?nh convert v?t th? v?a extrude sang editable poly. D?y 3d max h??ng d?n b?n
nh? sau ch?n v?t th? sau ?¨® click chu?t ph?i ch?ng convert to Editable Poly

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Page 5
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
6. Now select all polygons and invers them using Flip function.
B?y gi? h?y ch?n t?t c? c¨¢c m?t sau ?¨® d¨´ng ch?c n?ng Flip ?? ??o m?t.

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Page 6
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
7. With all polygons selected we have to cut our object - red arrows - using Quick Slice tool.
V?i t?t c? polygons ???c ch?n, ch¨²ng ta ph?i c?t nh?ng v?t th?- b?n h?y nh¨¬n m?i t¨ºn m¨¤u ??d¨´ng c?ng c? Quick ºÝºÝߣ tool.

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Page 7
Trung t?m Limousine - 3d ¨C Learning
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8. Now choose marked polygon.
Sau ?¨® ch?n Polygon ???c ?¨¢nh d?u

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Page 8
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
9. Use Extrude tool with Extrusion Height set on -25 cm. After extrusion we have to delete this
polygon. Thanks to this we made a place for some basic window.
Sau ?¨® h?c 3dmax d¨´ng c?ng c?, Extrude v?i chi?u cao v?t th? l¨¤ -25cm . Sau khi extrude,
ch¨²ng ta x¨®a m?t n¨¤y. Ch¨²ng ta ?ang t?o ? c?a s? cho c?n ph¨°ng.

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Page 9
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
10. In front view, using rectangle 3 times, we have to draw our primitive window. Remember to
turn Start New Shape option off - thanks to this our 3 objects will be connected.
Trong khung nh¨¬n view, ch¨²ng ta s? d?ng h¨¬nh ch? nh?t 3 l?n, ch¨²ng ta v? c?a s?. ??u ti¨ºn l¨¤
v? 1 h¨¬nh ch? nh?t l?n, sau ?¨® nh? l¨¤ b?t Start New Shape option off, sau ?¨® v? ti?p h¨¬nh ch?
nh?t th? 2 v¨¤ th? 3.

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Page 10
Trung t?m Limousine - 3d ¨C Learning
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11. Now we add a simple Plane - it will be our glass - and we place it exactly like it is shown on
the image below.
Sau ?¨® v? 1 c¨¢i Plan ??n gi?n l¨¤m k¨ªnh cho c?n ph¨°ng.

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Page 11
Trung t?m Limousine - 3d ¨C Learning
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12. Create a Camera.
K? ?¨® l¨¤ t?o Camera . ( ho?c ch?n view nh¨¬n r¨´i b?m Ctrl + C)

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Page 12
Trung t?m Limousine - 3d ¨C Learning
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13. Now, we have to add correct material ID to applicable polygons - everything is shown on
next 3 images. B?y gi? ch¨²ng ta ??t ID v?t li?u t?i t?ng m?t Polygon.
Xem 3 h¨¬nh b¨ºn d??i:

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Trung t?m Limousine - 3d ¨C Learning
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Page 14
Trung t?m Limousine - 3d ¨C Learning
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14. Now, it is time to create some materials" ID 1 is a simple vray material with diffuse color
RGB=250, this same with ID 2 but with diffuse color RGB=150.
B?y gi?, h?y t?o v?t li?u ID 1 b?ng v?t li?u vray v?i m¨¤u diffuse l¨¤ RBG 250, ID 2 v?i RBG 150

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Page 15
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/
15. Window frame is made wit this same material as walls. Glass material you can see below.
Khung c?a ???c s? d?ng v?t li?u c¨´ng v?i v?t li?u s?n t??ng. V?t li?u k¨ªnh b?n xem b?n b¨ºn
d??i

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Page 16
Trung t?m Limousine - 3d ¨C Learning
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16. Now it is time to add some furniture to our scene:) I do not want to lose time for modeling
them so I'll use already made models from Evermotion collections: Armchairs and table are from
Archmodels vol.1 collection, vases, cups, window-blind and sculpture come from Archmodels
vol.2 collection and lamps from upcomming Archmodels vol.4 collection.
B?y gi? ch¨²ng ta h?y th¨ºm furniture v¨¤o cho c?n ph¨°ng. ? ??y ch¨²ng t?i kh?ng mu?n m?t th?i
gian cho vi?c t?o v?t th?, t?i ?? d¨´ng t? ??a evermotion vol.1 ch?n m¨¤n, b¨¬nh hoa, ly, ch¨¦n, b¨¢t,
?¨¨n¡­

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Trung t?m Limousine - 3d ¨C Learning
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17. some materials:
V¨¤i v?t li?u c?n thi?t.

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Page 18
Trung t?m Limousine - 3d ¨C Learning
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18. To light our scene we will use photometrical lights. You will need web file that can be
downloaded HERE . So place some light in the scene and give correct path to the web file.
?? chi?u s¨¢ng cho c?n ph¨°ng trong d?y 3dmax, ch¨²ng ta s? d¨´ng ?¨¨n photometrical. B?n s?
c?n file web c?a ?¨¨n ?? s? d?ng cho khung c?nh. Down file Ies c?a ?¨¨n v? sau ?¨®, d?n ???ng
v? ?¨¨n photometric

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Page 19
Trung t?m Limousine - 3d ¨C Learning
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19. We want our light to be placed exactly like halogen, so we have to use Align tool. To make it
we have to select our light and clik on Align icon or press Alt+A keys on the keyboard. Next we
have to choose one of lamp elements (in that case glass of halogen). On the sceenshot you can
see all parameters that should be set.
N¨ºu mu?n m? ph?ng ch¨ªnh x¨¢c nh? ?¨¨n Halogen r?i ra , d?y 3dmax h??ng d?n d¨´ng c?ng c?
Align.

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Page 20
Trung t?m Limousine - 3d ¨C Learning
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20. It could happend that you will have to rotate the light for 180 deegree. In that case
remember to change coordinate system to Local.
Sau ?¨® xoay ?¨¨n 180 ?? , nh? thay ??i h? tr?c t?a ?? . Tr?c t?a ?? quan tr?ng trong vi?c h?c
3dmax.

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Page 21
Trung t?m Limousine - 3d ¨C Learning
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21. Next we have to make this same for all other halogens and lamps in the room.
Ti?p t?c v?i c¨¢c ?¨¨n halogen kh¨¢c trong ph¨°ng.

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Page 22
Trung t?m Limousine - 3d ¨C Learning
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22. Now it is time fo rendering options. Press F10, and choose Vray as a renderer (I used version
no.1.47.03). On the screens below you can find all rendering settings.
B?y gi?, ?i?u quan tr?ng trong vi?c h?c v¨¤ d?y 3dmax l¨¤ render, ch¨²ng ta c¨® th? render ???c
r?i ?¨® c¨¢c b?n b?m F10 sau ?¨® ch?n Vray l¨¤ plugin ?? render.

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Page 23
Trung t?m Limousine - 3d ¨C Learning
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Page 24
Trung t?m Limousine - 3d ¨C Learning
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Trung t?m Limousine - 3d ¨C Learning
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23. And here you can see our final results.
V¨¤ sau ??y l¨¤ k?t qu? h?c vray

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Page 26
Trung t?m Limousine - 3d ¨C Learning
http://day3dmax.blogspot.com/

>> DOWNLOAD SCENE HERE <<<
Ngu?n : s?u t?m Internet

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Page 27

More Related Content

Day hoc 3dmax vray 1 khung canh noi that voi den ies - an interior scence with ies light

  • 1. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ H?m nay trung t?m Limousine-3d-Learning s? ch? c¨¢c b?n l¨¤m An Interior Scence with IES light 1 khung c?nh n?i th?t v?i ?¨¨n IES 1. First we have to change units of our scene to Centimeters. ?i?u c?n l¨¤m ??u ti¨ºn khi h?c 3dmax l¨¤ thay ??i ??n v? th¨¤nh centimet. http://www.maubietthudep.org/ Page 1
  • 2. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 2. Next we set Grid Spacing. Sau ?¨®, ch¨²ng ta thay ??i k¨ªch th??c l??i: http://www.maubietthudep.org/ Page 2
  • 3. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 3. In top view we create the shape of room - using basic Line. Tr¨ºn khung nh¨¬n top, ch¨²ng ta t?o h¨¬nh d¨¢ng c?n ph¨°ng dung ???ng n¨¦t c? b?n http://www.maubietthudep.org/ Page 3
  • 4. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 4. Next we have to add Extrude modifier to our new object with Amount = 260 cm. Sau ?¨® ch¨²ng ta d¨´ng l?nh modifier ?? exutrude chi?u cao kh?i l¨ºn 260 cm. http://www.maubietthudep.org/ Page 4
  • 5. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 5. Now, lets convert our object to editable poly. To make this we have to clik right mous button and choose Convert To: Convert To Editable Poly. B?y gi?, d¨´ng l?nh convert v?t th? v?a extrude sang editable poly. D?y 3d max h??ng d?n b?n nh? sau ch?n v?t th? sau ?¨® click chu?t ph?i ch?ng convert to Editable Poly http://www.maubietthudep.org/ Page 5
  • 6. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 6. Now select all polygons and invers them using Flip function. B?y gi? h?y ch?n t?t c? c¨¢c m?t sau ?¨® d¨´ng ch?c n?ng Flip ?? ??o m?t. http://www.maubietthudep.org/ Page 6
  • 7. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 7. With all polygons selected we have to cut our object - red arrows - using Quick Slice tool. V?i t?t c? polygons ???c ch?n, ch¨²ng ta ph?i c?t nh?ng v?t th?- b?n h?y nh¨¬n m?i t¨ºn m¨¤u ??d¨´ng c?ng c? Quick ºÝºÝߣ tool. http://www.maubietthudep.org/ Page 7
  • 8. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 8. Now choose marked polygon. Sau ?¨® ch?n Polygon ???c ?¨¢nh d?u http://www.maubietthudep.org/ Page 8
  • 9. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 9. Use Extrude tool with Extrusion Height set on -25 cm. After extrusion we have to delete this polygon. Thanks to this we made a place for some basic window. Sau ?¨® h?c 3dmax d¨´ng c?ng c?, Extrude v?i chi?u cao v?t th? l¨¤ -25cm . Sau khi extrude, ch¨²ng ta x¨®a m?t n¨¤y. Ch¨²ng ta ?ang t?o ? c?a s? cho c?n ph¨°ng. http://www.maubietthudep.org/ Page 9
  • 10. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 10. In front view, using rectangle 3 times, we have to draw our primitive window. Remember to turn Start New Shape option off - thanks to this our 3 objects will be connected. Trong khung nh¨¬n view, ch¨²ng ta s? d?ng h¨¬nh ch? nh?t 3 l?n, ch¨²ng ta v? c?a s?. ??u ti¨ºn l¨¤ v? 1 h¨¬nh ch? nh?t l?n, sau ?¨® nh? l¨¤ b?t Start New Shape option off, sau ?¨® v? ti?p h¨¬nh ch? nh?t th? 2 v¨¤ th? 3. http://www.maubietthudep.org/ Page 10
  • 11. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 11. Now we add a simple Plane - it will be our glass - and we place it exactly like it is shown on the image below. Sau ?¨® v? 1 c¨¢i Plan ??n gi?n l¨¤m k¨ªnh cho c?n ph¨°ng. http://www.maubietthudep.org/ Page 11
  • 12. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 12. Create a Camera. K? ?¨® l¨¤ t?o Camera . ( ho?c ch?n view nh¨¬n r¨´i b?m Ctrl + C) http://www.maubietthudep.org/ Page 12
  • 13. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 13. Now, we have to add correct material ID to applicable polygons - everything is shown on next 3 images. B?y gi? ch¨²ng ta ??t ID v?t li?u t?i t?ng m?t Polygon. Xem 3 h¨¬nh b¨ºn d??i: http://www.maubietthudep.org/ Page 13
  • 14. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ http://www.maubietthudep.org/ Page 14
  • 15. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 14. Now, it is time to create some materials" ID 1 is a simple vray material with diffuse color RGB=250, this same with ID 2 but with diffuse color RGB=150. B?y gi?, h?y t?o v?t li?u ID 1 b?ng v?t li?u vray v?i m¨¤u diffuse l¨¤ RBG 250, ID 2 v?i RBG 150 http://www.maubietthudep.org/ Page 15
  • 16. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 15. Window frame is made wit this same material as walls. Glass material you can see below. Khung c?a ???c s? d?ng v?t li?u c¨´ng v?i v?t li?u s?n t??ng. V?t li?u k¨ªnh b?n xem b?n b¨ºn d??i http://www.maubietthudep.org/ Page 16
  • 17. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 16. Now it is time to add some furniture to our scene:) I do not want to lose time for modeling them so I'll use already made models from Evermotion collections: Armchairs and table are from Archmodels vol.1 collection, vases, cups, window-blind and sculpture come from Archmodels vol.2 collection and lamps from upcomming Archmodels vol.4 collection. B?y gi? ch¨²ng ta h?y th¨ºm furniture v¨¤o cho c?n ph¨°ng. ? ??y ch¨²ng t?i kh?ng mu?n m?t th?i gian cho vi?c t?o v?t th?, t?i ?? d¨´ng t? ??a evermotion vol.1 ch?n m¨¤n, b¨¬nh hoa, ly, ch¨¦n, b¨¢t, ?¨¨n¡­ http://www.maubietthudep.org/ Page 17
  • 18. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 17. some materials: V¨¤i v?t li?u c?n thi?t. http://www.maubietthudep.org/ Page 18
  • 19. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 18. To light our scene we will use photometrical lights. You will need web file that can be downloaded HERE . So place some light in the scene and give correct path to the web file. ?? chi?u s¨¢ng cho c?n ph¨°ng trong d?y 3dmax, ch¨²ng ta s? d¨´ng ?¨¨n photometrical. B?n s? c?n file web c?a ?¨¨n ?? s? d?ng cho khung c?nh. Down file Ies c?a ?¨¨n v? sau ?¨®, d?n ???ng v? ?¨¨n photometric http://www.maubietthudep.org/ Page 19
  • 20. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 19. We want our light to be placed exactly like halogen, so we have to use Align tool. To make it we have to select our light and clik on Align icon or press Alt+A keys on the keyboard. Next we have to choose one of lamp elements (in that case glass of halogen). On the sceenshot you can see all parameters that should be set. N¨ºu mu?n m? ph?ng ch¨ªnh x¨¢c nh? ?¨¨n Halogen r?i ra , d?y 3dmax h??ng d?n d¨´ng c?ng c? Align. http://www.maubietthudep.org/ Page 20
  • 21. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 20. It could happend that you will have to rotate the light for 180 deegree. In that case remember to change coordinate system to Local. Sau ?¨® xoay ?¨¨n 180 ?? , nh? thay ??i h? tr?c t?a ?? . Tr?c t?a ?? quan tr?ng trong vi?c h?c 3dmax. http://www.maubietthudep.org/ Page 21
  • 22. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 21. Next we have to make this same for all other halogens and lamps in the room. Ti?p t?c v?i c¨¢c ?¨¨n halogen kh¨¢c trong ph¨°ng. http://www.maubietthudep.org/ Page 22
  • 23. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 22. Now it is time fo rendering options. Press F10, and choose Vray as a renderer (I used version no.1.47.03). On the screens below you can find all rendering settings. B?y gi?, ?i?u quan tr?ng trong vi?c h?c v¨¤ d?y 3dmax l¨¤ render, ch¨²ng ta c¨® th? render ???c r?i ?¨® c¨¢c b?n b?m F10 sau ?¨® ch?n Vray l¨¤ plugin ?? render. http://www.maubietthudep.org/ Page 23
  • 24. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ http://www.maubietthudep.org/ Page 24
  • 25. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ http://www.maubietthudep.org/ Page 25
  • 26. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ 23. And here you can see our final results. V¨¤ sau ??y l¨¤ k?t qu? h?c vray http://www.maubietthudep.org/ Page 26
  • 27. Trung t?m Limousine - 3d ¨C Learning http://day3dmax.blogspot.com/ >> DOWNLOAD SCENE HERE <<< Ngu?n : s?u t?m Internet http://www.maubietthudep.org/ Page 27