Christian King delivered this presentation at the Learning Designers Forum at Griffith University of the 15th May 2015. This presentation covers the process of designing and building an interactive eLearning scenario. Various software and resources and covered, including some eLearning scenario best practice.
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Design and build interactive scenarios that engage learners
2. COMMONWEALTH OF AUSTRALIA
WARNING
This material has been reproduced and communicated to you by or on
behalf of Bond University under Part VB of the
Copyright Act 1968 (the Act).
The material in this communication may be subject to copyright under
the Act. Any further reproduction or communication of this material by
you may be the subject of copyright protection under the Act.
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Images used under license from eLearning Brothers and eLearning Art.
Creative Commons images used courtesy of Photosforclass.com and Pixabay.com
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3. Why Interactive?
Effective instruction involves task based learning
that activates prior knowledge, demonstrates the
skills, a learner applies the skills, and then
integrates the skills.
(David Merill Paper http://cito.byuh.edu/merrill/text/papers.htm)
Engage Students attention and participation
Provide cultural and industry relevance
Individualised choices and feedback
Challenge students to develop critical thinking
skills
5. The Knowing-Doing Gap
by Jeffrey Pfeffer, Robert I. Sutton
The gap between knowing and doing is more
important than the gap between ignorance and
knowing.
Talk is not enough, so learning something just by
looking at it on the computer is not enough either
To the extent that youre trying to learn something
from eLearning and then apply it in a different or a
more complex way, such as anything from
biochemistry to learning how to lead a group of
people face to face, it doesnt work very well
12. Scenario
Design Process
Instructional Design
Characters/Scenes
Story/Script
Interface Design
Storyboard
1. Plan
Map all decisions
Check logic/flow
Assess Cognitive
load/Challenge
2. Flowchart Create/source template,
graphics and audio
Add content
Link Choices
3. Build
Ensure all links work
Fine tune
Ensure a Quality
Learning Experience
4. Test
13. 1. Plan
Write a Script that covers the scenario (include characters, setting etc.)
14. 1. Plan
Create a
rough
storyboard to
help
visualise the
scenario
15. 2. Flowchart
Use a flowcharting
program like
Microsoft Visio,
Mindmeister,
PowerPoint or a
large sheet of paper
16. 3. Build
Tool Complexity
Branchtrack *
PowerPoint **
iSpring ***
Articulate
Storyline
****
Lectora and Adobe Captivate are other options, but I havent
tried those yet!
17. BranchTrack
Create an interactive conversation
easily by defining a flowchart of
possibilities, choosing a character,
background and adding gamification
elements.
Simple, fast and easy to create
Professional looking result
Export to an LMS or use as a link
Saved in the cloud
Engaging and interactive
Teach consequence through
trial and error
Uses Javascript, runs on iPads
18. iSpring Suite 7
Add interactivity to any PowerPoint
without leaving the program.
Convert and save the result to an
LMS as an interactive course
Support all platforms all devices
Integrates with an LMS
Responsive design
Create quizzes and courses
Character library included
Create video lectures
Supports 98% of PowerPoint
features
19. Articulate Storyline
Create highly engaging interactive
content.
Supports videos, audio, images and
includes templates and pre-built
content
Supports importing content from
PowerPoint
Add a range of quizzes, interactions
and branching scenarios
iPad and HTML5 support (some bugs)
Export to an LMS
Great support community and
resources
20. Creating Graphics
Edit existing Clip Art
Use free or paid image sites
Use iSpring or Articulate
Characters
Green Screen Photography
21. Editing ClipArt
Ungroup the images
Remove unwanted elements
Change colours
Select the entire image and regroup it.
http://blogs.articulate.com/rapid-elearning/15-interesting-clip-art-styles-for-your-e-learning-courses/
24. Green Screen
Photography
OLT have an equipped
production room with a
green screen
We can provide cameras,
lights and expertise to help
academics create characters
25. 4. Testing
Ensure quality control and
professionalism
Ensure that students are
demonstrating they can
reach the learning outcomes
Prevent student stress and
confusion
Build Test
26. Some Best Practices
Decisions
Aim for 7 decision
points
Draft and Test
Test a draft version
as often as possible
with students/
academics
Do Go Back
Allow students to go
back in a scenario to
rectify a mistake or
explore a different
option
Shades of Grey
Avoid obvious black
or white decisions,
hard decisions make
students stop and
think about the topic
Controversial
Use controversy to
encourage
discussion
32. Quizlet
A interactive social study tool that enables
students to compete and share lists of
terms and definitions.
Games automatically generated with
a high scores table.
Copy and paste any list into Quizlet
Integrated text to speech tools great
for ESL students
Mobile version (reduced functionality)
Paid account includes custom audio,
image uploading and class progress
reports
33. COMMONWEALTH OF AUSTRALIA
WARNING
This material has been reproduced and communicated to you by or on
behalf of Bond University under Part VB of the
Copyright Act 1968 (the Act).
The material in this communication may be subject to copyright under
the Act. Any further reproduction or communication of this material by
you may be the subject of copyright protection under the Act.
Do not remove this notice.
Images used under license from eLearning Brothers and eLearning Art.
Creative Commons images used courtesy of Photosforclass.com and Pixabay.com
Icons made by flaticon.com licensed under Creative Commons BY 3.0