This is a class assignment in user experience design. The objective of the course was identify the elements of the GUI which make the user experience worthwhile. Then we had to destruct those elements from the GUI. The objective was to keep subtracting these elements till the GUI was not usable at all.
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Destructing user experience of software | Arduino GUI
5. User experience
5
Attractiveness : Minimal and simple UI design
Efficiency : Various pre written libraries
Active community
Dependability : Works for many MCUs
Motivation to use : Low entry barrier
Novelty : More popular than ATMEL (parent company)
18. Sacrificed User experience
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Examples for commonly used programmes
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Pre written libraries
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