CEN4722 HUMAN COMPUTER INTERACTIONS:
Read through the assignment. You are responding to Sections A, parts I and II. Please use this template. You may add slides to this presentation and include graphics and pictures, but please do not delete any of the slides.
2. CEN4722 ¨C Assignment 10
Instructions
Assignment 10 - Page 450
Read through the assignment. You are responding to Sections a parts i and ii.
Please use this template. You may add slides to this presentation and include
graphics and pictures, but please do not delete any of the slides.
Check out the Illustrations tab including the shapes & smart art to assist you.
You will be graded on this assignment and it will also be 1/5 of your final
project grade.
3. CEN4722 ¨C Assignment 10 a (i)
User research suggestions
Ask user to answer these questions:
a) The website fits my needs and
demands for booking events?
b) Is it easy to book?
c) Is it a reliable place to buy?
d) It provides verifiable information?
e) Is it updated with concerts and events?
f) Am I completely satisfied after using it?
Amount of subjects to test: No more than 5 users at a time until the
number of 15 is reached as research studies suggest (Nielsen)
4. CEN4722 ¨C Assignment 10 a (ii)
Requirements prioritization
1. Availability: The website sells physical goods at a fixed quantity and
price. Accurate and clear information is the first priority
2. Integration: The booking system must work with the websites of the
venues. Developers and programmers must be involved in the design
process to know limits and meet requirements.
3. Safe: Responsive design, compatible with social media. Customizable.
4. Reliability: Every venue, artist or event have their own policies for
booking and cancellations. Keep ahead of documents related to
those business.
5. Engagement: Finds ways to keep user active with the system. Be a
tool to plan ahead and win his loyalty.
6. Works Cited:
Assignment 10 - Page 450
Nielse, Jakob. "Why You Only Need to Test with 5 Users." NN Group. Nielsen
Norman Group, 19 Mar. 2000. Web. 25 Nov. 2015.
<http://www.nngroup.com/articles/why-you-only-need-to-test-with-5-
users/>.
Preece, Jenny, Yvonne Rogers, and Helen Sharp. "Chapter 12: Interaction
Design in Practice." Interaction Design: Beyond Human-Computer
Interaction. Fourth ed. Chichester: John Wiley & Sons, 2005. 568. Print.
Shneiderman, Ben. "Design Process and Evaluation." Research-based Web
Design & Usability Guidelines. Washington: U.S. Department of Health
and Human Services (HHS) and the U.S. General Services Administration
(GSA), 2006. 2-21. Print.
7. Works Cited:
Assignment 10 - Page 450
Nielse, Jakob. "Why You Only Need to Test with 5 Users." NN Group. Nielsen
Norman Group, 19 Mar. 2000. Web. 25 Nov. 2015.
<http://www.nngroup.com/articles/why-you-only-need-to-test-with-5-
users/>.
Preece, Jenny, Yvonne Rogers, and Helen Sharp. "Chapter 12: Interaction
Design in Practice." Interaction Design: Beyond Human-Computer
Interaction. Fourth ed. Chichester: John Wiley & Sons, 2005. 568. Print.
Shneiderman, Ben. "Design Process and Evaluation." Research-based Web
Design & Usability Guidelines. Washington: U.S. Department of Health
and Human Services (HHS) and the U.S. General Services Administration
(GSA), 2006. 2-21. Print.