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Reserve Forces Training
and
Gamification
Dr.seop
Reserve Forces Training?
Very Important!

Koreas situation
- north and south
confrontation
Reserve Forces Training
in South Korea

Although its IMPORTANT,
a mess

Because of
LOW TRAINING
PARTICIPATE RATE
Recently Changed
Reserve Forces Training

changes training recently
To participate training MORE
One of trainings is associated with

GAME DESIGN
Changed Points of
Reserve Forces Training
Finish Time:
2:30 PM if complete 5 quests(tasks)
else 5:30 PM
(Before - always 6:00 PM)
Changed Points of
Reserve Forces Training
Training Tasks:
can choose tasks
according to priority
as they like
(Before  already fixed)
Changed Points of
Reserve Forces Training
Quest System:
if complete 5 tasks before 2:30 PM,
you finish the training
on 2:30 PM.
If not,
you have to finish
on 5:30 PM
Changed Points of
Reserve Forces Training

Motivation!
-> Go home Early!
After changing,
participation rate gets AMAZINGLY HIGH!
Which game design apply?
Game Mechanics
Point
Leaderboards
Challenges and Quests
Game Mechanics - Point
Divide trainees into teams of 10 trainees
Then, train

as A TEAM

5 Training Tests
If a team passes the one, get 20 points
If you get 100 points, you can GO HOME EARLY
Effect
- More COOPERATE as a team
- More COMPETE with other teams
Game Mechanics - Leaderboards
At the beginning of one task
Trainer notices

the progress of other teams training
by a kind of leaderboard
Effect
- More COOPERATE as a team
- More COMPETE with other teams
Game Mechanics
- Challenges and Quests
A Team can ignore tasks.
If so,
they cant go home early and
they just wait
while watching
other teams going home

It makes teams complete each other
Conclusion
Point &
Leaderboards &
Challenges and Quests
with Incentive Early go home
makes reserve training trainees
MORE PARTICIPATE HIGHLY

More Related Content

Digital media mid_term

  • 2. Reserve Forces Training? Very Important! Koreas situation - north and south confrontation
  • 3. Reserve Forces Training in South Korea Although its IMPORTANT, a mess Because of LOW TRAINING PARTICIPATE RATE
  • 4. Recently Changed Reserve Forces Training changes training recently To participate training MORE One of trainings is associated with GAME DESIGN
  • 5. Changed Points of Reserve Forces Training Finish Time: 2:30 PM if complete 5 quests(tasks) else 5:30 PM (Before - always 6:00 PM)
  • 6. Changed Points of Reserve Forces Training Training Tasks: can choose tasks according to priority as they like (Before already fixed)
  • 7. Changed Points of Reserve Forces Training Quest System: if complete 5 tasks before 2:30 PM, you finish the training on 2:30 PM. If not, you have to finish on 5:30 PM
  • 8. Changed Points of Reserve Forces Training Motivation! -> Go home Early! After changing, participation rate gets AMAZINGLY HIGH!
  • 9. Which game design apply? Game Mechanics Point Leaderboards Challenges and Quests
  • 10. Game Mechanics - Point Divide trainees into teams of 10 trainees Then, train as A TEAM 5 Training Tests If a team passes the one, get 20 points If you get 100 points, you can GO HOME EARLY Effect - More COOPERATE as a team - More COMPETE with other teams
  • 11. Game Mechanics - Leaderboards At the beginning of one task Trainer notices the progress of other teams training by a kind of leaderboard Effect - More COOPERATE as a team - More COMPETE with other teams
  • 12. Game Mechanics - Challenges and Quests A Team can ignore tasks. If so, they cant go home early and they just wait while watching other teams going home It makes teams complete each other
  • 13. Conclusion Point & Leaderboards & Challenges and Quests with Incentive Early go home makes reserve training trainees MORE PARTICIPATE HIGHLY