The document discusses using digital tools in the classroom. It provides examples of several digital tools that could be used for various purposes like calendars, video recording, reading tools, QR codes, writing tools, numeracy tools, and communication tools. It also discusses setting up student contracts and policies around device use, cybersafety, creative commons, and ways to continue developing digital practices in the classroom.
This document provides tips and ideas for how teachers can use Pinterest in their classrooms and professional development. It recommends installing the Pin It button to make pinning content from websites easier. Some specific suggestions include finding lesson plans on the Pinterest board for teachers, creating student portfolios or goal boards, collaborating on boards with other teachers, collecting resources from conferences, and turning in student projects on Pinterest. It also provides links to explore further uses of Pinterest.
This document provides suggestions for keeping students engaged in learning during school breaks. It recommends considering students' interests and making tasks meaningful and time well spent. Suggested activities include setting up social networks, photo and video challenges, playing educational games, creating a digital advent calendar with daily surprises, setting up a class blog, and organizing scavenger hunts with friends using a free app. The goal is to design opportunities for students to continue learning outside of school in ways they find fun and engaging.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources http://shellyterrell.com/lessonstarters
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources at http://TeacherRebootCamp.com/notetaking
MO Library Association Web Tools to Make You Look Cool 2013 Cynthia Dudenhoffer
油
This document provides a list of various tech tools categorized under different headings such as "My Powerpoint is Boring!", "I'm A Busy librarian! Help!", "I have to teach/Demonstrate/Answer!", "You know, For Kids!", "Let's Manipulate Other people's stuff!", "Yeah, Cindy is Weird!", and "Just Plain Websites". It then lists and briefly describes web tools that could be used for creating presentations, saving content, building social networks, creating visual biographies, searching online, tracking projects, creating flashcards, making storybooks, adding interactivity to videos, translating baby cries, and finding information literacy resources. It concludes by providing Cynthia Dudenhoffer
This document provides ideas and resources for integrating STEM with English language learners. It discusses using the 4Cs framework of content, communication, cognition, and culture in lesson planning. A variety of engaging hands-on activities are suggested that incorporate realia, technology, and multimedia resources. Apps, games, videos and infographics are presented as tools to help explain concepts simply and support learners. The document emphasizes extending learning beyond the classroom through online stories and games.
This document provides various lesson ideas and activities for teaching students about Thanksgiving. It includes learning about the history and story of Thanksgiving through books, videos, and interactive websites. It also suggests crafts like creating comics or funny stories, games to play online or in the classroom, and apps to learn about Thanksgiving through digital media like creating menus or sending thank you cards. Additional resources are provided through links for teachers.
9 Key Ps for Proactive Knowledge (Digital Citizenship)Vicki Davis
油
You can keep students safe. This simple system of teaching digital citizenship is based on the 9 Key P's for proactive Knowledge from my (Vicki Davis') book Reinventing Writing. In this presentation, I give you an overview of the 9 Key P's and a system for teaching digital citizenship to students of all ages. A Workshop I did at TICAL in Iowa in June 2016
The document provides an introduction to instructional geocaching, which uses GPS-enabled scavenger hunts to teach curriculum. It discusses how instructional geocaching differs from recreational geocaching by having shorter distances between caches and different logging requirements. A 5-step process for setting up an instructional geocaching activity is outlined, including planning the activity, teaching students how to use GPS, conducting a practice activity, teaching marking points, and participating in a content-based hunt. Various examples of potential instructional geocaching activities and lessons are also provided.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources- http://ShellyTerrell.com/STEAM
This document summarizes a session on online collaborative spaces that can be used with iPads. It introduces several online tools like Edmodo and Edublogs and provides guiding questions for exploring the affordances and constraints of each tool. Participants are instructed to explore the tools individually and in small groups before reporting back. Norms for using these tools in educational settings are discussed.
This document provides 50 ideas and tips for using mobile devices like iPads to promote active learning in the classroom. It discusses how active learning encourages real-world, student-centered, and continuous learning. Some active learning strategies described include taking pictures, recording audio/video, using augmented reality apps, creating interactive posters and books, playing learning games, doing scavenger hunts, and more. The document recommends many free apps that can be used to support these active learning activities on mobile devices.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/ventesoltech
The document provides information about upcoming events for the TELACU Education Foundation Classic Upward Bound II program in November 2011. It announces test dates and workshops on applying to college, including tips for independent/private schools. It also summarizes recent trips to college campuses in Southern California and to Big Bear for team-building activities. Brief profiles of scholars include Ashley Pantoja and her goals and advice. The last sections provide general tips on organizing life and living virtuously.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/math
This document provides a list of activities, apps, and resources related to monsters for educational use. It includes drawing and describing monsters, apps for learning to draw monsters, creating monster stories and planets, role-playing monster characters through texting, and math and reading games involving zombies or monsters. The resources aim to engage students through creative works incorporating monsters in different subject areas.
This document provides holiday and winter-themed resources for teachers, including websites for learning about various holidays, ideas for holiday lesson plans and activities, and digital tools for creating videos, stories, and greetings. Some of the suggested activities are having students learn songs and traditions from different cultures through interviews or Skype calls, creating collaborative stories and videos, and playing educational games about winter holidays. The document also shares several websites where students can write letters to Santa, track Santa on Christmas Eve, and find holiday e-cards, stories, and activities.
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources at http://shellyterrell.com/mlearning
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://Pearltrees.com/shellyterrell/integrating-web-2/id8081935
This document discusses various digital tools for education including digital storytelling, websites for sharing resources, word clouds, infographics, QR codes, and geocaching. Websites are recommended for creating digital stories and sharing lessons, activities, and student work. Word clouds and infographics help visualize and organize information. QR codes and geocaching add interactive elements for scavenger hunts and linking websites. Questions are also provided to discuss uses of these tools and any other technology questions.
This document provides ideas for engaging iPad activities for teens. It suggests using various apps to create multimedia presentations, debates, discussions, goal boards, character chats, and podcasts. Mobile learning allows students to access materials offline and online easily with vast storage on their devices. Setting up an online class community through Edmodo allows sharing and collaboration. Journaling, reading for pleasure, and creating book trailers, movie scenes, and playlists can help engage teens in learning.
Building Learning Communities: Tapping Passion and Reflection for Learning - ...Amy Burvall
油
Originally presented at November Learning's Building Learning Communities Conference in Boston, MA, July 2014. Please note videos will not play in 際際滷share but you can find most of them in the Vlogging G+ community here: https://plus.google.com/u/0/communities/115585487553081978789
This document provides an overview of sketchnoting and encourages embracing one's inner doodler. It discusses how sketchnoting has been used for a long time and does not require artistic ability. Various techniques, tools, and apps for sketchnoting are presented. Examples of sketchnotes from classes, meetings, and current events are shown. Prominent sketchnoters like Sunni Brown and Wes Fryer are mentioned. The benefits of sketchnoting for students, teachers, and professionals are explored.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources http://shellyterrell.com/flipped
This document provides an overview of various digital tools that can be used for research notetaking. It discusses tools for taking notes on websites like Diigo and browser extensions. It also mentions apps for taking notes on videos from YouTube like Videonot.es and organizing notes like Evernote and Google Drive. The document recommends tools for annotating websites like Skitch and bookmarking and organizing research like Quicklyst and Popplet. It concludes by providing additional resources through shortened URLs.
An anticline is a geological structure where rock layers bend upward forming an arch, with older rocks in the center and younger rocks on the outside. Anticlines are formed by crustal deformation during mountain building. They are of interest to oil and gas prospectors as hydrocarbons can become trapped beneath the impermeable cap of an anticline. While anticlines can indicate areas suitable for drilling, the activities involved can release pollutants harmful to air quality and the environment.
This document discusses the use of iPads in education, including:
- Holding regular meetings to share apps and ideas for using iPads across different subject areas and grade levels.
- Considering options like BYOD, leasing, or purchasing additional devices.
- Explicit teaching of how to use iPads, including setting up various apps.
- Sharing apps and strategies for whiteboarding, note taking, blogging, and more.
- Managing devices, including charging, syncing, and updating to the latest iOS.
9 Key Ps for Proactive Knowledge (Digital Citizenship)Vicki Davis
油
You can keep students safe. This simple system of teaching digital citizenship is based on the 9 Key P's for proactive Knowledge from my (Vicki Davis') book Reinventing Writing. In this presentation, I give you an overview of the 9 Key P's and a system for teaching digital citizenship to students of all ages. A Workshop I did at TICAL in Iowa in June 2016
The document provides an introduction to instructional geocaching, which uses GPS-enabled scavenger hunts to teach curriculum. It discusses how instructional geocaching differs from recreational geocaching by having shorter distances between caches and different logging requirements. A 5-step process for setting up an instructional geocaching activity is outlined, including planning the activity, teaching students how to use GPS, conducting a practice activity, teaching marking points, and participating in a content-based hunt. Various examples of potential instructional geocaching activities and lessons are also provided.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources- http://ShellyTerrell.com/STEAM
This document summarizes a session on online collaborative spaces that can be used with iPads. It introduces several online tools like Edmodo and Edublogs and provides guiding questions for exploring the affordances and constraints of each tool. Participants are instructed to explore the tools individually and in small groups before reporting back. Norms for using these tools in educational settings are discussed.
This document provides 50 ideas and tips for using mobile devices like iPads to promote active learning in the classroom. It discusses how active learning encourages real-world, student-centered, and continuous learning. Some active learning strategies described include taking pictures, recording audio/video, using augmented reality apps, creating interactive posters and books, playing learning games, doing scavenger hunts, and more. The document recommends many free apps that can be used to support these active learning activities on mobile devices.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/ventesoltech
The document provides information about upcoming events for the TELACU Education Foundation Classic Upward Bound II program in November 2011. It announces test dates and workshops on applying to college, including tips for independent/private schools. It also summarizes recent trips to college campuses in Southern California and to Big Bear for team-building activities. Brief profiles of scholars include Ashley Pantoja and her goals and advice. The last sections provide general tips on organizing life and living virtuously.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/math
This document provides a list of activities, apps, and resources related to monsters for educational use. It includes drawing and describing monsters, apps for learning to draw monsters, creating monster stories and planets, role-playing monster characters through texting, and math and reading games involving zombies or monsters. The resources aim to engage students through creative works incorporating monsters in different subject areas.
This document provides holiday and winter-themed resources for teachers, including websites for learning about various holidays, ideas for holiday lesson plans and activities, and digital tools for creating videos, stories, and greetings. Some of the suggested activities are having students learn songs and traditions from different cultures through interviews or Skype calls, creating collaborative stories and videos, and playing educational games about winter holidays. The document also shares several websites where students can write letters to Santa, track Santa on Christmas Eve, and find holiday e-cards, stories, and activities.
My books- Hacking Digital Learning Strategies http://hackingdls.com & Learning to Go https://gum.co/learn2go
Resources at http://shellyterrell.com/mlearning
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://Pearltrees.com/shellyterrell/integrating-web-2/id8081935
This document discusses various digital tools for education including digital storytelling, websites for sharing resources, word clouds, infographics, QR codes, and geocaching. Websites are recommended for creating digital stories and sharing lessons, activities, and student work. Word clouds and infographics help visualize and organize information. QR codes and geocaching add interactive elements for scavenger hunts and linking websites. Questions are also provided to discuss uses of these tools and any other technology questions.
This document provides ideas for engaging iPad activities for teens. It suggests using various apps to create multimedia presentations, debates, discussions, goal boards, character chats, and podcasts. Mobile learning allows students to access materials offline and online easily with vast storage on their devices. Setting up an online class community through Edmodo allows sharing and collaboration. Journaling, reading for pleasure, and creating book trailers, movie scenes, and playlists can help engage teens in learning.
Building Learning Communities: Tapping Passion and Reflection for Learning - ...Amy Burvall
油
Originally presented at November Learning's Building Learning Communities Conference in Boston, MA, July 2014. Please note videos will not play in 際際滷share but you can find most of them in the Vlogging G+ community here: https://plus.google.com/u/0/communities/115585487553081978789
This document provides an overview of sketchnoting and encourages embracing one's inner doodler. It discusses how sketchnoting has been used for a long time and does not require artistic ability. Various techniques, tools, and apps for sketchnoting are presented. Examples of sketchnotes from classes, meetings, and current events are shown. Prominent sketchnoters like Sunni Brown and Wes Fryer are mentioned. The benefits of sketchnoting for students, teachers, and professionals are explored.
My books- Learning to Go https://gum.co/learn2go & The 30 Goals Challenge for Teachers http://routledge.com/books/details/9780415735346/
Resources http://shellyterrell.com/flipped
This document provides an overview of various digital tools that can be used for research notetaking. It discusses tools for taking notes on websites like Diigo and browser extensions. It also mentions apps for taking notes on videos from YouTube like Videonot.es and organizing notes like Evernote and Google Drive. The document recommends tools for annotating websites like Skitch and bookmarking and organizing research like Quicklyst and Popplet. It concludes by providing additional resources through shortened URLs.
An anticline is a geological structure where rock layers bend upward forming an arch, with older rocks in the center and younger rocks on the outside. Anticlines are formed by crustal deformation during mountain building. They are of interest to oil and gas prospectors as hydrocarbons can become trapped beneath the impermeable cap of an anticline. While anticlines can indicate areas suitable for drilling, the activities involved can release pollutants harmful to air quality and the environment.
This document discusses the use of iPads in education, including:
- Holding regular meetings to share apps and ideas for using iPads across different subject areas and grade levels.
- Considering options like BYOD, leasing, or purchasing additional devices.
- Explicit teaching of how to use iPads, including setting up various apps.
- Sharing apps and strategies for whiteboarding, note taking, blogging, and more.
- Managing devices, including charging, syncing, and updating to the latest iOS.
The document provides an overview of various tools that can be used to make the web work better, including for education. It discusses and provides links to tools for writing, multimedia creation, collaboration, organization, and more. The document aims to help readers find useful starting points and get inspired by the work of students utilizing different digital tools.
Al Razi is a mixed-use residential and retail development located within Dubai Healthcare City, featuring 1, 2, and 3 bedroom apartments and penthouses ranging from 970 to 7,200 square feet, as well as amenities such as a gym, pool, and 24-hour security.
This document summarizes a presentation on marketing intelligence and key performance indicators (KPIs) for an online fashion retailer called Zalando. It provides an overview of Zalando's business facts and figures, including annual net sales, customer base, product selection, and geographic reach. It then discusses best practices for working with KPIs, including defining clear goals, asking the right questions, understanding different data sources, and looking beyond obvious metrics to more nuanced engagement and performance indicators. The presentation emphasizes quantifying business questions and not overfocusing on numbers.
This document provides an overview of structural geology concepts including folds, faults, strike, dip, and fold classification. It discusses that structural geology studies secondary rock structures like folds and faults, and defines key terms like outcrop, strike, and dip. It also categorizes and describes various types of folds such as anticlines, synclines, symmetrical/asymmetrical, plunging/non-plunging, open/closed, and domes and basins. The causes of folding from tectonic forces and effects on erosion are summarized. Faults are described as unfavorable for construction.
This document summarizes the learning and technology skills gained by an elementary school teacher over the course of a year. They learned to use blogs, wikis, document cameras, Skype and more. They shared their knowledge with other teachers through workshops and collaboration. The teacher found technology helped make lessons more engaging for students and opened new ways of teaching and communication.
The survey results from teachers showed that the majority wanted professional development time spent on apps for the classroom. Most teachers did not use iPads at home. The teachers varied in their iPad knowledge from basic use to being able to teach others. Few had used Edmodo or Google accounts. Favorite classroom apps included Class Dojo, word games, and ebooks. Teachers asked about time management, engaging iPad lessons, and using iPads with smartboards. The presenter then demonstrated reading, math, science, and other educational apps. Teachers shared systems for small group and individual iPad use including rotations and rewards. Engaging apps mentioned were for spelling, math, sight words, and creative tools like iMovie.
- The document discusses various educational activities and technologies that can be used to support language learning, including using computers, tablets, websites like Hot Potatoes, and video techniques like freeze frame, silent viewing, jigsaw viewing, and sound only.
- It also discusses how satellites promote education by enabling internet access and communications worldwide, as well as aiding scientific research. However, launching a satellite is extremely expensive, costing at least $290 million.
- The document advocates for incorporating educational technologies into language teaching, as students are engaged by digital media, but teachers must learn how to apply these tools and explain activities relating to students' interests.
The survey results from teachers showed that the majority wanted professional development time spent on apps for the classroom. Most teachers do not use iPads at home. The teachers described themselves as knowing basic iPad functions but needing more training. Most had not heard of or used Edmodo, Google accounts, or certain educational apps. They listed favorite apps currently used and asked questions about iPad integration and classroom management strategies when using iPads. Responses provided systems for small group and individual iPad use including rotation schedules and classroom management tips. Suggested engaging apps focused on math, literacy, creativity and content areas.
The document discusses challenges and opportunities for developing literacy skills in modern students. It notes that today's students write by hand less and may interact with books in digital rather than physical forms. It asks how teachers can prepare students for a future that is difficult to predict by focusing on transferable skills. The document presents various digital tools and approaches that can be used to engage and motivate students in developing literacy, such as collaborative writing platforms, digital storytelling, and multimedia book reviews. It emphasizes selecting tools relevant to students and starting small.
1. The document provides the top 10 technology uses for school administrators as outlined by Dr. Richard Voltz. It discusses using tools like Twitter, Prezi, Google, podcasting, and digital checking for understanding to improve communication, evaluation, and instruction.
2. Some of the key recommendations include using 1:1 computing like iPads to transform learning, mandating that teachers check for student understanding using technology, and having administrators model technology uses for teachers through screencasting.
3. The top two uses highlighted are using Google Docs and Forms to facilitate collaboration and collecting information from students and parents. The document also discusses using blogs by superintendents, teachers, and students to share information and
The document discusses several educational apps and websites that could be used in the classroom:
- Duolingo is a free language learning app available online and on mobile devices that teaches through visual, verbal, and auditory exercises that increase in difficulty based on the user's skills.
- Story Jumper is a website that allows students to create and illustrate their own stories and have them printed as books. It can be used to develop imagination and is appropriate for different ages.
- Edmodo is a social network for education that allows students, teachers, and parents to access class materials and communicate in one place using smartphones, laptops, or tablets.
- Kidblog is an app for blogging in the
Wordle is an online tool that allows users to generate word clouds from input text. The clouds display words from the text in different sizes based on how frequently they appear, with more common words shown larger. Users can customize the clouds with different fonts, layouts, and color schemes. Wordle images can be freely used and shared. The tool can engage students and help visualize key themes and ideas from passages.
The document discusses ways to maximize the potential of SMART Board interactive whiteboards in the classroom. It provides examples of using the boards for higher-order thinking activities, engaging lessons like student storytelling and podcasts, and transforming instruction through student-centered approaches where students create materials and teach each other. The goal is to ignite learning throughout the school by turning up the "HEAT" of instruction with the boards.
This document provides 15 tips for using web conferencing in the classroom. The tips include connecting students to educational broadcasts, having experts like authors or musicians visit via video chat, facilitating student interactions with other schools to share book choices or complete collaborative projects, and hosting virtual field trips to museums or having historical figures answer student questions. Conducting role play activities or assemblies that incorporate video conferencing is also suggested. The tips aim to enhance learning and help bring the outside world into the classroom.
This document provides guidance for teachers on integrating technology into the 21st century classroom. It discusses why technology should be used in classrooms and offers simple steps to begin, such as assessing available resources like computers, software, and teacher/student skills. Specific ideas are offered for curriculum integration, like using word processing for writing or digital cameras for slideshows. Safety tips are also included, such as recommending sites that teach online safety and ethics. Examples demonstrate how technologies like Smartboards, digital cameras, and websites can be applied across the curriculum.
Collaboration is the Name of the Game in LibraryLinda Dougherty
油
The document provides information about collaborating with other teachers to incorporate blogging and book reviews into library and classroom lessons. It includes tips for setting up free blogging accounts, components of a book review, revising and peer editing reviews, and using online catalogs and review sites. Screenshots demonstrate features of blog platforms and review websites. The focus is on middle school collaboration ideas like using multimedia tools for science and social studies projects.
This document provides information about several online tools for education:
- Today's Meet allows for backchanneling during presentations through online discussions.
- MindMeister is a free mind mapping tool that allows collaborative brainstorming and organizing ideas.
- Prezi is an alternative presentation tool where elements zoom and pan across a canvas rather than using slides.
- Poll Everywhere facilitates instant polling from texts or a website to gather audience feedback in real time.
- SumoPaint is a free and basic image editing program that teaches computer skills through creating graphics.
The document provides lesson plans and activities for English language learners at different levels. It includes discussions of routines of successful people for intermediate learners and habits for elementary learners. Younger learners will describe their favorite toys and tell stories. Activities incorporate speaking, listening, reading, and writing skills and can be done individually, in pairs, or as a class through online platforms. The lessons aim to help learners reflect on their progress and success.
Zachary March completed a learning preferences survey for his ITEC 299 class that showed he had a moderate preference for being reflective, verbal, sensing, and sequential. Throughout the class, his preferences did not change significantly. He found that utilizing his strengths and improving his weaker areas helped him learn new topics. Zachary identified his learning pathway as a "Learning Warrior" and used new mobile technologies like language learning apps and podcasts to seek deeper knowledge for personal and professional growth. He found blogs, iPods, and MP3s particularly useful due to their portability and ability to support his verbal and sequential learning preferences through note-taking, organization, and repetition.
3. Our children are living in the most intensely
stimulating period in the history of the earth.
They are being besieged with information and
parse their attention from every platform,
computers, from iPhones, from advertising holdings
from hundreds of television channels.
And we are penalizing them for getting distracted.
From what? Boring stuff.
At school for the most part...
- Sir Ken Robinson
Changing Educational Paradigms
http://bit.ly/Ws618G
4. Digital tools in my class...
One thing that is going amazingly?
One thing that is not going so well?
14. Term 4 ( 11-12.5 years)
Everyone in Room 7
Attend 2 Teacher workshops EVERY week
Conference with Teacher 4 times a term on your own (you need to
book this in with T)
Complete/ publish 2 book reviews by the end of the term on a
chosen book
Group Reading Tasks
Must do -
Silent read for 30 minutes twice a week ADD to your reading log
Read through part or all of the story with the teacher
Read through the story in your mind on your own
Read through your story with a buddy
Read your story onto Photobooth at least 2 times (save to the
server)
Listen to you Photobooth to check your reading strategies
Attend 2 teacher workshops per week - (Learning Reading
Strategies)
Complete 5 Blooms Activities per story
(Complete at least - 1 low level, 1 medium level, 1 high level activity
Complete 1 reading skills cards per week
Can do -
Publish 1 medium or high level activity.
Inference Reading Cards
Study Ladder - Reading tasks
Summerland Blog Reading
Silent Reading
Vocabulary games
Reading
40. Moving to Stage 6
To get to stage 6 I need to show...
! ! ! ! ! ! ! ! PROOF!! ! GLOSS
I am learning to work out my 6, 7, & 8 times table from my 5 times table.
! ! ! ! ! ! ! ! PROOF!! ! GLOSS
I am learning to multiply by tens.
! ! ! ! ! ! ! ! PROOF!! ! GLOSS
I am learning to multiply by hundreds.
! ! ! ! ! ! ! ! PROOF!! ! GLOSS
I am learning to multiply by thousands.
63. Room 7 Personal Device Contract
I will use my ipad/ipod in the classroom to
assist me with my learning
explain and share the process of my learning
research and investigate areas for learning
Some examples of how I can use it in the classroom are
Showme - To demonstrate, explain and share the process of how I worked something out in any
learning area.
Fotobabble - For explaining my learning and reading aloud
Notes - For recording my ideas. Planning my learning to do list. Draft writing.
Whiteboard - To show my learning in numeracy. To join with others to see how they have solved
problems. Brainstorming ideas.
Internet/ Google - Google Calendar to plan my learning. Google Docs to access numeracy
teacher workshop notes and spelling. Internet searching
Camera/Video - To capture important learning and to record my reading and re鍖ections
Contract Conditions
I will access the Internet under my teacher兵s supervision and only for information to support my
learning.
I understand that my mobile device is for classroom use only and is not to be used at morning tea/
lunch times when my teacher is not present in the classroom.
It is my responsibility to make sure my device is locked away in the cabinet at break times and
when Room 7 are not in the classroom.
I _______________________________________agree to the terms of this contract. I understand
that if I do not follow the contract I may not be able to bring my portable device to school in the
future.
Signed: (Student) ______________________________________
Signed: (Parent) _______________________________________
Signed: (Teacher) ______________________________________
Please have the following free applications on your device
Popplet (Lite version is free)
Showme (Ipads only)
Whiteboard (Lite version is free)
Fotobabble
There is NO expectation for your child to have the following applications as they are not free, however
they are often used in the classroom should you choose to purchase them
Pages $13.99
Keynote $13.99
88. Students Online * Be safe
Work Agreement * Be mindful of what you say
* Be respectful to others
* Be informative
* Be interesting
When we write on the web the whole world can see it. What we say, the pictures we post, or the
videos we share give anyone who reads it a good or bad view of me. Anything we share can be
saved and viewed by others forever. Because of all of this, we need to make sure that the impression we
give to others who read our work is a good one, and we promise that:
* Our writing will be a true description of places, events, people, or our thoughts or feelings.
* We will treat people who read and reply to our work kindly, even if we disagree with what they
write.
* We will never share personal information about ourselves, such as our name, photo, age,
address, my parents names, etc.
*We will not use bad language, pictures, or videos.
We know that we are the only people who is responsible for the things written or included in our
online work. We will do our best to make sure it is all correct and appropriate, including keeping track
of the comments we receive.
If anything is posted that is inappropriate, offensive, or dangerous, we
will notify our teacher as quickly as possible. We will also take full responsibility for any good or bad
consequences.
96. Creative Commons
Kids create the content.
If images are taken...
attribute back to the site
No difference from copying text!
97. Creative Commons
Kids create the content.
If images are taken...
attribute back to the site
No difference from copying text!
Even better, attribute to:
Creative Commons licensed work
98. Creative Commons
Kids create the content.
If images are taken...
attribute back to the site
No difference from copying text!
Even better, attribute to:
Creative Commons licensed work