This document outlines an educational video game called "Discovery: Finding the past & living it" that allows students to learn about archaeology and history. Players can choose from 5 historical worlds and take on roles like leader or farmer to experience archaeological digs and role playing games set in places like Ancient Egypt, Rome, and 1800s Calcutta. The game aims to teach students about archaeological processes, historical environments, decision making, and time/budget constraints while also being engaging enough for the general market.
2. Concept The idea of this game is to create a world in which students can both learn about the processes of archaeology and learn about historical events.油
3. 5 Historical Worlds Egypt: Ancient Thebes Italy: Ancient Rome Asia: Mongol Chagat'an South Asia: Calcutta in the 1800s Europe: France in 1917. 油